Player Matchup

Artemis
Artemis
Buff Salty
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,689 Elo+
Party 1
Gilgamesh
Gilgamesh
Guy With BeardZ
Gilgamesh
Level 141
God Stats
4W - 4L
1,448 SR
Queue Stats
387W - 291L
1,635 Elo+
Party 1
Chang'e
Chang'e
TwoLonelySpoofs
Chang'e
Level 141
God Stats
5W - 1L
1,851 SR
Queue Stats
527W - 425L
1,702 Elo+
Party 1
Ah Puch
Ah Puch
azarik62
Ah Puch
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
321W - 266L
1,658 Elo+
Party 1
Sylvanus
Sylvanus
jjpighog
Sylvanus
Level 67
God Stats
5W - 4L
1,488 SR
Queue Stats
392W - 348L
1,561 Elo+
Solo
Team Averages
Level 98
1,558 SR
1,649 Elo+

VS

Team Averages
Level 135
1,542 SR
1,470 Elo+
Sun Wukong
Sun Wukong
DarkMro
Sun Wukong
Level 156
God Stats
1W - 3L
1,762 SR
Queue Stats
290W - 378L
1,471 Elo+
Party 2
Terra
Terra
Lucas Caracini5
Terra
Level 155
God Stats
11W - 14L
1,463 SR
Queue Stats
216W - 265L
1,382 Elo+
Party 2
Fenrir
Fenrir
bootyjuice5436
Fenrir
Level 48
God Stats
4W - 5L
1,484 SR
Queue Stats
280W - 246L
1,564 Elo+
Solo
Tiamat
Tiamat
krlsn97
Tiamat
Level 158
God Stats
31W - 37L
1,499 SR
Queue Stats
237W - 290L
1,476 Elo+
Party 2
Neith
Neith
theeyesseetrue
Neith
Level 159
God Stats
104W - 111L
1,500 SR
Queue Stats
404W - 500L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Buff Salty
Artemis
20
8 / 6 / 5
14,153
590
19,604
21,724
10,028
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Guy With BeardZ
Gilgamesh
20
8 / 1 / 14
14,184
591
16,712
19,977
23,573
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 5 / 3
12,727
530
19,746
18,581
12,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
azarik62
Ah Puch
20
6 / 2 / 5
12,969
540
20,243
10,100
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
jjpighog
Sylvanus
18
2 / 4 / 11
12,542
523
10,593
22,609
23,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkMro
Sun Wukong
19
5 / 3 / 1
11,773
491
14,613
27,495
27,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

15
0 / 9 / 6
8,877
370
8,010
24,497
17,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 7 / 1
12,594
525
15,428
23,169
12,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
krlsn97
Tiamat
17
0 / 5 / 3
10,110
421
9,847
16,504
10,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 4
11,454
477
16,197
19,069
7,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
29
Kills
18
18
Deaths
29
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Buff Salty
Artemis
8
6
5
1.75
L
Sun Wukong
DarkMro
Sun Wukong
5
3
1
1.83
W
Gilgamesh
Guy With BeardZ
Gilgamesh
8
1
14
15
L
0
9
6
0.33
W
5
5
3
1.3
W
Ah Puch
azarik62
Ah Puch
6
2
5
4.25
L
8
7
1
1.21
W
Sylvanus
jjpighog
Sylvanus
2
4
11
1.88
L
Tiamat
krlsn97
Tiamat
0
5
3
0.3
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,898
Damage
64,095
92,991
Taken
110,734
76,611
Mitigated
76,111
43,271
Healing
29,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Buff Salty
Artemis
19,604
11,894
0
8,823
21,724
10,028
3,781
3,741
17,880
0
117,731
L
Sun Wukong
DarkMro
Sun Wukong
14,613
2,839
0
5,531
27,495
27,527
0
18,067
8,638
0
73,923
W
Gilgamesh
Guy With BeardZ
Gilgamesh
16,712
4,631
0
7,294
19,977
23,573
168
2,337
17,573
0
104,367
L
8,010
537
3,306
5,801
24,497
17,719
0
10,929
13,348
30,724
0
W
19,746
1,315
2,342
8,810
18,581
12,640
932
1,762
16,729
85,282
0
W
Ah Puch
azarik62
Ah Puch
20,243
1,021
0
4,269
10,100
6,493
450
2,712
7,030
110,627
0
L
15,428
3,400
0
3,373
23,169
12,737
0
8,615
14,378
0
104,250
W
Sylvanus
jjpighog
Sylvanus
10,593
3,094
3,797
7,936
22,609
23,877
864
6,365
15,922
37,373
0
L
Tiamat
krlsn97
Tiamat
9,847
414
211
4,345
16,504
10,621
19
7,639
8,586
64,010
0
L
16,197
6,453
0
7,022
19,069
7,507
456
4,225
14,722
0
87,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,575
Gold Earned
54,808
720
Minions Killed
657
0
Camps Cleared
0
2,208,741
Distance Traveled
2,184,425
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,153
590
157
7
0
388,762
1
L
Sun Wukong
11,773
491
144
6
0
490,894
4
W
Gilgamesh
14,184
591
149
6
0
515,451
3
L
Terra
8,877
370
53
2
0
427,440
9
W
Chang'e
12,727
530
160
7
0
423,921
3
W
Ah Puch
12,969
540
199
8
0
476,664
4
L
Fenrir
12,594
525
152
6
0
437,934
2
W
Sylvanus
12,542
523
55
2
0
403,943
0
L
Tiamat
10,110
421
131
5
0
395,983
5
L
Neith
11,454
477
177
7
0
432,174
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role