Player Matchup

Fenrir
Fenrir
JaquesSung
Fenrir
Level 24
God Stats
7W - 2L
1,636 SR
Queue Stats
39W - 50L
1,243 Elo+
Solo
Osiris
Osiris
LIMESTUFF
Osiris
Level 29
God Stats
25W - 26L
1,447 SR
Queue Stats
255W - 290L
1,431 Elo+
Solo
Sobek
Sobek
Luqasgutierrez
Sobek
Level 67
God Stats
26W - 24L
1,614 SR
Queue Stats
332W - 355L
1,435 Elo+
Party 1
Hachiman
Hachiman
balding-boat653
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,307 Elo+
Solo
Kukulkan
Kukulkan
zCuiiKz
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,231 Elo+
Party 1
Team Averages
Level 28
1,540 SR
1,329 Elo+

VS

Team Averages
Level 20
1,518 SR
1,393 Elo+
Tsukuyomi
Tsukuyomi
Hosmah
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
MDK__Guzman01
Fenrir
Level 13
God Stats
2W - 1L
1,271 SR
Queue Stats
5W - 13L
1,276 Elo+
Party 2
Khepri
Khepri
Maximunelgrande
Khepri
Level 29
God Stats
3W - 0L
1,730 SR
Queue Stats
7W - 7L
1,443 Elo+
Solo
Arachne
Arachne
NX_Diego-Santos
Arachne
Level 29
God Stats
5W - 5L
1,372 SR
Queue Stats
5W - 11L
1,329 Elo+
Party 2
Sun Wukong
Sun Wukong
soapManztvish
Sun Wukong
Level 28
God Stats
12W - 11L
1,717 SR
Queue Stats
227W - 278L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JaquesSung
Fenrir
11
6 / 5 / 0
7,075
544
4,434
9,227
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
LIMESTUFF
Osiris
12
3 / 1 / 0
6,636
510
4,944
6,052
4,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

12
2 / 1 / 0
7,539
580
4,018
9,108
5,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
9
1 / 8 / 2
5,885
453
4,160
8,086
1,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
zCuiiKz
Kukulkan
3
0 / 3 / 0
4,188
322
502
1,737
368
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hosmah
Tsukuyomi
13
6 / 1 / 6
8,057
620
5,979
7,066
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
3 / 5 / 5
5,464
420
820
5,559
1,461
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 1 / 0
6,090
468
3,278
7,351
3,414
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 2 / 9
7,139
549
6,765
6,326
1,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
soapManztvish
Sun Wukong
12
1 / 3 / 1
6,813
524
4,148
7,680
3,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
12
Kills
18
18
Deaths
12
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Hosmah
Tsukuyomi
6
1
6
9
L
Fenrir
JaquesSung
Fenrir
6
5
0
1.2
L
Osiris
LIMESTUFF
Osiris
3
1
0
3
L
2
1
0
2
W
3
5
5
1.1
W
3
1
0
3
W
5
2
9
4.75
L
Hachiman
1
8
2
0.25
W
Sun Wukong
soapManztvish
Sun Wukong
1
3
1
0.5
L
Kukulkan
zCuiiKz
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,058
Damage
20,990
34,210
Taken
33,982
15,748
Mitigated
12,457
6,217
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Hosmah
Tsukuyomi
5,979
1,967
0
3,210
7,066
2,348
0
729
6,337
0
45,645
L
Fenrir
JaquesSung
Fenrir
4,434
861
0
365
9,227
3,424
0
0
9,227
0
35,978
L
Osiris
LIMESTUFF
Osiris
4,944
1,744
0
2,278
6,052
4,810
0
0
6,052
0
30,022
L
4,018
590
0
3,574
9,108
5,348
458
2,569
6,539
27,932
0
W
820
635
0
501
5,559
1,461
525
87
5,472
0
5,362
W
3,278
368
0
2,551
7,351
3,414
0
2,949
4,402
23,169
0
W
6,765
4,746
258
1,152
6,326
1,986
792
602
5,724
0
21,668
L
Hachiman
4,160
2,975
0
0
8,086
1,798
991
709
7,377
0
20,794
W
Sun Wukong
soapManztvish
Sun Wukong
4,148
813
0
907
7,680
3,248
0
153
7,527
0
32,164
L
Kukulkan
zCuiiKz
Kukulkan
502
247
0
0
1,737
368
87
0
1,737
4,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
33,563
220
Minions Killed
240
0
Camps Cleared
0
999,832
Distance Traveled
1,111,411
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,057
620
92
7
0
248,541
0
L
Fenrir
7,075
544
77
6
0
226,925
0
L
Osiris
6,636
510
49
4
0
238,019
0
L
Sobek
7,539
580
40
3
0
241,572
1
W
Fenrir
5,464
420
11
1
0
155,547
1
W
Khepri
6,090
468
29
2
0
236,491
1
W
Arachne
7,139
549
38
3
0
255,423
1
L
Hachiman
5,885
453
39
3
0
224,034
2
W
Sun Wukong
6,813
524
70
5
0
215,409
0
L
Kukulkan
4,188
322
15
1
0
69,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role