Player Matchup

Tsukuyomi
Tsukuyomi
BLCKboi67
Tsukuyomi
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 20L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
BobbyMayne
Danzaburou
Level 25
God Stats
9W - 11L
1,482 SR
Queue Stats
15W - 17L
1,380 Elo+
Party 1
Ullr
Ullr
I miss3d 6
Ullr
Level 28
God Stats
5W - 10L
1,437 SR
Queue Stats
28W - 47L
1,274 Elo+
Solo
Ravana
Ravana
PrettyPSmooth
Ravana
Level 17
God Stats
3W - 2L
1,788 SR
Queue Stats
14W - 21L
1,289 Elo+
Solo
Tiamat
Tiamat
griffinthegamer
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,344 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,343 Elo+

VS

Team Averages
Level 17
1,342 SR
1,230 Elo+
Hades
Hades
Aprishate1
Hades
Level 16
God Stats
29W - 38L
1,269 SR
Queue Stats
38W - 62L
1,136 Elo+
Solo
Chernobog
Chernobog
MetalVessel1075
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,178 Elo+
Solo
Izanami
Izanami
Nanodesu17
Izanami
Level 27
God Stats
39W - 43L
1,370 SR
Queue Stats
403W - 468L
1,345 Elo+
Solo
Anubis
Anubis
Renomalandro
Anubis
Level 27
God Stats
21W - 30L
1,358 SR
Queue Stats
360W - 404L
1,257 Elo+
Solo
Sylvanus
Sylvanus
saladfeengers69
Sylvanus
Level 8
God Stats
62W - 51L
1,215 SR
Queue Stats
74W - 60L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BLCKboi67
Tsukuyomi
13
2 / 5 / 4
8,133
428
8,863
12,848
3,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
BobbyMayne
Danzaburou
11
5 / 2 / 1
8,070
425
6,364
7,432
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 0
8,308
437
3,446
11,233
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 11 / 4
9,493
500
7,603
15,953
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 5 / 4
8,863
466
12,763
13,057
7,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
2 / 4 / 0
8,470
446
3,490
8,949
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
MetalVessel1075
Chernobog
15
3 / 6 / 4
10,282
541
6,368
12,496
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Nanodesu17
Izanami
17
7 / 5 / 5
11,028
580
9,409
14,791
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
18
13 / 1 / 2
11,919
627
12,692
11,343
6,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
15
2 / 2 / 12
10,694
563
11,060
17,698
16,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
16
Kills
27
27
Deaths
18
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
2
4
0
0.5
L
Tsukuyomi
BLCKboi67
Tsukuyomi
2
5
4
0.8
L
Danzaburou
BobbyMayne
Danzaburou
5
2
1
2.75
L
1
4
0
0.25
W
Chernobog
MetalVessel1075
Chernobog
3
6
4
0.83
W
Izanami
Nanodesu17
Izanami
7
5
5
1.9
L
4
11
4
0.55
W
Anubis
13
1
2
14
L
4
5
4
1.2
W
Sylvanus
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,039
Damage
43,019
60,523
Taken
65,277
20,943
Mitigated
39,023
7,820
Healing
24,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
3,490
155
0
838
8,949
4,698
1,005
543
8,406
22,964
0
L
Tsukuyomi
BLCKboi67
Tsukuyomi
8,863
2,849
0
1,045
12,848
3,675
814
7,510
5,338
0
33,126
L
Danzaburou
BobbyMayne
Danzaburou
6,364
4,109
0
2,045
7,432
2,165
202
1,001
6,431
0
25,326
L
3,446
1,386
0
170
11,233
2,924
0
4,869
6,364
0
39,309
W
Chernobog
MetalVessel1075
Chernobog
6,368
3,630
0
1,422
12,496
4,571
6,195
2,721
9,775
0
45,015
W
Izanami
Nanodesu17
Izanami
9,409
6,239
0
2,794
14,791
6,868
3,302
2,881
11,910
0
87,599
L
7,603
1,507
0
2,960
15,953
4,707
0
7,942
8,011
0
42,541
W
Anubis
12,692
413
0
5,628
11,343
6,548
2,260
3,234
8,109
55,997
0
L
12,763
1,134
0
1,600
13,057
7,472
0
5,920
7,137
34,237
0
W
Sylvanus
11,060
2,061
4,713
8,664
17,698
16,338
1,568
3,384
14,314
35,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,867
Gold Earned
52,393
276
Minions Killed
440
0
Camps Cleared
0
1,446,784
Distance Traveled
1,587,311
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,470
446
37
2
0
266,748
0
L
Tsukuyomi
8,133
428
51
3
0
324,647
0
L
Danzaburou
8,070
425
49
3
0
213,020
0
L
Ullr
8,308
437
74
4
0
289,013
3
W
Chernobog
10,282
541
102
5
0
318,682
0
W
Izanami
11,028
580
139
7
0
316,275
0
L
Ravana
9,493
500
66
3
0
274,375
2
W
Anubis
11,919
627
111
6
0
338,579
2
L
Tiamat
8,863
466
36
2
0
345,729
0
W
Sylvanus
10,694
563
51
3
0
347,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role