Player Matchup

Sun Wukong
Sun Wukong
Gold V
CAUMBAL
Sun Wukong
Gold V
Level 121
God Stats
6W - 8L
1,607 SR
Queue Stats
86W - 87L
1,551 MMR
Solo
Xing Tian
Xing Tian
Platinum V
Derickthedog
Xing Tian
Platinum V
Level 119
God Stats
0W - 1L
1,838 SR
Queue Stats
331W - 328L
1,567 MMR
Solo
Loki
Loki
Gold IV
JugoG_JA
Loki
Gold IV
Level 153
God Stats
2W - 5L
1,495 SR
Queue Stats
114W - 104L
1,567 MMR
Solo
Danzaburou
Danzaburou
Gold III
Martinez973
Danzaburou
Gold III
Level 123
God Stats
47W - 34L
1,504 SR
Queue Stats
171W - 174L
1,579 MMR
Solo
Nu Wa
Nu Wa
Gold II
Rechols2369
Nu Wa
Gold II
Level 149
God Stats
4W - 3L
1,707 SR
Queue Stats
100W - 100L
1,564 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,630 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,589 SR
1,565 MMR
Achilles
Achilles
Gold IV
GeoffBR
Achilles
Gold IV
Level 154
God Stats
13W - 16L
1,448 SR
Queue Stats
345W - 355L
1,384 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Gl3iver
Fenrir
Platinum IV
Level 84
God Stats
13W - 6L
1,957 SR
Queue Stats
107W - 112L
1,729 MMR
Party 1
Heimdallr
Heimdallr
Gold III
LONGKNEEKNOCKER
Heimdallr
Gold III
Level 160
God Stats
1W - 0L
1,538 SR
Queue Stats
27W - 19L
1,549 MMR
Solo
Ra
Ra
Gold II
Robrulesall2
Ra
Gold II
Level 145
God Stats
14W - 10L
1,618 SR
Queue Stats
88W - 91L
1,567 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
snowboy5678
Kuzenbo
Silver I
Level 106
God Stats
1W - 0L
1,381 SR
Queue Stats
8W - 7L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CAUMBAL
Sun Wukong
20
2 / 3 / 0
12,574
484
17,286
21,278
17,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Derickthedog
Xing Tian
15
2 / 3 / 3
11,078
426
7,418
22,552
16,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
17
1 / 5 / 5
11,067
426
9,987
18,976
8,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Martinez973
Danzaburou
15
2 / 9 / 3
10,123
389
13,373
20,980
7,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 7 / 3
11,756
452
21,703
15,622
6,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TsukuyomiSetAthenaTiamatArachne

VS

Bans
Guan YuYmirScyllaCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GeoffBR
Achilles
17
4 / 0 / 11
13,657
525
11,629
18,744
27,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Gl3iver
Fenrir
19
7 / 2 / 4
12,592
484
14,966
25,758
18,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
LONGKNEEKNOCKER
Heimdallr
20
8 / 3 / 9
14,149
544
23,004
20,150
11,554
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 3 / 8
13,951
537
15,712
14,564
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
snowboy5678
Kuzenbo
18
2 / 1 / 4
11,383
438
10,554
22,646
19,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
9
Kills
27
27
Deaths
9
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CAUMBAL
Sun Wukong
2
3
0
0.67
L
Xing Tian
Derickthedog
Xing Tian
2
3
3
1.17
W
Achilles
GeoffBR
Achilles
4
0
11
9.5
W
Fenrir
Gl3iver
Fenrir
7
2
4
4.5
L
Loki
1
5
5
0.7
W
Heimdallr
LONGKNEEKNOCKER
Heimdallr
8
3
9
4.17
L
Danzaburou
Martinez973
Danzaburou
2
9
3
0.39
L
2
7
3
0.5
W
6
3
8
3.33
W
Kuzenbo
snowboy5678
Kuzenbo
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,767
Damage
75,865
99,408
Taken
101,862
56,371
Mitigated
81,807
23,096
Healing
39,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CAUMBAL
Sun Wukong
17,286
2,314
0
6,950
21,278
17,123
0
6,441
14,409
0
99,234
L
Xing Tian
Derickthedog
Xing Tian
7,418
745
0
4,459
22,552
16,800
0
5,132
17,327
28,745
0
W
Achilles
GeoffBR
Achilles
11,629
2,101
0
4,968
18,744
27,366
540
5,736
12,714
0
43,620
W
Fenrir
Gl3iver
Fenrir
14,966
3,280
0
12,272
25,758
18,248
0
5,764
19,656
0
95,924
L
Loki
9,987
1,567
0
5,534
18,976
8,452
0
4,191
14,589
0
88,464
W
Heimdallr
LONGKNEEKNOCKER
Heimdallr
23,004
10,365
0
3,960
20,150
11,554
563
3,727
16,259
0
119,504
L
Danzaburou
Martinez973
Danzaburou
13,373
4,998
0
4,234
20,980
7,684
42
3,535
17,419
0
67,615
L
21,703
3,692
0
1,919
15,622
6,312
0
6,188
9,398
94,059
0
W
15,712
477
3,573
7,328
14,564
5,600
823
5,988
8,262
112,398
0
W
Kuzenbo
snowboy5678
Kuzenbo
10,554
2,871
0
6,910
22,646
19,039
435
6,545
15,850
59,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,598
Gold Earned
65,732
611
Minions Killed
709
0
Camps Cleared
0
2,576,226
Distance Traveled
2,532,746
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,574
484
173
7
0
526,275
3
L
Xing Tian
11,078
426
37
1
0
546,683
12
W
Achilles
13,657
525
51
2
0
460,489
14
W
Fenrir
12,592
484
144
6
0
558,510
3
L
Loki
11,067
426
116
4
0
570,217
6
W
Heimdallr
14,149
544
177
7
0
465,969
1
L
Danzaburou
10,123
389
98
4
0
490,612
3
L
Nu Wa
11,756
452
187
7
0
442,439
5
W
Ra
13,951
537
235
9
0
528,296
9
W
Kuzenbo
11,383
438
102
4
0
519,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role