Player Matchup

Tiamat
Tiamat
IzanCras123
Tiamat
Level 101
God Stats
3W - 1L
1,787 SR
Queue Stats
24W - 16L
1,633 Elo+
Solo
Odin
Odin
Jcw44
Odin
Level 29
God Stats
1W - 0L
1,802 SR
Queue Stats
42W - 39L
1,586 Elo+
Party 3
Sylvanus
Sylvanus
Mûgûs
Sylvanus
Level 127
God Stats
12W - 14L
1,410 SR
Queue Stats
715W - 657L
1,531 Elo+
Solo
Hachiman
Hachiman
Rhogarrr
Hachiman
Level 65
God Stats
10W - 4L
1,469 SR
Queue Stats
340W - 310L
1,563 Elo+
Party 3
Anubis
Anubis
dijonmajo
Anubis
Level 61
God Stats
96W - 70L
1,590 SR
Queue Stats
440W - 387L
1,548 Elo+
Solo
Team Averages
Level 77
1,612 SR
1,572 Elo+

VS

Team Averages
Level 70
1,509 SR
1,519 Elo+
Odin
Odin
Ayleonus
Odin
Level 84
God Stats
33W - 25L
1,529 SR
Queue Stats
1,353W - 1,318L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Fidemporia22
Gilgamesh
Level 27
God Stats
1W - 3L
1,545 SR
Queue Stats
19W - 12L
1,632 Elo+
Party 1
Ao Kuang
Ao Kuang
Gamaouas
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
JoSiiK01
Scylla
Level 26
God Stats
1W - 3L
1,422 SR
Queue Stats
139W - 152L
1,392 Elo+
Party 2
Cupid
Cupid
iTskYtU
Cupid
Level 69
God Stats
0W - 3L
1,548 SR
Queue Stats
21W - 23L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
8 / 2 / 9
12,107
637
11,902
11,102
9,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Jcw44
Odin
16
9 / 2 / 9
10,811
569
10,774
13,209
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Mûgûs
Sylvanus
15
1 / 1 / 14
9,387
494
8,376
11,374
11,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Rhogarrr
Hachiman
18
7 / 1 / 7
11,805
621
14,805
13,780
5,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
dijonmajo
Anubis
18
6 / 2 / 4
11,593
610
8,538
11,697
6,074
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 4 / 1
7,989
420
4,906
13,390
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Fidemporia22
Gilgamesh
12
3 / 7 / 1
8,039
423
4,258
13,723
7,511
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Gamaouas
Ao Kuang
14
2 / 6 / 0
8,421
443
10,666
20,338
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
JoSiiK01
Scylla
14
1 / 10 / 0
8,315
438
3,810
14,208
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
iTskYtU
Cupid
14
1 / 4 / 2
8,965
472
6,105
13,633
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
31
Kills
8
8
Deaths
31
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
1
4
1
0.38
L
Gilgamesh
Fidemporia22
Gilgamesh
3
7
1
0.5
L
Ao Kuang
Gamaouas
Ao Kuang
2
6
0
0.33
W
Tiamat
8
2
9
6.25
W
Odin
Jcw44
Odin
9
2
9
6.75
L
Scylla
JoSiiK01
Scylla
1
10
0
0.1
W
Sylvanus
Mûgûs
Sylvanus
1
1
14
8
W
Hachiman
Rhogarrr
Hachiman
7
1
7
10.5
W
Anubis
dijonmajo
Anubis
6
2
4
4
L
Cupid
iTskYtU
Cupid
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,395
Damage
29,745
61,162
Taken
75,292
38,694
Mitigated
26,579
26,758
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,906
1,955
0
750
13,390
4,588
0
3,552
9,678
0
49,336
L
Gilgamesh
Fidemporia22
Gilgamesh
4,258
895
0
1,451
13,723
7,511
0
2,817
10,852
0
24,217
L
Ao Kuang
Gamaouas
Ao Kuang
10,666
2,882
0
8,683
20,338
5,892
0
10,093
10,143
49,554
0
W
Tiamat
11,902
1,265
0
4,705
11,102
9,446
1,470
1,717
9,227
89,290
0
W
Odin
Jcw44
Odin
10,774
3,799
0
500
13,209
6,132
0
3,247
9,828
0
63,285
L
Scylla
JoSiiK01
Scylla
3,810
496
0
1,160
14,208
4,351
0
6,875
6,722
37,295
0
W
Sylvanus
Mûgûs
Sylvanus
8,376
2,718
1,883
4,103
11,374
11,564
975
864
10,463
34,203
9,330
W
Hachiman
Rhogarrr
Hachiman
14,805
10,854
0
8,693
13,780
5,478
2,366
1,597
12,183
0
93,596
W
Anubis
dijonmajo
Anubis
8,538
872
0
6,874
11,697
6,074
1,714
6,672
4,985
74,767
0
L
Cupid
iTskYtU
Cupid
6,105
3,600
228
4,180
13,633
4,237
0
3,981
9,570
0
53,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,703
Gold Earned
41,729
610
Minions Killed
406
0
Camps Cleared
0
1,698,504
Distance Traveled
1,597,780
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,989
420
82
4
0
355,772
0
L
Gilgamesh
8,039
423
32
2
0
318,695
0
L
Ao Kuang
8,421
443
92
5
0
310,875
2
W
Tiamat
12,107
637
163
9
0
349,303
1
W
Odin
10,811
569
98
5
0
381,240
3
L
Scylla
8,315
438
87
5
0
291,517
0
W
Sylvanus
9,387
494
56
3
0
326,487
6
W
Hachiman
11,805
621
139
7
0
330,994
2
W
Anubis
11,593
610
154
8
0
310,480
3
L
Cupid
8,965
472
113
6
0
320,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role