Player Matchup

Cerberus
Cerberus
DaveRemastered
Cerberus
Level 79
God Stats
1W - 0L
1,658 SR
Queue Stats
97W - 71L
1,618 Elo+
Party 2
Nemesis
Nemesis
EpilepsyDolphin
Nemesis
Level 107
God Stats
4W - 6L
1,512 SR
Queue Stats
47W - 43L
1,320 Elo+
Party 2
Jing Wei
Jing Wei
PoggerusChampus
Jing Wei
Level 16
God Stats
1W - 0L
1,404 SR
Queue Stats
12W - 10L
1,675 Elo+
Party 2
Hachiman
Hachiman
Prairie321
Hachiman
Level 14
God Stats
6W - 1L
1,957 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 2
Ra
Ra
RufousPotoo
Ra
Level 5
God Stats
12W - 12L
1,833 SR
Queue Stats
134W - 123L
1,424 Elo+
Party 2
Team Averages
Level 44
1,673 SR
1,508 Elo+

VS

Team Averages
Level 26
1,603 SR
1,476 Elo+
Hachiman
Hachiman
Damrosche
Hachiman
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Meyobrin
Cthulhu
Level 26
God Stats
5W - 3L
1,793 SR
Queue Stats
44W - 44L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
QueenOfBears
Cernunnos
Level 17
God Stats
6W - 5L
1,629 SR
Queue Stats
11W - 13L
1,485 Elo+
Solo
Jormungandr
Jormungandr
UxGix
Jormungandr
Level 13
God Stats
3W - 5L
1,515 SR
Queue Stats
8W - 10L
1,422 Elo+
Party 1
Neith
Neith
wailmarr
Neith
Level 27
God Stats
92W - 60L
1,577 SR
Queue Stats
230W - 220L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
7 / 1 / 20
14,935
1,067
25,342
22,854
30,354
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 1 / 11
13,382
956
9,292
14,850
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
19
2 / 5 / 22
12,843
917
16,221
18,149
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Prairie321
Hachiman
20
11 / 4 / 16
14,276
1,020
38,949
19,583
10,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 1 / 15
12,577
898
7,930
6,682
4,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Damrosche
Hachiman
18
1 / 10 / 10
12,212
872
18,032
24,434
12,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Meyobrin
Cthulhu
18
7 / 6 / 4
13,232
945
17,095
22,350
28,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
QueenOfBears
Cernunnos
16
0 / 3 / 2
10,662
762
3,954
6,374
1,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
UxGix
Jormungandr
17
1 / 4 / 6
11,541
824
9,302
15,658
17,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
wailmarr
Neith
19
2 / 4 / 9
12,640
903
19,465
32,532
20,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
42
27
Kills
11
12
Deaths
27
84
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Damrosche
Hachiman
1
10
10
0.6
W
Cerberus
7
1
20
17
W
5
1
11
10.5
L
Cthulhu
Meyobrin
Cthulhu
7
6
4
1.5
W
Jing Wei
2
5
22
2.6
W
Hachiman
Prairie321
Hachiman
11
4
16
4.75
L
Cernunnos
QueenOfBears
Cernunnos
0
3
2
0.33
W
2
1
15
9.5
L
Jormungandr
UxGix
Jormungandr
1
4
6
1
L
Neith
wailmarr
Neith
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,734
Damage
67,848
82,118
Taken
101,348
61,221
Mitigated
80,237
25,764
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Damrosche
Hachiman
18,032
9,673
0
0
24,434
12,664
0
7,343
17,091
0
42,724
W
Cerberus
25,342
828
0
9,267
22,854
30,354
0
8,384
13,782
51,451
0
W
9,292
4,406
1,152
4,139
14,850
7,298
0
4,826
9,379
0
34,832
L
Cthulhu
Meyobrin
Cthulhu
17,095
676
1,328
668
22,350
28,117
0
5,697
16,653
27,492
0
W
Jing Wei
16,221
13,900
0
3,905
18,149
7,911
0
6,163
9,976
0
29,871
W
Hachiman
Prairie321
Hachiman
38,949
21,812
0
3,881
19,583
10,772
0
4,123
15,460
0
57,157
L
Cernunnos
QueenOfBears
Cernunnos
3,954
744
0
0
6,374
1,924
0
3,911
2,463
0
13,233
W
7,930
1,370
3,269
151
6,682
4,886
0
2,901
3,781
42,216
0
L
Jormungandr
UxGix
Jormungandr
9,302
2,005
437
1,142
15,658
17,146
0
5,981
9,677
26,358
0
L
Neith
wailmarr
Neith
19,465
9,990
0
3,915
32,532
20,386
0
10,340
22,192
0
49,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,013
Gold Earned
60,287
305
Minions Killed
216
9
Camps Cleared
4
1,301,268
Distance Traveled
1,070,063
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,212
872
51
4
1
257,118
0
W
Cerberus
14,935
1,067
78
6
1
282,954
4
W
Nemesis
13,382
956
72
5
5
277,888
0
L
Cthulhu
13,232
945
34
2
1
235,276
0
W
Jing Wei
12,843
917
22
2
2
255,311
1
W
Hachiman
14,276
1,020
38
3
1
244,119
0
L
Cernunnos
10,662
762
25
2
2
109,777
0
W
Ra
12,577
898
95
7
0
240,996
6
L
Jormungandr
11,541
824
39
3
0
197,737
0
L
Neith
12,640
903
67
5
0
270,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role