Player Matchup

Kuzenbo
Kuzenbo
EightBuffalo713
Kuzenbo
Level 46
God Stats
7W - 9L
1,500 SR
Queue Stats
44W - 57L
1,365 Elo+
Solo
Bakasura
Bakasura
OkoThiefOfCrowns
Bakasura
Level 25
God Stats
8W - 6L
1,576 SR
Queue Stats
25W - 18L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
SEYVANHEL
Baron Samedi
Level 62
God Stats
19W - 30L
1,332 SR
Queue Stats
1,805W - 2,003L
1,399 Elo+
Solo
Yemoja
Yemoja
SparkleHuntR
Yemoja
Level 106
God Stats
4W - 11L
1,318 SR
Queue Stats
52W - 65L
1,437 Elo+
Party 1
Neith
Neith
whiteelf23
Neith
Level 152
God Stats
3W - 2L
1,509 SR
Queue Stats
177W - 191L
1,325 Elo+
Solo
Team Averages
Level 78
1,447 SR
1,403 Elo+

VS

Team Averages
Level 67
1,348 SR
1,327 Elo+
Fenrir
Fenrir
BillyTheDamG0AT
Fenrir
Level 34
God Stats
0W - 3L
1,236 SR
Queue Stats
101W - 129L
1,270 Elo+
Party 2
Bellona
Bellona
DARKING262631
Bellona
Level 62
God Stats
13W - 12L
1,515 SR
Queue Stats
221W - 263L
1,399 Elo+
Solo
Sobek
Sobek
GRIMstick521
Sobek
Level 47
God Stats
0W - 9L
1,037 SR
Queue Stats
22W - 42L
1,315 Elo+
Solo
Guan Yu
Guan Yu
Hebrewhammer136
Guan Yu
Level 123
God Stats
7W - 7L
1,617 SR
Queue Stats
193W - 208L
1,349 Elo+
Solo
Scylla
Scylla
JustOwen22
Scylla
Level 67
God Stats
10W - 21L
1,337 SR
Queue Stats
532W - 601L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,343
406
5,412
11,865
11,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
3 / 1 / 2
11,560
503
8,922
18,251
7,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
SEYVANHEL
Baron Samedi
20
1 / 0 / 2
11,743
511
9,747
7,398
3,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
15
1 / 3 / 5
9,658
420
5,118
12,677
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
17
5 / 2 / 1
11,105
483
10,675
10,875
3,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 4
9,977
434
5,175
13,414
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
13
0 / 0 / 4
8,480
369
5,073
14,089
10,328
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 1 / 1
9,645
419
1,640
13,834
16,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
3 / 3 / 0
11,448
498
12,327
19,008
15,384
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
JustOwen22
Scylla
18
5 / 4 / 1
11,337
493
13,117
14,017
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
10
Kills
8
8
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Bellona
0
0
4
2
W
0
2
0
0
L
0
1
1
0.5
L
3
3
0
1
L
Scylla
JustOwen22
Scylla
5
4
1
1.38
W
3
1
2
4
W
Baron Samedi
SEYVANHEL
Baron Samedi
1
0
2
2
W
Yemoja
1
3
5
1.17
W
Neith
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,874
Damage
37,332
61,066
Taken
74,362
36,370
Mitigated
53,149
24,869
Healing
21,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,175
1,200
573
2,275
13,414
5,449
959
2,755
10,659
0
62,833
L
Bellona
5,073
1,234
687
5,729
14,089
10,328
41
2,662
11,397
0
38,120
W
5,412
2,294
0
3,654
11,865
11,206
347
1,718
10,110
41,706
0
L
1,640
153
333
3,719
13,834
16,666
394
6,718
7,116
39,340
0
L
12,327
2,816
550
5,372
19,008
15,384
1,296
6,443
11,735
291
76,202
L
Scylla
JustOwen22
Scylla
13,117
1,599
128
1,979
14,017
5,322
2,225
1,699
11,758
79,227
0
W
8,922
5,830
0
10,462
18,251
7,225
1,428
2,507
15,656
0
87,249
W
Baron Samedi
SEYVANHEL
Baron Samedi
9,747
945
1,178
3,093
7,398
3,767
1,827
1,705
5,693
85,370
0
W
Yemoja
5,118
784
1,218
2,399
12,677
10,553
646
2,877
9,684
25,324
0
W
Neith
10,675
3,126
0
2,865
10,875
3,619
1,497
5,642
4,889
0
59,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,409
Gold Earned
50,887
543
Minions Killed
537
0
Camps Cleared
0
2,032,450
Distance Traveled
2,102,474
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,977
434
92
4
0
500,254
4
L
Bellona
8,480
369
59
3
0
406,836
8
W
Kuzenbo
9,343
406
75
3
0
392,537
0
L
Sobek
9,645
419
77
3
0
408,730
0
L
Guan Yu
11,448
498
163
7
0
402,452
4
L
Scylla
11,337
493
146
6
0
384,202
6
W
Bakasura
11,560
503
173
8
0
487,665
5
W
Baron Samedi
11,743
511
145
6
0
401,188
3
W
Yemoja
9,658
420
43
2
0
359,131
2
W
Neith
11,105
483
107
5
0
391,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role