Player Matchup

Zhong Kui
Zhong Kui
ACIDIC DRiPP 01
Zhong Kui
Level 118
God Stats
15W - 12L
1,440 SR
Queue Stats
185W - 185L
1,458 Elo+
Party 2
Pele
Pele
INS8NE187VELAJR
Pele
Level 125
God Stats
3W - 4L
1,740 SR
Queue Stats
195W - 171L
1,510 Elo+
Party 2
Hercules
Hercules
LuckyMONGO
Hercules
Level 85
God Stats
16W - 13L
1,502 SR
Queue Stats
102W - 133L
1,403 Elo+
Party 2
Team Averages
Level 109
1,561 SR
1,457 Elo+

VS

Team Averages
Level 93
1,660 SR
1,391 Elo+
Hades
Hades
DemonikSniperXX
Hades
Level 62
God Stats
7W - 9L
1,542 SR
Queue Stats
68W - 84L
1,357 Elo+
Party 1
Skadi
Skadi
Foxstar2349
Skadi
Level 67
God Stats
1W - 1L
1,595 SR
Queue Stats
56W - 75L
1,325 Elo+
Party 1
Aphrodite
Aphrodite
Senor BooT
Aphrodite
Level 149
God Stats
11W - 9L
1,843 SR
Queue Stats
415W - 461L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ACIDIC DRiPP 01
Zhong Kui
18
4 / 1 / 7
13,265
603
9,383
11,932
9,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 1 / 4
13,828
629
8,941
13,943
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
LuckyMONGO
Hercules
15
0 / 1 / 6
11,973
544
3,237
14,610
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
11,833
538
5,811
9,034
8,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 2
11,250
511
7,819
11,887
3,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Senor BooT
Aphrodite
17
1 / 0 / 1
12,719
578
9,050
8,718
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ACIDIC DRiPP 01
Zhong Kui
4
1
7
7.5
L
1
5
1
0.3
L
0
6
2
0.17
W
7
1
4
9
W
Hercules
LuckyMONGO
Hercules
0
1
6
3
L
Aphrodite
Senor BooT
Aphrodite
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,561
Damage
22,680
40,485
Taken
29,639
22,449
Mitigated
16,430
17,490
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ACIDIC DRiPP 01
Zhong Kui
9,383
699
486
7,093
11,932
9,485
1,232
4,807
7,125
59,058
0
L
5,811
311
0
404
9,034
8,423
0
3,420
5,566
35,310
0
L
7,819
2,216
282
853
11,887
3,178
48
3,647
8,165
0
42,880
W
8,941
1,127
0
5,604
13,943
5,082
1,526
5,018
8,925
0
103,285
W
Hercules
LuckyMONGO
Hercules
3,237
719
0
4,307
14,610
7,882
746
5,659
8,951
0
39,868
L
Aphrodite
Senor BooT
Aphrodite
9,050
282
1,709
5,857
8,718
4,829
491
2,623
5,970
70,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,066
Gold Earned
35,802
245
Minions Killed
208
0
Camps Cleared
0
1,201,509
Distance Traveled
851,686
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,265
603
103
5
0
411,950
0
L
Hades
11,833
538
33
2
0
238,645
2
L
Skadi
11,250
511
52
2
0
260,610
0
W
Pele
13,828
629
102
5
0
430,300
7
W
Hercules
11,973
544
40
2
0
359,259
1
L
Aphrodite
12,719
578
123
6
0
352,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role