Player Matchup

Loki
Loki
BornToSell2k-
Loki
Level 105
God Stats
19W - 12L
1,716 SR
Queue Stats
207W - 171L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
ChxmpxgneWave
Zhong Kui
Level 101
God Stats
7W - 4L
1,453 SR
Queue Stats
358W - 319L
1,370 Elo+
Party 1
Medusa
Medusa
DJ W0LF
Medusa
Level 125
God Stats
21W - 19L
1,753 SR
Queue Stats
173W - 186L
1,437 Elo+
Party 3
Gilgamesh
Gilgamesh
ProlongedNut
Gilgamesh
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 93L
1,574 Elo+
Party 1
Ymir
Ymir
TM51
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 47L
1,469 Elo+
Party 3
Team Averages
Level 101
1,584 SR
1,483 Elo+

VS

Team Averages
Level 86
1,505 SR
1,482 Elo+
Bacchus
Bacchus
HankTheLankTank
Bacchus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 163L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
REEEEEEEEE77
Cernunnos
Level 56
God Stats
20W - 16L
1,622 SR
Queue Stats
237W - 194L
1,527 Elo+
Solo
Thanatos
Thanatos
UnstableS3RPENT
Thanatos
Level 118
God Stats
10W - 10L
1,398 SR
Queue Stats
368W - 361L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
jacobdrez
Gilgamesh
Level 89
God Stats
18W - 18L
1,642 SR
Queue Stats
149W - 172L
1,499 Elo+
Party 2
Discordia
Discordia
mantyship66
Discordia
Level 89
God Stats
6W - 7L
1,365 SR
Queue Stats
200W - 235L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 11
15,059
627
15,896
20,287
8,327
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
ChxmpxgneWave
Zhong Kui
18
5 / 8 / 11
12,101
504
19,709
21,401
11,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
DJ W0LF
Medusa
20
4 / 5 / 9
13,032
543
15,701
16,799
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ProlongedNut
Gilgamesh
19
7 / 5 / 8
12,314
513
13,750
22,311
12,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
TM51
Ymir
16
1 / 3 / 16
10,903
454
4,688
21,904
18,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 9
12,355
515
10,812
16,009
16,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
REEEEEEEEE77
Cernunnos
19
5 / 7 / 6
12,258
511
16,405
23,617
9,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
18
0 / 6 / 7
11,436
477
8,122
20,639
8,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
jacobdrez
Gilgamesh
19
5 / 9 / 3
12,690
529
15,880
22,080
25,662
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
mantyship66
Discordia
18
8 / 5 / 4
12,105
504
19,442
15,150
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
52
31
Kills
23
23
Deaths
31
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
14
2
11
9.75
W
Zhong Kui
ChxmpxgneWave
Zhong Kui
5
8
11
1.31
W
Medusa
DJ W0LF
Medusa
4
5
9
1.7
L
5
4
9
2.38
W
Gilgamesh
ProlongedNut
Gilgamesh
7
5
8
2.2
L
Cernunnos
REEEEEEEEE77
Cernunnos
5
7
6
1.14
W
Ymir
TM51
Ymir
1
3
16
3
L
Thanatos
0
6
7
0.58
L
Gilgamesh
jacobdrez
Gilgamesh
5
9
3
0.72
L
Discordia
mantyship66
Discordia
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,744
Damage
70,661
102,702
Taken
97,495
58,113
Mitigated
65,731
31,803
Healing
32,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,896
4,097
0
8,956
20,287
8,327
2,263
6,137
13,954
0
110,077
W
Zhong Kui
ChxmpxgneWave
Zhong Kui
19,709
1,412
0
4,512
21,401
11,591
1,579
11,330
9,471
60,884
0
W
Medusa
DJ W0LF
Medusa
15,701
7,180
0
5,660
16,799
6,468
3,019
3,229
13,502
0
120,119
L
10,812
1,109
394
1,561
16,009
16,461
56
6,236
9,505
24,683
0
W
Gilgamesh
ProlongedNut
Gilgamesh
13,750
3,325
0
4,872
22,311
12,764
106
3,214
19,051
0
62,909
L
Cernunnos
REEEEEEEEE77
Cernunnos
16,405
9,916
0
10,461
23,617
9,495
1,280
4,590
18,859
0
113,588
W
Ymir
TM51
Ymir
4,688
673
0
7,803
21,904
18,963
243
8,355
13,229
24,022
0
L
Thanatos
8,122
2,151
0
12,784
20,639
8,292
0
6,018
14,333
0
76,234
L
Gilgamesh
jacobdrez
Gilgamesh
15,880
3,583
0
2,005
22,080
25,662
1,465
2,492
19,504
0
79,705
L
Discordia
mantyship66
Discordia
19,442
2,175
190
5,320
15,150
5,821
783
3,889
10,897
80,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,409
Gold Earned
60,844
569
Minions Killed
570
0
Camps Cleared
0
2,243,523
Distance Traveled
2,134,187
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,059
627
169
7
0
529,973
1
W
Zhong Kui
12,101
504
112
5
0
392,751
3
W
Medusa
13,032
543
164
7
0
439,756
2
L
Bacchus
12,355
515
30
1
0
478,690
3
W
Gilgamesh
12,314
513
91
4
0
407,908
0
L
Cernunnos
12,258
511
151
6
0
404,728
2
W
Ymir
10,903
454
33
1
0
473,135
6
L
Thanatos
11,436
477
132
6
0
433,193
0
L
Gilgamesh
12,690
529
148
6
0
394,551
0
L
Discordia
12,105
504
109
5
0
423,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role