Player Matchup

Zhong Kui
Zhong Kui
ComeradeKenji87
Zhong Kui
Level 137
God Stats
0W - 1L
1,583 SR
Queue Stats
8W - 5L
1,723 Elo+
Party 1
Nemesis
Nemesis
Somrandomguy204
Nemesis
Level 121
God Stats
0W - 1L
1,913 SR
Queue Stats
13W - 6L
1,775 Elo+
Party 1
Sylvanus
Sylvanus
Yoomage
Sylvanus
Level 129
God Stats
0W - 1L
1,640 SR
Queue Stats
15W - 8L
1,775 Elo+
Party 1
Team Averages
Level 129
1,712 SR
1,758 Elo+

VS

Team Averages
Level 100
1,408 SR
1,510 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Furpatrol
Ne Zha
Level 63
God Stats
2W - 0L
1,306 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
sporco96
Chang'e
Level 80
God Stats
6W - 6L
1,418 SR
Queue Stats
77W - 54L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ComeradeKenji87
Zhong Kui
12
2 / 5 / 3
9,505
731
6,932
14,186
8,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
4 / 7 / 3
9,292
715
6,904
14,589
7,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Yoomage
Sylvanus
11
1 / 5 / 5
8,960
689
7,534
18,483
13,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
9 / 2 / 7
10,920
840
10,608
13,822
10,389
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Furpatrol
Ne Zha
14
4 / 2 / 12
10,135
780
15,089
11,174
7,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
sporco96
Chang'e
14
4 / 3 / 12
10,330
795
14,303
9,452
2,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
17
17
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
2
7
6.25
L
Zhong Kui
ComeradeKenji87
Zhong Kui
2
5
3
0.7
W
Ne Zha
Furpatrol
Ne Zha
4
2
12
5
L
4
7
3
0.79
L
Sylvanus
Yoomage
Sylvanus
1
5
5
0.7
W
Chang'e
sporco96
Chang'e
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,370
Damage
40,000
47,258
Taken
34,448
28,855
Mitigated
20,423
14,043
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,608
2,418
0
3,860
13,822
10,389
651
4,692
9,130
0
31,505
L
Zhong Kui
ComeradeKenji87
Zhong Kui
6,932
1,200
0
2,783
14,186
8,260
0
3,675
10,511
32,024
0
W
Ne Zha
Furpatrol
Ne Zha
15,089
5,404
0
4,304
11,174
7,127
1,472
4,311
6,863
0
53,889
L
6,904
2,185
0
3,472
14,589
7,217
0
5,183
9,406
0
29,615
L
Sylvanus
Yoomage
Sylvanus
7,534
1,383
2,128
5,660
18,483
13,378
0
5,741
12,742
23,646
0
W
Chang'e
sporco96
Chang'e
14,303
2,001
3,671
4,431
9,452
2,907
1,155
5,579
3,873
56,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
31,385
118
Minions Killed
182
0
Camps Cleared
0
618,887
Distance Traveled
754,460
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,920
840
38
3
0
266,018
3
L
Zhong Kui
9,505
731
47
4
0
197,876
4
W
Ne Zha
10,135
780
69
5
0
260,270
4
L
Nemesis
9,292
715
37
3
0
245,984
4
L
Sylvanus
8,960
689
34
3
0
175,027
1
W
Chang'e
10,330
795
75
6
0
228,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role