Player Matchup

Hachiman
Hachiman
BIGMATTSTEW
Hachiman
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DaRealPandaKing
Gilgamesh
Level 81
God Stats
13W - 6L
1,636 SR
Queue Stats
74W - 58L
1,609 Elo+
Party 2
Baron Samedi
Baron Samedi
RogueWarrior2
Baron Samedi
Level 69
God Stats
5W - 5L
1,623 SR
Queue Stats
28W - 23L
1,572 Elo+
Party 2
Bastet
Bastet
Sp1cy Assassin2
Bastet
Level 87
God Stats
70W - 31L
1,759 SR
Queue Stats
249W - 213L
1,633 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Supercocohead
Kumbhakarna
Level 107
God Stats
10W - 4L
1,558 SR
Queue Stats
228W - 199L
1,620 Elo+
Party 2
Team Averages
Level 78
1,615 SR
1,587 Elo+

VS

Team Averages
Level 70
1,646 SR
1,521 Elo+
Gilgamesh
Gilgamesh
Johnny1bar
Gilgamesh
Level 31
God Stats
2W - 1L
1,876 SR
Queue Stats
15W - 23L
1,448 Elo+
Party 3
Bacchus
Bacchus
Killsmetalgear
Bacchus
Level 91
God Stats
3W - 4L
1,534 SR
Queue Stats
35W - 51L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
LDG_JonaThong
Danzaburou
Level 87
God Stats
8W - 9L
1,722 SR
Queue Stats
34W - 44L
1,523 Elo+
Party 1
Bakasura
Bakasura
Milkmanly
Bakasura
Level 121
God Stats
2W - 2L
1,599 SR
Queue Stats
73W - 66L
1,567 Elo+
Party 3
Kukulkan
Kukulkan
Robogrande
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 75L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BIGMATTSTEW
Hachiman
19
8 / 5 / 11
12,961
518
17,135
15,398
7,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
DaRealPandaKing
Gilgamesh
20
9 / 3 / 10
14,563
583
18,224
19,547
19,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
RogueWarrior2
Baron Samedi
20
9 / 6 / 6
13,515
541
16,418
20,003
12,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 1 / 16
13,799
552
15,323
18,638
8,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Supercocohead
Kumbhakarna
18
8 / 4 / 12
13,006
520
6,672
22,729
23,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Johnny1bar
Gilgamesh
18
0 / 8 / 5
11,159
446
10,949
24,047
13,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 6 / 9
10,514
421
9,229
13,776
12,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
LDG_JonaThong
Danzaburou
17
5 / 9 / 5
11,999
480
8,891
20,417
7,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
Milkmanly
Bakasura
20
9 / 6 / 1
13,185
527
15,392
22,542
10,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Robogrande
Kukulkan
19
4 / 9 / 6
12,405
496
17,542
17,304
7,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
45
38
Kills
19
19
Deaths
38
55
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BIGMATTSTEW
Hachiman
8
5
11
2.7
W
Gilgamesh
DaRealPandaKing
Gilgamesh
9
3
10
4.67
L
Gilgamesh
Johnny1bar
Gilgamesh
0
8
5
0.31
L
1
6
9
0.92
L
Danzaburou
LDG_JonaThong
Danzaburou
5
9
5
0.83
L
Bakasura
Milkmanly
Bakasura
9
6
1
1.58
L
Kukulkan
Robogrande
Kukulkan
4
9
6
0.78
W
Baron Samedi
RogueWarrior2
Baron Samedi
9
6
6
2
W
4
1
16
12
W
Kumbhakarna
Supercocohead
Kumbhakarna
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,772
Damage
62,003
96,315
Taken
98,086
71,596
Mitigated
52,312
33,211
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BIGMATTSTEW
Hachiman
17,135
8,554
0
4,408
15,398
7,763
4,464
4,044
10,856
0
82,933
W
Gilgamesh
DaRealPandaKing
Gilgamesh
18,224
4,036
0
3,591
19,547
19,391
3,816
3,379
15,204
0
71,764
L
Gilgamesh
Johnny1bar
Gilgamesh
10,949
2,274
0
1,143
24,047
13,943
288
5,569
18,478
0
64,053
L
9,229
1,152
0
3,287
13,776
12,695
0
2,788
10,988
27,829
0
L
Danzaburou
LDG_JonaThong
Danzaburou
8,891
3,169
0
4,840
20,417
7,542
426
6,761
13,656
0
66,709
L
Bakasura
Milkmanly
Bakasura
15,392
9,800
0
3,470
22,542
10,716
364
2,219
20,323
0
105,375
L
Kukulkan
Robogrande
Kukulkan
17,542
1,814
0
1,117
17,304
7,416
232
5,753
11,551
71,587
0
W
Baron Samedi
RogueWarrior2
Baron Samedi
16,418
547
3,960
7,472
20,003
12,556
2,593
7,586
11,233
100,963
0
W
15,323
3,551
315
10,147
18,638
8,034
2,114
3,117
14,635
0
114,420
W
Kumbhakarna
Supercocohead
Kumbhakarna
6,672
337
0
3,318
22,729
23,852
997
7,592
14,341
26,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,844
Gold Earned
59,262
667
Minions Killed
579
0
Camps Cleared
0
2,282,247
Distance Traveled
2,135,079
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,961
518
111
4
0
439,940
6
W
Gilgamesh
14,563
583
148
6
0
467,421
2
L
Gilgamesh
11,159
446
123
5
0
418,312
2
L
Bacchus
10,514
421
51
2
0
444,136
2
L
Danzaburou
11,999
480
113
5
0
392,269
6
L
Bakasura
13,185
527
164
7
0
466,404
6
L
Kukulkan
12,405
496
128
5
0
413,958
4
W
Baron Samedi
13,515
541
169
7
0
411,170
1
W
Bastet
13,799
552
183
7
0
517,028
5
W
Kumbhakarna
13,006
520
56
2
0
446,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role