Player Matchup

Athena
Athena
BlazedLucifer420
Athena
Level 59
God Stats
82W - 123L
1,456 SR
Queue Stats
323W - 467L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
L1TTLE J3W
Cthulhu
Level 68
God Stats
7W - 2L
1,900 SR
Queue Stats
191W - 162L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
The9thAssassin96
Gilgamesh
Level 125
God Stats
18W - 11L
1,658 SR
Queue Stats
225W - 332L
1,425 Elo+
Party 2
Izanami
Izanami
Undead_Queen420
Izanami
Level 45
God Stats
186W - 274L
1,424 SR
Queue Stats
292W - 416L
1,378 Elo+
Party 2
Artemis
Artemis
crazylegss6969
Artemis
Level 86
God Stats
6W - 6L
1,607 SR
Queue Stats
57W - 72L
1,437 Elo+
Party 2
Team Averages
Level 77
1,609 SR
1,423 Elo+

VS

Team Averages
Level 43
1,508 SR
1,480 Elo+
Gilgamesh
Gilgamesh
CHRISFINN12
Gilgamesh
Level 55
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Merlin
Merlin
ChowmoExpose
Merlin
Level 46
God Stats
107W - 132L
1,404 SR
Queue Stats
545W - 617L
1,336 Elo+
Party 1
Medusa
Medusa
SeamusMcFeen
Medusa
Level 12
God Stats
5W - 8L
1,537 SR
Queue Stats
237W - 195L
1,639 Elo+
Party 3
Cthulhu
Cthulhu
W3ird101
Cthulhu
Level 62
God Stats
32W - 27L
1,606 SR
Queue Stats
365W - 314L
1,596 Elo+
Party 3
Nemesis
Nemesis
dope_smoke_42_
Nemesis
Level 42
God Stats
41W - 35L
1,494 SR
Queue Stats
186W - 228L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 16
14,097
1,007
12,650
21,429
15,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
L1TTLE J3W
Cthulhu
20
6 / 4 / 22
15,040
1,074
27,972
26,540
30,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
20
11 / 9 / 17
15,693
1,121
34,472
28,883
19,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 4 / 10
14,324
1,023
23,407
16,632
6,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 8 / 12
14,199
1,014
19,271
19,677
6,984
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHRISFINN12
Gilgamesh
16
2 / 1 / 4
11,251
804
1,235
3,769
1,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
20
11 / 10 / 9
15,371
1,098
23,118
28,964
13,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
5 / 8 / 13
14,152
1,011
24,144
25,228
12,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
W3ird101
Cthulhu
20
7 / 2 / 16
16,154
1,154
29,320
29,314
44,538
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 15 / 12
15,017
1,073
23,761
36,468
19,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
87
35
Kills
33
33
Deaths
36
77
Assists
54
Player
Kills
Deaths
Assists
KDA
W
5
8
16
1.63
L
Gilgamesh
CHRISFINN12
Gilgamesh
2
1
4
4
L
Merlin
11
10
9
1.55
W
Cthulhu
L1TTLE J3W
Cthulhu
6
4
22
4.25
L
Medusa
5
8
13
1.44
W
Gilgamesh
11
9
17
2.17
W
6
4
10
2.75
L
Cthulhu
W3ird101
Cthulhu
7
2
16
7.5
W
7
8
12
1.63
L
8
15
12
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,772
Damage
101,578
113,161
Taken
123,743
79,280
Mitigated
91,478
18,211
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,650
3,114
345
1,022
21,429
15,885
0
10,736
10,693
19,236
0
L
Gilgamesh
CHRISFINN12
Gilgamesh
1,235
473
0
45
3,769
1,570
0
1,868
1,901
0
2,540
L
Merlin
23,118
1,297
779
477
28,964
13,597
0
11,550
17,414
50,359
0
W
Cthulhu
L1TTLE J3W
Cthulhu
27,972
1,607
1,660
6,482
26,540
30,766
0
9,565
16,975
59,972
0
L
Medusa
24,144
12,788
0
731
25,228
12,229
0
10,964
14,264
0
47,839
W
Gilgamesh
34,472
12,801
0
5,691
28,883
19,314
0
14,724
13,676
0
57,253
W
23,407
17,270
0
55
16,632
6,331
0
6,225
10,407
0
60,765
L
Cthulhu
W3ird101
Cthulhu
29,320
610
979
746
29,314
44,538
0
6,025
23,289
67,786
0
W
19,271
11,517
845
2,111
19,677
6,984
0
11,188
8,489
0
37,675
L
23,761
15,690
0
4,540
36,468
19,544
0
10,215
26,253
0
38,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,353
Gold Earned
71,945
249
Minions Killed
215
8
Camps Cleared
8
1,241,234
Distance Traveled
1,102,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,097
1,007
15
1
3
218,812
0
L
Gilgamesh
11,251
804
0
0
0
58,207
0
L
Merlin
15,371
1,098
69
5
1
215,437
0
W
Cthulhu
15,040
1,074
64
5
0
302,125
0
L
Medusa
14,152
1,011
49
4
3
257,437
0
W
Gilgamesh
15,693
1,121
59
4
0
270,740
0
W
Izanami
14,324
1,023
80
6
3
245,323
0
L
Cthulhu
16,154
1,154
68
5
2
339,710
0
W
Artemis
14,199
1,014
31
2
2
204,234
0
L
Nemesis
15,017
1,073
29
2
2
231,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role