Player Matchup

Aphrodite
Aphrodite
Fakeout12
Aphrodite
Level 69
God Stats
183W - 141L
1,545 SR
Queue Stats
275W - 273L
1,447 Elo+
Solo
Chang'e
Chang'e
TinedMalled134
Chang'e
Level 87
God Stats
9W - 5L
1,511 SR
Queue Stats
345W - 366L
1,496 Elo+
Solo
Mercury
Mercury
alcohmist
Mercury
Level 89
God Stats
8W - 4L
1,500 SR
Queue Stats
694W - 755L
1,476 Elo+
Solo
Jormungandr
Jormungandr
cookiebo1
Jormungandr
Level 64
God Stats
2W - 0L
1,641 SR
Queue Stats
90W - 88L
1,505 Elo+
Solo
Skadi
Skadi
disclosure98
Skadi
Level 119
God Stats
20W - 14L
1,582 SR
Queue Stats
694W - 646L
1,499 Elo+
Solo
Team Averages
Level 86
1,556 SR
1,485 Elo+

VS

Team Averages
Level 66
1,683 SR
1,497 Elo+
King Arthur
King Arthur
Bryanpollopollo
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,430 Elo+
Party 1
Kali
Kali
El_Sucio_Pitt
Kali
Level 94
God Stats
0W - 2L
1,795 SR
Queue Stats
441W - 426L
1,501 Elo+
Party 2
Bacchus
Bacchus
Jokeer I
Bacchus
Level 64
God Stats
3W - 1L
1,829 SR
Queue Stats
22W - 19L
1,503 Elo+
Party 1
Neith
Neith
The Big Juv
Neith
Level 40
God Stats
1W - 4L
1,722 SR
Queue Stats
199W - 203L
1,629 Elo+
Party 1
Janus
Janus
TuttaSky
Janus
Level 69
God Stats
9W - 8L
1,569 SR
Queue Stats
721W - 696L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fakeout12
Aphrodite
17
5 / 1 / 12
11,406
543
16,034
12,616
6,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 2 / 10
11,991
571
11,769
19,707
8,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
alcohmist
Mercury
16
2 / 4 / 18
10,442
497
10,241
17,109
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
cookiebo1
Jormungandr
15
2 / 1 / 20
10,056
479
12,641
19,875
16,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
12 / 7 / 8
12,083
575
18,888
15,126
5,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bryanpollopollo
King Arthur
13
1 / 4 / 3
8,500
405
7,688
25,679
16,088
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 6 / 5
10,248
488
7,382
20,222
9,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Jokeer I
Bacchus
13
3 / 7 / 4
9,424
449
9,644
18,108
17,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 6 / 5
10,181
485
12,011
12,980
4,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
TuttaSky
Janus
15
2 / 5 / 4
9,792
466
11,494
12,418
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
28
Kills
13
15
Deaths
28
68
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bryanpollopollo
King Arthur
1
4
3
0.63
L
2
6
5
0.75
W
Aphrodite
Fakeout12
Aphrodite
5
1
12
11
L
Bacchus
Jokeer I
Bacchus
3
7
4
0.71
L
5
6
5
1.25
W
7
2
10
6
L
Janus
TuttaSky
Janus
2
5
4
0.8
W
Mercury
alcohmist
Mercury
2
4
18
2.75
W
Jormungandr
cookiebo1
Jormungandr
2
1
20
12
W
12
7
8
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,573
Damage
48,219
84,433
Taken
89,407
43,933
Mitigated
52,525
40,868
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bryanpollopollo
King Arthur
7,688
1,235
0
5,955
25,679
16,088
174
14,018
10,942
12
31,956
L
7,382
2,505
0
3,197
20,222
9,432
674
8,624
11,294
0
80,459
W
Aphrodite
Fakeout12
Aphrodite
16,034
2,300
9,533
8,878
12,616
6,881
1,451
1,145
11,429
61,529
0
L
Bacchus
Jokeer I
Bacchus
9,644
939
680
1,936
18,108
17,988
415
4,854
12,986
27,167
0
L
12,011
5,508
0
2,845
12,980
4,674
825
5,987
6,775
0
56,430
W
11,769
1,033
2,934
9,918
19,707
8,380
406
7,192
12,081
68,233
0
L
Janus
TuttaSky
Janus
11,494
277
0
2,559
12,418
4,343
159
5,222
6,966
63,754
0
W
Mercury
alcohmist
Mercury
10,241
6,337
0
3,586
17,109
6,750
1,394
3,138
13,841
0
62,469
W
Jormungandr
cookiebo1
Jormungandr
12,641
3,614
530
2,448
19,875
16,092
530
4,407
15,358
43,636
0
W
18,888
10,410
0
3,041
15,126
5,830
3,868
4,524
10,580
0
92,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,978
Gold Earned
48,145
507
Minions Killed
440
0
Camps Cleared
0
1,962,625
Distance Traveled
1,884,162
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,500
405
53
3
0
392,922
2
L
Kali
10,248
488
127
6
0
408,211
2
W
Aphrodite
11,406
543
108
5
0
356,641
4
L
Bacchus
9,424
449
30
1
0
369,304
0
L
Neith
10,181
485
95
5
0
342,006
2
W
Chang'e
11,991
571
125
6
0
381,997
3
L
Janus
9,792
466
135
6
0
371,719
9
W
Mercury
10,442
497
89
4
0
492,421
2
W
Jormungandr
10,056
479
69
3
0
395,743
1
W
Skadi
12,083
575
116
6
0
335,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role