Player Matchup

Da Ji
Da Ji
Hugabletiger
Da Ji
Level 28
God Stats
11W - 14L
1,897 SR
Queue Stats
214W - 194L
1,464 Elo+
Solo
Yemoja
Yemoja
Ilarea
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KaiManZ-_-
Tiamat
Level 28
God Stats
5W - 12L
1,289 SR
Queue Stats
88W - 115L
1,350 Elo+
Party 2
King Arthur
King Arthur
LOKII69
King Arthur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
skereeeeeee34
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,356 Elo+
Party 2
Team Averages
Level 26
1,537 SR
1,434 Elo+

VS

Team Averages
Level 15
1,537 SR
1,437 Elo+
Ra
Ra
BrownieTaha
Ra
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 96L
1,500 Elo+
Solo
Skadi
Skadi
Crankl3
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,479 Elo+
Party 1
Loki
Loki
FluffTasticIx
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GernHart
Yemoja
Level 9
God Stats
3W - 3L
1,536 SR
Queue Stats
4W - 10L
1,288 Elo+
Party 1
Tiamat
Tiamat
leftforxxx
Tiamat
Level 27
God Stats
16W - 5L
1,648 SR
Queue Stats
71W - 59L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 4
9,440
524
8,771
14,705
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Ilarea
Yemoja
12
0 / 2 / 1
6,744
375
4,505
12,667
6,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
KaiManZ-_-
Tiamat
13
3 / 5 / 3
8,089
449
10,352
14,089
8,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
LOKII69
King Arthur
14
4 / 1 / 2
8,632
480
7,435
23,745
13,762
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
skereeeeeee34
Hachiman
10
0 / 10 / 1
6,395
355
3,005
12,590
3,811
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
9,378
521
9,502
10,215
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Crankl3
Skadi
16
9 / 2 / 7
10,943
608
16,374
12,421
5,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 1
10,029
557
4,959
12,968
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
GernHart
Yemoja
15
4 / 0 / 10
10,412
578
4,500
6,504
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
leftforxxx
Tiamat
15
3 / 4 / 1
9,199
511
18,927
11,385
10,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
14
Kills
23
23
Deaths
14
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
7
2
0.57
W
Skadi
Crankl3
Skadi
9
2
7
6.25
W
4
1
1
4.5
W
Yemoja
GernHart
Yemoja
4
0
10
9
L
7
5
4
1.8
L
Yemoja
Ilarea
Yemoja
0
2
1
0.25
L
Tiamat
KaiManZ-_-
Tiamat
3
5
3
0.9
L
King Arthur
LOKII69
King Arthur
4
1
2
5
W
Tiamat
leftforxxx
Tiamat
3
4
1
0.88
L
Hachiman
skereeeeeee34
Hachiman
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,068
Damage
54,262
77,796
Taken
53,493
37,473
Mitigated
29,541
16,109
Healing
22,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,502
793
1,606
2,676
10,215
3,678
2,087
4,136
6,079
45,396
0
W
Skadi
Crankl3
Skadi
16,374
10,341
0
1,814
12,421
5,853
6,169
5,459
6,962
0
66,857
W
4,959
1,084
0
6,585
12,968
3,927
1,610
1,458
11,510
0
61,901
W
Yemoja
GernHart
Yemoja
4,500
1,077
3,721
2,029
6,504
5,572
977
2,752
3,752
26,580
0
L
8,771
3,031
0
1,160
14,705
5,611
740
4,884
9,673
0
61,206
L
Yemoja
Ilarea
Yemoja
4,505
155
1,282
1,676
12,667
6,205
0
5,815
6,816
30,038
0
L
Tiamat
KaiManZ-_-
Tiamat
10,352
428
207
4,752
14,089
8,084
8
4,313
9,381
49,407
0
L
King Arthur
LOKII69
King Arthur
7,435
741
0
7,032
23,745
13,762
152
15,915
7,646
0
46,138
W
Tiamat
leftforxxx
Tiamat
18,927
3,706
0
3,812
11,385
10,511
946
1,052
10,333
49,399
0
L
Hachiman
skereeeeeee34
Hachiman
3,005
1,721
0
0
12,590
3,811
0
1,239
11,351
0
26,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
49,961
366
Minions Killed
417
0
Camps Cleared
0
1,597,546
Distance Traveled
1,606,098
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,378
521
109
6
0
309,943
5
W
Skadi
10,943
608
108
6
0
299,966
3
W
Loki
10,029
557
96
5
0
360,389
1
W
Yemoja
10,412
578
44
2
0
315,224
1
L
Da Ji
9,440
524
109
6
0
332,937
0
L
Yemoja
6,744
375
43
2
0
339,326
2
L
Tiamat
8,089
449
70
4
0
314,122
2
L
King Arthur
8,632
480
103
6
0
319,494
6
W
Tiamat
9,199
511
60
3
0
320,576
2
L
Hachiman
6,395
355
41
2
0
291,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role