Player Matchup

Tyr
Tyr
B3R3NT21
Tyr
Level 24
God Stats
6W - 2L
1,658 SR
Queue Stats
35W - 29L
1,463 Elo+
Solo
Nemesis
Nemesis
CorolinaSenpai
Nemesis
Level 42
God Stats
7W - 3L
1,794 SR
Queue Stats
15W - 7L
1,682 Elo+
Party 1
Ymir
Ymir
KingMando
Ymir
Level 29
God Stats
3W - 2L
1,848 SR
Queue Stats
14W - 6L
1,653 Elo+
Party 1
Apollo
Apollo
gcarrillo
Apollo
Level 13
God Stats
5W - 1L
1,767 SR
Queue Stats
7W - 2L
1,721 Elo+
Party 1
Scylla
Scylla
port012
Scylla
Level 39
God Stats
10W - 4L
1,808 SR
Queue Stats
14W - 8L
1,655 Elo+
Party 1
Team Averages
Level 29
1,775 SR
1,635 Elo+

VS

Team Averages
Level 14
1,574 SR
1,518 Elo+
Vamana
Vamana
PoppaJuan
Vamana
Level 24
God Stats
6W - 7L
1,500 SR
Queue Stats
96W - 74L
1,494 Elo+
Solo
Ymir
Ymir
Qdog2027
Ymir
Level 6
God Stats
5W - 4L
1,460 SR
Queue Stats
6W - 6L
1,516 Elo+
Solo
Merlin
Merlin
UrBoiSalad
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
UrboiSagefox
Ne Zha
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 5L
1,533 Elo+
Party 2
Neith
Neith
XxINSANEVANITYxX
Neith
Level 28
God Stats
7W - 6L
1,910 SR
Queue Stats
222W - 194L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
10,316
573
8,814
8,473
9,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
11 / 1 / 8
9,955
553
9,920
10,763
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
14
4 / 0 / 12
10,025
557
5,450
11,437
6,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
gcarrillo
Apollo
15
7 / 2 / 8
10,089
561
8,306
10,271
3,737
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
port012
Scylla
15
8 / 1 / 9
10,141
563
9,807
8,863
2,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
PoppaJuan
Vamana
12
0 / 6 / 1
7,375
410
6,332
14,161
8,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
5
0 / 5 / 1
5,439
302
1,200
5,796
1,438
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
UrBoiSalad
Merlin
9
0 / 13 / 2
6,149
342
3,257
12,906
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
13
3 / 9 / 0
8,270
459
3,848
12,158
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 2
6,735
374
3,464
9,464
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
37
Kills
3
4
Deaths
38
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
11
1
8
15
W
Ymir
4
0
12
10
L
Vamana
PoppaJuan
Vamana
0
6
1
0.08
L
Ymir
0
5
1
0.1
L
Merlin
UrBoiSalad
Merlin
0
13
2
0.08
L
Ne Zha
3
9
0
0.33
L
0
5
2
0.2
W
Apollo
gcarrillo
Apollo
7
2
8
5.5
W
Scylla
port012
Scylla
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,297
Damage
18,101
49,807
Taken
54,485
26,908
Mitigated
20,056
14,935
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,814
898
0
1,651
8,473
9,196
3,137
229
8,222
0
49,422
W
9,920
4,489
0
1,197
10,763
4,761
1,377
1,340
9,301
0
59,694
W
Ymir
5,450
1,458
0
3,623
11,437
6,616
1,264
1,831
9,467
46,945
0
L
Vamana
PoppaJuan
Vamana
6,332
2,411
0
2,368
14,161
8,950
0
4,476
9,685
0
45,200
L
Ymir
1,200
442
0
0
5,796
1,438
0
1,859
3,937
6,250
0
L
Merlin
UrBoiSalad
Merlin
3,257
943
0
0
12,906
3,208
89
2,729
10,177
19,263
0
L
Ne Zha
3,848
730
0
1,423
12,158
3,684
0
2,149
10,009
0
27,252
L
3,464
1,299
0
1,910
9,464
2,776
64
4,044
5,420
0
26,602
W
Apollo
gcarrillo
Apollo
8,306
5,208
0
2,999
10,271
3,737
4,944
312
9,929
0
54,331
W
Scylla
port012
Scylla
9,807
2,241
0
5,465
8,863
2,598
2,232
348
8,431
55,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,526
Gold Earned
33,968
464
Minions Killed
256
0
Camps Cleared
0
1,659,648
Distance Traveled
1,239,141
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,316
573
118
7
0
330,953
2
W
Nemesis
9,955
553
88
5
0
383,998
2
W
Ymir
10,025
557
59
3
0
345,530
4
L
Vamana
7,375
410
83
5
0
289,587
2
L
Ymir
5,439
302
11
1
0
140,847
2
L
Merlin
6,149
342
46
3
0
262,180
2
L
Ne Zha
8,270
459
69
4
0
332,664
0
L
Neith
6,735
374
47
3
0
213,863
0
W
Apollo
10,089
561
95
5
0
287,379
0
W
Scylla
10,141
563
104
6
0
311,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role