Player Matchup

Ra
Ra
ChenChillah
Ra
Level 16
God Stats
7W - 5L
1,593 SR
Queue Stats
21W - 16L
1,414 Elo+
Party 1
Zeus
Zeus
GROSS248
Zeus
Level 17
God Stats
9W - 6L
1,351 SR
Queue Stats
12W - 13L
1,262 Elo+
Party 1
Thor
Thor
Novaglow
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,415 Elo+
Solo
Bellona
Bellona
Sergio123457943
Bellona
Level 18
God Stats
13W - 7L
1,563 SR
Queue Stats
79W - 97L
1,557 Elo+
Solo
Medusa
Medusa
Thundrkis
Medusa
Level 26
God Stats
0W - 3L
1,232 SR
Queue Stats
19W - 17L
1,368 Elo+
Party 1
Team Averages
Level 17
1,448 SR
1,403 Elo+

VS

Team Averages
Level 20
1,584 SR
1,426 Elo+
Ra
Ra
FluffyBunny2321
Ra
Level 29
God Stats
71W - 78L
1,579 SR
Queue Stats
420W - 471L
1,508 Elo+
Solo
Cerberus
Cerberus
HATR Assist
Cerberus
Level 16
God Stats
3W - 3L
1,741 SR
Queue Stats
75W - 90L
1,444 Elo+
Solo
Neith
Neith
Killa4Greens_VC
Neith
Level 13
God Stats
13W - 18L
1,427 SR
Queue Stats
17W - 19L
1,421 Elo+
Solo
Olorun
Olorun
Mpolo846
Olorun
Level 14
God Stats
9W - 5L
1,675 SR
Queue Stats
130W - 94L
1,403 Elo+
Solo
Hel
Hel
Spengler DX
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 59L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 11
11,320
1,029
15,531
14,422
5,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
17
2 / 4 / 10
10,740
976
13,117
10,513
3,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
3 / 6 / 8
10,956
996
8,605
13,135
4,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 6 / 7
11,232
1,021
9,394
27,301
23,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
Thundrkis
Medusa
17
6 / 9 / 7
11,199
1,018
14,583
17,106
6,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

83

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 14
13,684
1,244
21,575
15,888
7,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
HATR Assist
Cerberus
18
0 / 3 / 20
10,960
996
7,424
12,936
9,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
17 / 2 / 10
14,779
1,344
29,139
11,107
5,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Mpolo846
Olorun
18
1 / 1 / 19
11,417
1,038
13,383
13,222
6,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 8 / 16
10,440
949
6,671
13,538
5,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
110
17
Kills
31
31
Deaths
17
43
Assists
79
Player
Kills
Deaths
Assists
KDA
L
3
6
11
1.42
W
12
3
14
6.33
L
Zeus
2
4
10
1.75
W
Cerberus
HATR Assist
Cerberus
0
3
20
3.33
W
17
2
10
11
W
Olorun
Mpolo846
Olorun
1
1
19
10.5
L
Thor
3
6
8
1.17
L
3
6
7
1.08
W
1
8
16
1.13
L
Medusa
Thundrkis
Medusa
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,230
Damage
78,192
82,477
Taken
66,691
44,510
Mitigated
32,794
5,783
Healing
24,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,531
553
832
542
14,422
5,727
0
7,617
6,805
51,423
0
W
21,575
610
1,805
4,993
15,888
7,055
0
8,749
7,139
37,742
0
L
Zeus
13,117
999
0
0
10,513
3,749
0
3,849
6,664
23,119
0
W
Cerberus
HATR Assist
Cerberus
7,424
0
0
2,455
12,936
9,086
0
5,844
7,092
29,120
0
W
29,139
16,064
0
3,074
11,107
5,022
0
4,816
6,291
0
40,764
W
Olorun
Mpolo846
Olorun
13,383
6,453
2,341
5,230
13,222
6,007
0
4,204
9,018
54,954
0
L
Thor
8,605
2,316
0
0
13,135
4,958
0
9,028
4,107
0
16,555
L
9,394
3,573
417
2,189
27,301
23,855
0
17,509
9,792
0
29,030
W
6,671
396
3,274
1,780
13,538
5,624
0
5,035
8,503
11,870
0
L
Medusa
Thundrkis
Medusa
14,583
9,375
0
1,803
17,106
6,221
0
11,050
6,056
0
38,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,447
Gold Earned
61,280
221
Minions Killed
233
8
Camps Cleared
7
979,411
Distance Traveled
1,049,906
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,320
1,029
102
9
0
233,380
1
W
Ra
13,684
1,244
35
3
2
212,028
1
L
Zeus
10,740
976
26
2
1
191,199
4
W
Cerberus
10,960
996
71
6
0
210,821
3
W
Neith
14,779
1,344
27
2
1
190,886
0
W
Olorun
11,417
1,038
86
8
3
227,500
0
L
Thor
10,956
996
11
1
1
148,818
0
L
Bellona
11,232
1,021
37
3
5
214,063
3
W
Hel
10,440
949
14
1
1
208,671
0
L
Medusa
11,199
1,018
45
4
1
191,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role