Player Matchup

Danzaburou
Danzaburou
An_Ace123
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,704 Elo+
Solo
Aphrodite
Aphrodite
Black_Mamba_b04
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Chaac
Chaac
Hi Im Stevo8937
Chaac
Level 18
God Stats
12W - 13L
1,436 SR
Queue Stats
94W - 95L
1,555 Elo+
Solo
Ne Zha
Ne Zha
SeniorCleanfist
Ne Zha
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 33L
1,656 Elo+
Solo
Anubis
Anubis
its liiitttttt
Anubis
Level 12
God Stats
1W - 1L
1,740 SR
Queue Stats
11W - 7L
1,603 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,604 Elo+

VS

Team Averages
Level 18
1,583 SR
1,669 Elo+
Gilgamesh
Gilgamesh
AloneRecord4916
Gilgamesh
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 57L
1,693 Elo+
Solo
Ymir
Ymir
ChiWin98
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 22L
1,760 Elo+
Solo
Ao Kuang
Ao Kuang
Suggmaa1678
Ao Kuang
Level 8
God Stats
11W - 10L
1,402 SR
Queue Stats
17W - 13L
1,596 Elo+
Solo
Neith
Neith
departed_jewel87
Neith
Level 18
God Stats
3W - 3L
1,744 SR
Queue Stats
93W - 85L
1,568 Elo+
Solo
Tiamat
Tiamat
xZampa-teste
Tiamat
Level 28
God Stats
19W - 10L
1,771 SR
Queue Stats
86W - 58L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
An_Ace123
Danzaburou
17
0 / 8 / 6
10,462
387
10,380
22,396
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Black_Mamba_b04
Aphrodite
11
0 / 9 / 2
8,228
305
3,421
15,834
6,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 7 / 4
13,012
482
11,834
32,560
33,076
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 9 / 3
13,599
504
13,508
25,992
10,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 9 / 4
16,624
616
24,759
26,111
13,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AloneRecord4916
Gilgamesh
20
5 / 5 / 12
14,716
545
11,650
23,380
10,767
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
17
3 / 2 / 15
13,367
495
10,045
22,470
24,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Suggmaa1678
Ao Kuang
20
6 / 8 / 4
15,177
562
14,582
23,155
10,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
14 / 2 / 8
15,380
570
26,265
18,177
7,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
20
14 / 3 / 10
18,322
679
38,050
18,939
14,165
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
20
Kills
42
42
Deaths
20
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AloneRecord4916
Gilgamesh
5
5
12
2.2
L
Danzaburou
An_Ace123
Danzaburou
0
8
6
0.38
L
Aphrodite
Black_Mamba_b04
Aphrodite
0
9
2
0.11
W
Ymir
3
2
15
5.25
L
4
7
4
0.86
L
6
9
3
0.83
W
Ao Kuang
Suggmaa1678
Ao Kuang
6
8
4
1
W
14
2
8
9
L
10
9
4
1.33
W
Tiamat
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,902
Damage
100,592
122,893
Taken
106,121
71,417
Mitigated
67,646
43,835
Healing
27,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AloneRecord4916
Gilgamesh
11,650
3,182
0
945
23,380
10,767
2,380
5,308
18,072
0
115,623
L
Danzaburou
An_Ace123
Danzaburou
10,380
2,927
0
4,404
22,396
7,279
717
6,308
16,028
0
66,453
L
Aphrodite
Black_Mamba_b04
Aphrodite
3,421
482
3,146
4,292
15,834
6,850
176
3,895
11,917
21,463
0
W
Ymir
10,045
1,505
0
2,418
22,470
24,582
0
6,438
16,032
37,439
0
L
11,834
1,347
48
10,440
32,560
33,076
154
20,262
12,036
0
73,347
L
13,508
3,906
0
8,890
25,992
10,686
0
14,301
11,551
331
92,148
W
Ao Kuang
Suggmaa1678
Ao Kuang
14,582
3,999
0
6,547
23,155
10,188
800
7,430
15,725
94,310
7,946
W
26,265
10,990
0
7,788
18,177
7,944
4,884
2,728
15,449
0
118,521
L
24,759
1,298
0
12,615
26,111
13,526
0
16,504
9,249
114,240
0
W
Tiamat
38,050
3,828
977
8,805
18,939
14,165
3,637
6,783
12,156
148,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,925
Gold Earned
76,962
630
Minions Killed
716
0
Camps Cleared
0
2,148,949
Distance Traveled
2,436,023
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,716
545
133
5
0
547,641
6
L
Danzaburou
10,462
387
89
3
0
465,297
1
L
Aphrodite
8,228
305
44
2
0
350,529
0
W
Ymir
13,367
495
50
2
0
514,042
6
L
Chaac
13,012
482
161
6
0
451,551
10
L
Ne Zha
13,599
504
139
5
0
467,761
2
W
Ao Kuang
15,177
562
145
5
0
439,494
4
W
Neith
15,380
570
148
5
0
437,279
1
L
Anubis
16,624
616
197
7
0
413,811
2
W
Tiamat
18,322
679
240
9
0
497,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role