Player Matchup

Cerberus
Cerberus
Diamond III
 
Cerberus
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond V
LW Mute
King Arthur
Diamond V
Level 147
God Stats
10W - 5L
2,021 SR
Queue Stats
173W - 147L
2,162 MMR
Solo
Skadi
Skadi
Diamond V
Rickyypoo
Skadi
Diamond V
Level 126
God Stats
9W - 3L
1,720 SR
Queue Stats
346W - 320L
2,094 MMR
Solo
Janus
Janus
Diamond III
iISMITEIi
Janus
Diamond III
Level 147
God Stats
15W - 4L
1,661 SR
Queue Stats
111W - 86L
2,218 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
xX_IARES_Xx
Tsukuyomi
Diamond III
Level 144
God Stats
21W - 27L
1,569 SR
Queue Stats
844W - 835L
2,182 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,694 SR
2,031 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,625 SR
2,167 MMR
Ares
Ares
Platinum I
Dharcaria
Ares
Platinum I
Level 157
God Stats
3W - 8L
1,505 SR
Queue Stats
489W - 483L
2,086 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
Jaganshi_IV
Kukulkan
Diamond IV
Level 149
God Stats
1W - 4L
1,539 SR
Queue Stats
829W - 823L
2,209 MMR
Solo
Apollo
Apollo
Platinum I
Patty_Fossaaa
Apollo
Platinum I
Level 57
God Stats
4W - 4L
1,660 SR
Queue Stats
46W - 29L
2,073 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
elmatcar
Sun Wukong
Diamond II
Level 146
God Stats
33W - 28L
1,726 SR
Queue Stats
398W - 365L
2,312 MMR
Party 1
Anhur
Anhur
Diamond III
saitro
Anhur
Diamond III
Level 158
God Stats
30W - 27L
1,696 SR
Queue Stats
316W - 292L
2,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 6 / 11
12,874
477
15,892
32,271
43,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
LW Mute
King Arthur
20
6 / 2 / 15
14,892
552
21,428
34,578
34,758
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Rickyypoo
Skadi
20
10 / 5 / 6
15,662
580
22,268
23,508
8,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
iISMITEIi
Janus
20
2 / 3 / 10
14,839
550
14,006
16,100
6,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
xX_IARES_Xx
Tsukuyomi
20
10 / 4 / 10
15,576
577
20,628
19,731
10,241
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
TiamatDanzaburouSetScyllaAthena

VS

Bans
Guan YuCupidTyrHeimdallrCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
4 / 6 / 5
12,007
445
12,163
24,838
30,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Jaganshi_IV
Kukulkan
18
2 / 5 / 6
12,227
453
25,764
14,749
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 7 / 4
12,980
481
11,927
23,208
11,705
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
elmatcar
Sun Wukong
19
4 / 4 / 4
13,232
490
21,545
28,826
30,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
saitro
Anhur
18
6 / 8 / 2
12,363
458
15,932
25,617
9,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
30
Kills
20
20
Deaths
30
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
6
11
1.25
L
Ares
4
6
5
1.08
L
Kukulkan
Jaganshi_IV
Kukulkan
2
5
6
1
W
King Arthur
LW Mute
King Arthur
6
2
15
6.75
L
4
7
4
0.86
W
Skadi
Rickyypoo
Skadi
10
5
6
2.6
L
Sun Wukong
elmatcar
Sun Wukong
4
4
4
1.5
W
Janus
iISMITEIi
Janus
2
3
10
2.33
L
Anhur
saitro
Anhur
6
8
2
0.88
W
Tsukuyomi
xX_IARES_Xx
Tsukuyomi
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,222
Damage
87,331
126,188
Taken
117,238
103,843
Mitigated
87,512
43,730
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
15,892
177
0
8,542
32,271
43,772
54
10,448
21,617
57,293
0
L
Ares
12,163
419
0
1,701
24,838
30,338
0
6,283
18,295
45,775
0
L
Kukulkan
Jaganshi_IV
Kukulkan
25,764
843
0
1,350
14,749
6,000
0
6,023
8,650
99,103
0
W
King Arthur
LW Mute
King Arthur
21,428
4,113
0
17,722
34,578
34,758
505
8,383
25,980
372
93,260
L
11,927
6,084
0
2,287
23,208
11,705
3,391
5,243
17,783
0
92,815
W
Skadi
Rickyypoo
Skadi
22,268
11,846
0
4,620
23,508
8,847
6,306
7,444
15,914
0
134,833
L
Sun Wukong
elmatcar
Sun Wukong
21,545
5,335
0
8,129
28,826
30,372
0
5,276
23,034
0
101,537
W
Janus
iISMITEIi
Janus
14,006
1,048
0
4,097
16,100
6,225
1,331
7,485
8,349
108,882
0
L
Anhur
saitro
Anhur
15,932
8,893
0
7,284
25,617
9,097
180
6,737
18,604
0
81,609
W
Tsukuyomi
xX_IARES_Xx
Tsukuyomi
20,628
5,711
0
8,749
19,731
10,241
5,150
7,162
12,321
0
109,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,843
Gold Earned
62,809
745
Minions Killed
697
0
Camps Cleared
0
2,678,416
Distance Traveled
2,436,498
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,874
477
89
3
0
511,259
3
L
Ares
12,007
445
63
2
0
446,788
1
L
Kukulkan
12,227
453
171
6
0
502,355
10
W
King Arthur
14,892
552
141
5
0
557,615
2
L
Apollo
12,980
481
169
6
0
532,682
5
W
Skadi
15,662
580
161
6
0
483,013
2
L
Sun Wukong
13,232
490
183
7
0
524,055
9
W
Janus
14,839
550
194
7
0
558,783
10
L
Anhur
12,363
458
111
4
0
430,618
8
W
Tsukuyomi
15,576
577
160
6
0
567,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role