Player Matchup

Mercury
Mercury
Demidov001
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NateTheGreat359
Chaac
Level 128
God Stats
2W - 1L
1,686 SR
Queue Stats
220W - 147L
1,652 Elo+
Party 1
Tiamat
Tiamat
Sisko BN
Tiamat
Level 87
God Stats
35W - 28L
1,624 SR
Queue Stats
222W - 159L
1,619 Elo+
Party 1
Team Averages
Level 118
1,603 SR
1,590 Elo+

VS

Team Averages
Level 113
1,569 SR
1,528 Elo+
Ganesha
Ganesha
Ladyplier
Ganesha
Level 109
God Stats
6W - 5L
1,615 SR
Queue Stats
86W - 93L
1,511 Elo+
Party 2
Mercury
Mercury
Managuan
Mercury
Level 129
God Stats
0W - 1L
1,429 SR
Queue Stats
83W - 96L
1,553 Elo+
Party 2
Zeus
Zeus
Marlzweaver
Zeus
Level 102
God Stats
9W - 10L
1,663 SR
Queue Stats
111W - 108L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Demidov001
Mercury
15
7 / 4 / 6
12,089
711
6,066
12,446
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 0 / 10
12,826
754
17,815
16,444
21,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Sisko BN
Tiamat
16
3 / 2 / 10
11,720
689
12,671
13,281
8,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ladyplier
Ganesha
14
0 / 3 / 6
9,864
580
5,598
19,497
20,924
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Managuan
Mercury
15
5 / 6 / 1
11,551
679
8,547
14,462
6,516
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 8 / 3
10,164
598
12,617
11,384
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
6
6
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
Demidov001
Mercury
7
4
6
2.5
L
Ganesha
Ladyplier
Ganesha
0
3
6
1
L
Mercury
Managuan
Mercury
5
6
1
0.92
L
1
8
3
0.31
W
7
0
10
12
W
Tiamat
Sisko BN
Tiamat
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,552
Damage
26,762
42,171
Taken
45,343
34,977
Mitigated
32,517
19,202
Healing
2,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Demidov001
Mercury
6,066
2,742
0
3,792
12,446
4,710
1,508
4,773
7,407
0
49,378
L
Ganesha
Ladyplier
Ganesha
5,598
452
0
0
19,497
20,924
0
7,129
11,556
28,023
0
L
Mercury
Managuan
Mercury
8,547
5,977
0
115
14,462
6,516
0
2,355
11,903
0
37,878
L
12,617
826
987
1,695
11,384
5,077
25
2,047
9,149
58,631
0
W
17,815
3,173
0
10,430
16,444
21,281
1,091
8,220
7,943
0
67,945
W
Tiamat
Sisko BN
Tiamat
12,671
2,123
355
4,625
13,281
8,986
316
4,892
8,097
54,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,635
Gold Earned
31,579
217
Minions Killed
189
0
Camps Cleared
0
979,476
Distance Traveled
804,667
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,089
711
73
4
0
325,515
2
L
Ganesha
9,864
580
3
0
0
258,986
9
L
Mercury
11,551
679
72
4
0
322,945
0
L
Zeus
10,164
598
114
7
0
222,736
1
W
Chaac
12,826
754
60
4
0
343,965
4
W
Tiamat
11,720
689
84
5
0
309,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role