Player Matchup

Jing Wei
Jing Wei
AlexPuu
Jing Wei
Level 18
God Stats
3W - 5L
1,140 SR
Queue Stats
95W - 70L
1,342 Elo+
Party 2
Bacchus
Bacchus
Dodgeballfc
Bacchus
Level 23
God Stats
3W - 3L
1,256 SR
Queue Stats
42W - 51L
1,343 Elo+
Party 2
Athena
Athena
Karaflakos
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,208 Elo+
Solo
Thanatos
Thanatos
LURF
Thanatos
Level 60
God Stats
4W - 3L
1,432 SR
Queue Stats
18W - 20L
1,443 Elo+
Party 4
The Morrigan
The Morrigan
ДикаяКобыла
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Team Averages
Level 26
1,366 SR
1,367 Elo+

VS

Team Averages
Level 20
1,386 SR
1,260 Elo+
Zhong Kui
Zhong Kui
Berni1712
Zhong Kui
Level 25
God Stats
10W - 25L
1,355 SR
Queue Stats
51W - 82L
1,319 Elo+
Party 1
Fenrir
Fenrir
FiiTaa
Fenrir
Level 19
God Stats
0W - 3L
1,160 SR
Queue Stats
44W - 23L
1,193 Elo+
Party 3
Cerberus
Cerberus
JeBSerh
Cerberus
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
20W - 20L
1,278 Elo+
Party 3
Amaterasu
Amaterasu
Némo69
Amaterasu
Level 25
God Stats
8W - 9L
1,645 SR
Queue Stats
32W - 57L
1,303 Elo+
Solo
Danzaburou
Danzaburou
squizo_5
Danzaburou
Level 16
God Stats
0W - 3L
1,272 SR
Queue Stats
10W - 32L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlexPuu
Jing Wei
15
9 / 4 / 6
9,864
519
12,734
10,735
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Dodgeballfc
Bacchus
15
3 / 4 / 9
9,757
514
5,861
10,050
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Karaflakos
Athena
13
1 / 5 / 6
8,385
441
4,156
13,383
11,018
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
LURF
Thanatos
20
15 / 4 / 3
12,450
655
20,371
19,027
8,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
11 / 3 / 9
11,946
629
19,673
8,049
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Berni1712
Zhong Kui
14
3 / 11 / 4
9,450
497
6,245
17,453
9,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
FiiTaa
Fenrir
14
5 / 7 / 4
9,586
505
8,127
15,359
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
JeBSerh
Cerberus
11
2 / 10 / 4
8,301
437
3,837
17,890
10,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Némo69
Amaterasu
15
7 / 5 / 5
10,184
536
9,479
19,826
11,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
squizo_5
Danzaburou
14
3 / 7 / 4
9,211
485
5,496
14,557
5,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
39
Kills
20
20
Deaths
40
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlexPuu
Jing Wei
9
4
6
3
L
Zhong Kui
Berni1712
Zhong Kui
3
11
4
0.45
W
Bacchus
Dodgeballfc
Bacchus
3
4
9
1.88
L
Fenrir
FiiTaa
Fenrir
5
7
4
1
L
Cerberus
JeBSerh
Cerberus
2
10
4
0.4
W
Athena
Karaflakos
Athena
1
5
6
0.8
W
Thanatos
LURF
Thanatos
15
4
3
4.13
L
Amaterasu
Némo69
Amaterasu
7
5
5
1.9
L
Danzaburou
squizo_5
Danzaburou
3
7
4
0.71
W
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,795
Damage
33,184
61,244
Taken
85,085
32,100
Mitigated
41,788
24,750
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlexPuu
Jing Wei
12,734
9,681
0
2,348
10,735
2,820
2,742
2,853
7,871
0
45,063
L
Zhong Kui
Berni1712
Zhong Kui
6,245
302
0
2,768
17,453
9,368
88
8,553
8,512
33,180
0
W
Bacchus
Dodgeballfc
Bacchus
5,861
1,325
0
2,546
10,050
6,400
708
2,255
7,683
32,970
0
L
Fenrir
FiiTaa
Fenrir
8,127
2,724
143
1,328
15,359
5,512
0
5,034
10,083
0
40,158
L
Cerberus
JeBSerh
Cerberus
3,837
439
0
387
17,890
10,244
340
2,613
15,277
20,678
0
W
Athena
Karaflakos
Athena
4,156
1,308
0
1,100
13,383
11,018
905
586
12,749
24,477
0
W
Thanatos
LURF
Thanatos
20,371
7,053
0
18,432
19,027
8,531
0
1,089
17,856
0
98,511
L
Amaterasu
Némo69
Amaterasu
9,479
6,024
0
7,963
19,826
11,639
552
3,506
16,219
0
45,616
L
Danzaburou
squizo_5
Danzaburou
5,496
2,382
135
3,202
14,557
5,025
0
4,442
10,051
0
53,639
W
19,673
4,591
0
324
8,049
3,331
1,529
2,786
5,003
64,860
7,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,402
Gold Earned
46,732
432
Minions Killed
337
0
Camps Cleared
0
1,792,993
Distance Traveled
1,531,999
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,864
519
56
3
0
382,967
5
L
Zhong Kui
9,450
497
61
3
0
282,052
0
W
Bacchus
9,757
514
50
3
0
378,758
1
L
Fenrir
9,586
505
66
3
0
323,760
1
L
Cerberus
8,301
437
34
2
0
304,535
0
W
Athena
8,385
441
49
3
0
315,955
0
W
Thanatos
12,450
655
156
8
0
361,952
2
L
Amaterasu
10,184
536
71
4
0
316,655
0
L
Danzaburou
9,211
485
105
6
0
304,997
0
W
The Morrigan
11,946
629
121
6
0
353,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role