Player Matchup

Cthulhu
Cthulhu
Silver I
BDUB314go0n
Cthulhu
Silver I
Level 147
God Stats
4W - 5L
1,513 SR
Queue Stats
97W - 105L
1,202 MMR
Solo
Cupid
Cupid
Bronze I
P1GEON K1CKER
Cupid
Bronze I
Level 125
God Stats
2W - 2L
1,295 SR
Queue Stats
14W - 25L
1,129 MMR
Solo
Chaac
Chaac
Silver I
RellSmoothz
Chaac
Silver I
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
362W - 385L
1,158 MMR
Solo
Thanatos
Thanatos
Silver II
TDT-Angeltt251
Thanatos
Silver II
Level 136
God Stats
2W - 1L
1,281 SR
Queue Stats
84W - 100L
1,164 MMR
Solo
Nu Wa
Nu Wa
Gold V
bwoolgrove
Nu Wa
Gold V
Level 84
God Stats
71W - 49L
1,497 SR
Queue Stats
300W - 300L
1,236 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,417 SR
1,178 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,420 SR
1,174 MMR
Medusa
Medusa
Silver II
DukeOfNukingham
Medusa
Silver II
Level 106
God Stats
16W - 18L
1,556 SR
Queue Stats
221W - 241L
1,092 MMR
Party 1
Fenrir
Fenrir
Silver V
El_Tucson391
Fenrir
Silver V
Level 39
God Stats
1W - 2L
1,458 SR
Queue Stats
7W - 23L
1,207 MMR
Party 2
Merlin
Merlin
Silver I
Hnaugur
Merlin
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 380L
1,210 MMR
Solo
Cerberus
Cerberus
Silver I
JayzzusBlazzus
Cerberus
Silver I
Level 101
God Stats
6W - 12L
1,415 SR
Queue Stats
226W - 234L
1,155 MMR
Party 1
Tyr
Tyr
Silver IV
Josua-MG
Tyr
Silver IV
Level 47
God Stats
0W - 1L
1,172 SR
Queue Stats
6W - 16L
1,207 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BDUB314go0n
Cthulhu
14
1 / 1 / 8
8,389
493
5,380
9,057
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 4
8,471
498
9,091
8,557
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 4
9,646
567
10,093
12,805
8,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
14
4 / 2 / 5
8,619
507
5,021
11,860
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
18
5 / 1 / 3
10,331
608
10,518
8,331
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetBellonaCu ChulainnDanzaburouTiamat

VS

Bans
Ne ZhaTsukuyomiApolloHun BatzChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
7,871
463
6,817
9,139
2,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
2 / 4 / 1
7,654
450
2,320
11,645
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Hnaugur
Merlin
15
0 / 4 / 2
8,426
496
7,455
9,996
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
11
0 / 3 / 3
6,890
405
3,868
13,003
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 0
7,694
453
6,281
12,522
8,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
7
7
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BDUB314go0n
Cthulhu
1
1
8
5
L
4
3
0
1.33
L
Fenrir
2
4
1
0.63
L
Merlin
Hnaugur
Merlin
0
4
2
0.25
L
Cerberus
0
3
3
0.5
L
1
2
0
0.5
W
4
2
4
3
W
2
1
4
4
W
Thanatos
4
2
5
3.25
W
Nu Wa
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,103
Damage
26,741
50,610
Taken
56,305
27,064
Mitigated
26,125
25,728
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BDUB314go0n
Cthulhu
5,380
454
150
1,247
9,057
7,464
14
2,156
6,810
34,505
0
L
6,817
2,825
0
1,848
9,139
2,900
0
3,762
5,273
0
41,557
L
Fenrir
2,320
174
0
2,791
11,645
4,231
0
2,379
9,094
0
31,388
L
Merlin
Hnaugur
Merlin
7,455
315
0
1,626
9,996
3,497
0
2,922
6,880
60,544
0
L
Cerberus
3,868
114
0
1,643
13,003
7,261
0
4,236
8,621
27,451
0
L
6,281
1,435
0
3,554
12,522
8,236
0
1,875
10,539
0
46,578
W
9,091
3,452
108
4,614
8,557
3,359
68
2,452
6,037
0
50,331
W
10,093
1,525
0
5,957
12,805
8,673
400
462
12,257
0
67,872
W
Thanatos
5,021
856
0
10,066
11,860
4,622
0
2,016
9,760
0
45,591
W
Nu Wa
10,518
2,199
0
3,586
8,331
2,946
834
3,482
4,423
81,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,456
Gold Earned
38,535
522
Minions Killed
425
0
Camps Cleared
0
1,617,799
Distance Traveled
1,543,313
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,389
493
33
2
0
330,109
6
L
Medusa
7,871
463
77
5
0
287,319
5
L
Fenrir
7,654
450
79
5
0
336,876
2
L
Merlin
8,426
496
115
7
0
296,094
2
L
Cerberus
6,890
405
61
4
0
283,736
7
L
Tyr
7,694
453
93
5
0
339,288
2
W
Cupid
8,471
498
98
6
0
292,982
3
W
Chaac
9,646
567
137
8
0
335,002
4
W
Thanatos
8,619
507
95
6
0
350,941
2
W
Nu Wa
10,331
608
159
9
0
308,765
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role