Player Matchup

Chaac
Chaac
Cocol 2006
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
DemolishedDead9
Neith
Level 13
God Stats
7W - 8L
1,415 SR
Queue Stats
7W - 8L
1,240 Elo+
Party 2
Ganesha
Ganesha
Kinder0216
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,240 Elo+
Party 2
Gilgamesh
Gilgamesh
Nube3798
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Horus
Horus
ZenShota
Horus
Level 6
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 4L
1,098 Elo+
Solo
Team Averages
Level 8
1,431 SR
1,316 Elo+

VS

Team Averages
Level 26
1,472 SR
1,285 Elo+
Hel
Hel
Gloper72
Hel
Level 24
God Stats
6W - 3L
1,549 SR
Queue Stats
106W - 100L
1,357 Elo+
Party 1
Chaac
Chaac
MerknYoAs
Chaac
Level 16
God Stats
2W - 0L
1,484 SR
Queue Stats
4W - 2L
1,230 Elo+
Solo
Nemesis
Nemesis
Reneebow415
Nemesis
Level 43
God Stats
37W - 37L
1,200 SR
Queue Stats
237W - 320L
1,345 Elo+
Party 1
Izanami
Izanami
SKLTN666
Izanami
Level 27
God Stats
23W - 21L
1,754 SR
Queue Stats
215W - 320L
1,263 Elo+
Party 1
Hera
Hera
briibee7779
Hera
Level 22
God Stats
17W - 15L
1,374 SR
Queue Stats
171W - 233L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 16 / 3
8,561
389
6,793
24,170
10,918
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 13 / 4
9,146
416
11,365
15,569
5,151
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Kinder0216
Ganesha
13
1 / 10 / 7
10,180
463
9,653
23,467
25,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Nube3798
Gilgamesh
19
17 / 2 / 2
12,753
580
39,538
23,407
29,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Horus
ZenShota
Horus
5
0 / 3 / 1
6,358
289
140
4,660
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 19
11,388
518
11,212
19,191
17,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
MerknYoAs
Chaac
17
2 / 5 / 10
10,561
480
8,708
26,387
26,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Reneebow415
Nemesis
19
24 / 4 / 6
13,390
609
23,382
22,126
10,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
SKLTN666
Izanami
18
10 / 1 / 5
11,868
539
14,006
17,144
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 8 / 13
10,131
461
8,453
11,502
4,042
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
21
Kills
41
44
Deaths
22
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
16
3
0.16
L
2
13
4
0.31
W
3
4
19
3.13
L
Ganesha
Kinder0216
Ganesha
1
10
7
0.45
W
Chaac
MerknYoAs
Chaac
2
5
10
1.4
L
Gilgamesh
Nube3798
Gilgamesh
17
2
2
9
W
Nemesis
Reneebow415
Nemesis
24
4
6
6.75
W
Izanami
SKLTN666
Izanami
10
1
5
12.5
L
Horus
ZenShota
Horus
0
3
1
0.17
W
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,489
Damage
65,761
91,273
Taken
96,350
73,238
Mitigated
66,705
9,819
Healing
42,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,793
2,605
0
2,910
24,170
10,918
160
4,788
19,307
0
33,815
L
11,365
6,977
0
2,283
15,569
5,151
821
2,460
13,084
0
50,229
W
11,212
355
7,356
7,699
19,191
17,300
1,776
2,378
16,365
52,367
0
L
Ganesha
Kinder0216
Ganesha
9,653
1,633
0
161
23,467
25,618
644
4,792
18,500
25,812
0
W
Chaac
MerknYoAs
Chaac
8,708
2,633
0
12,159
26,387
26,754
1,399
2,867
23,491
0
57,857
L
Gilgamesh
Nube3798
Gilgamesh
39,538
10,634
0
4,275
23,407
29,873
547
6,578
16,454
1,227
101,439
W
Nemesis
Reneebow415
Nemesis
23,382
16,076
162
6,145
22,126
10,512
1,016
3,340
18,786
0
75,480
W
Izanami
SKLTN666
Izanami
14,006
11,131
615
7,033
17,144
8,097
3,793
607
16,537
0
81,094
L
Horus
ZenShota
Horus
140
124
0
190
4,660
1,678
0
1,047
3,613
0
7,604
W
8,453
3,693
0
1,024
11,502
4,042
1,739
857
10,645
48,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,998
Gold Earned
57,338
338
Minions Killed
445
0
Camps Cleared
0
1,715,899
Distance Traveled
2,040,201
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,561
389
59
3
0
341,254
0
L
Neith
9,146
416
99
5
0
335,418
0
W
Hel
11,388
518
68
3
0
422,327
2
L
Ganesha
10,180
463
14
1
0
397,472
2
W
Chaac
10,561
480
92
4
0
402,340
0
L
Gilgamesh
12,753
580
148
7
0
442,939
2
W
Nemesis
13,390
609
107
5
0
463,135
2
W
Izanami
11,868
539
116
5
0
411,013
1
L
Horus
6,358
289
18
1
0
198,816
0
W
Hera
10,131
461
62
3
0
341,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role