Player Matchup

Hades
Hades
EL_IMP4R4BLE_PIT
Hades
Level 106
God Stats
3W - 1L
1,390 SR
Queue Stats
64W - 44L
1,547 Elo+
Party 1
Jing Wei
Jing Wei
EL_p0etta
Jing Wei
Level 110
God Stats
2W - 0L
1,432 SR
Queue Stats
59W - 47L
1,481 Elo+
Party 1
Chaac
Chaac
Yerko__Andres99
Chaac
Level 142
God Stats
2W - 0L
1,793 SR
Queue Stats
84W - 72L
1,473 Elo+
Party 1
Team Averages
Level 119
1,538 SR
1,500 Elo+

VS

Team Averages
Level 55
1,550 SR
1,480 Elo+
Fenrir
Fenrir
CrimsonHunts
Fenrir
Level 17
God Stats
5W - 7L
1,437 SR
Queue Stats
39W - 47L
1,396 Elo+
Solo
Chaac
Chaac
SS420 KAKAROT
Chaac
Level 68
God Stats
46W - 26L
1,602 SR
Queue Stats
351W - 330L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
SS420CHICHI
Nu Wa
Level 81
God Stats
53W - 61L
1,612 SR
Queue Stats
565W - 584L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
11,760
692
10,266
15,617
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
EL_p0etta
Jing Wei
15
3 / 5 / 1
11,457
674
7,085
17,122
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 1 / 4
12,275
722
13,536
19,190
12,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
3
0 / 0 / 0
8,007
471
0
0
0
15
5 / 6 / 4
11,245
661
23,773
25,288
20,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

16
5 / 3 / 4
11,591
682
13,810
12,656
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
9
Kills
10
10
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
0
0
0
W
1
4
6
1
W
Jing Wei
EL_p0etta
Jing Wei
3
5
1
0.7
L
5
6
4
1.17
L
5
3
4
2.33
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,887
Damage
37,583
51,929
Taken
37,944
26,381
Mitigated
25,150
21,586
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
10,266
740
155
6,408
15,617
7,575
1,196
3,162
12,157
65,712
0
W
Jing Wei
EL_p0etta
Jing Wei
7,085
4,320
183
6,031
17,122
5,833
901
3,406
13,360
0
57,117
L
23,773
5,884
0
8,172
25,288
20,774
312
7,133
18,155
0
60,904
L
13,810
3,843
0
1,446
12,656
4,376
51
3,182
9,474
46,804
0
W
13,536
2,746
0
8,809
19,190
12,973
499
6,299
12,489
0
55,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,492
Gold Earned
30,843
242
Minions Killed
131
0
Camps Cleared
0
896,572
Distance Traveled
643,851
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,007
471
0
0
0
0
0
W
Hades
11,760
692
98
6
0
285,998
1
W
Jing Wei
11,457
674
76
4
0
296,953
1
L
Chaac
11,245
661
56
3
0
331,778
1
L
Nu Wa
11,591
682
75
4
0
312,073
1
W
Chaac
12,275
722
68
4
0
313,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role