Player Matchup

Apollo
Apollo
BFORBROGURTJR
Apollo
Level 29
God Stats
5W - 3L
1,662 SR
Queue Stats
21W - 27L
1,477 Elo+
Solo
Fafnir
Fafnir
EnShabaNiur124
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,636 Elo+
Solo
Anubis
Anubis
Samonmofia5
Anubis
Level 19
God Stats
3W - 3L
1,682 SR
Queue Stats
13W - 15L
1,488 Elo+
Solo
Arachne
Arachne
iPraised
Arachne
Level 28
God Stats
21W - 20L
1,505 SR
Queue Stats
223W - 226L
1,534 Elo+
Solo
Aphrodite
Aphrodite
soggywaffel93
Aphrodite
Level 24
God Stats
1W - 3L
1,129 SR
Queue Stats
49W - 46L
1,441 Elo+
Solo
Team Averages
Level 26
1,496 SR
1,515 Elo+

VS

Team Averages
Level 14
1,552 SR
1,468 Elo+
Sobek
Sobek
Gamer_Man02
Sobek
Level 29
God Stats
2W - 1L
1,688 SR
Queue Stats
168W - 199L
1,476 Elo+
Solo
Nemesis
Nemesis
HiNugget_YT
Nemesis
Level 19
God Stats
24W - 21L
1,570 SR
Queue Stats
40W - 44L
1,495 Elo+
Solo
Achilles
Achilles
MegaNebz
Achilles
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,274 Elo+
Solo
Hachiman
Hachiman
Muarten
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,581 Elo+
Solo
Tiamat
Tiamat
colisqui
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 1
12,569
546
16,317
18,509
7,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 2
10,979
477
4,948
10,464
7,391
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
20
11 / 4 / 2
13,291
578
19,264
14,684
7,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
iPraised
Arachne
20
6 / 1 / 2
13,641
593
13,932
15,715
8,850
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
soggywaffel93
Aphrodite
15
2 / 0 / 4
9,901
430
3,619
7,393
4,670
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
9,326
405
4,942
19,957
18,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
HiNugget_YT
Nemesis
11
1 / 9 / 4
8,207
357
4,801
15,359
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
MegaNebz
Achilles
17
4 / 5 / 1
10,401
452
7,875
20,252
18,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Muarten
Hachiman
18
4 / 5 / 1
12,238
532
16,595
16,716
4,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
colisqui
Tiamat
6
0 / 9 / 0
6,307
274
743
7,377
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
29
Kills
10
10
Deaths
31
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
2
1
4.25
W
2
3
2
1
L
1
3
1
0.5
L
Nemesis
HiNugget_YT
Nemesis
1
9
4
0.33
L
Achilles
MegaNebz
Achilles
4
5
1
0.9
L
Hachiman
Muarten
Hachiman
4
5
1
0.9
W
Anubis
11
4
2
3
L
Tiamat
colisqui
Tiamat
0
9
0
0
W
Arachne
iPraised
Arachne
6
1
2
7
W
Aphrodite
soggywaffel93
Aphrodite
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,080
Damage
34,956
66,765
Taken
79,661
36,054
Mitigated
47,588
35,328
Healing
22,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,317
10,412
0
6,311
18,509
7,265
4,808
2,430
16,079
0
101,177
W
4,948
1,972
0
4,054
10,464
7,391
1,190
267
10,072
42,881
0
L
4,942
46
0
8,469
19,957
18,053
161
4,165
15,792
44,640
0
L
Nemesis
HiNugget_YT
Nemesis
4,801
2,732
0
3,384
15,359
4,123
0
5,833
9,526
0
24,202
L
Achilles
MegaNebz
Achilles
7,875
2,709
0
4,459
20,252
18,626
498
8,755
11,497
0
47,594
L
Hachiman
Muarten
Hachiman
16,595
13,382
0
6,319
16,716
4,852
773
5,669
11,047
0
73,824
W
Anubis
19,264
2,052
0
8,236
14,684
7,878
3,544
757
13,827
85,719
0
L
Tiamat
colisqui
Tiamat
743
267
0
284
7,377
1,934
28
3,409
3,968
4,137
0
W
Arachne
iPraised
Arachne
13,932
10,458
0
8,664
15,715
8,850
2,873
458
15,032
0
116,803
W
Aphrodite
soggywaffel93
Aphrodite
3,619
1,148
3,489
4,574
7,393
4,670
995
1,773
5,620
32,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,381
Gold Earned
46,479
627
Minions Killed
359
0
Camps Cleared
0
1,890,351
Distance Traveled
1,490,243
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,569
546
156
7
0
409,429
5
W
Fafnir
10,979
477
57
2
0
292,293
2
L
Sobek
9,326
405
53
2
0
390,670
2
L
Nemesis
8,207
357
49
2
0
265,820
1
L
Achilles
10,401
452
110
5
0
337,609
1
L
Hachiman
12,238
532
139
6
0
332,323
1
W
Anubis
13,291
578
152
7
0
335,088
0
L
Tiamat
6,307
274
8
0
0
163,821
1
W
Arachne
13,641
593
205
9
0
504,437
3
W
Aphrodite
9,901
430
57
2
0
349,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role