Player Matchup

Anhur
Anhur
Itz_not_k4uanzin
Anhur
Level 28
God Stats
1W - 0L
1,727 SR
Queue Stats
54W - 48L
1,356 Elo+
Solo
Bellona
Bellona
MatiJoaquin
Bellona
Level 1
God Stats
8W - 7L
1,500 SR
Queue Stats
129W - 121L
1,500 Elo+
Solo
Hel
Hel
PrepaidApple215
Hel
Level 28
God Stats
15W - 15L
1,489 SR
Queue Stats
263W - 307L
1,365 Elo+
Solo
Horus
Horus
marco3907
Horus
Level 8
God Stats
1W - 1L
1,286 SR
Queue Stats
6W - 8L
1,462 Elo+
Party 2
Nike
Nike
xXmtwzXx
Nike
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,437 Elo+
Party 2
Team Averages
Level 18
1,500 SR
1,424 Elo+

VS

Team Averages
Level 25
1,416 SR
1,274 Elo+
Athena
Athena
Baron-Igetsu
Athena
Level 37
God Stats
0W - 3L
1,233 SR
Queue Stats
22W - 34L
1,306 Elo+
Party 1
Fenrir
Fenrir
BigFatDumps
Fenrir
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 84L
1,372 Elo+
Solo
Zhong Kui
Zhong Kui
Gemini_KY1
Zhong Kui
Level 27
God Stats
4W - 10L
1,328 SR
Queue Stats
44W - 71L
1,249 Elo+
Solo
Kukulkan
Kukulkan
Kado20122537
Kukulkan
Level 15
God Stats
0W - 1L
1,317 SR
Queue Stats
4W - 15L
1,120 Elo+
Solo
Chiron
Chiron
Zelllenger
Chiron
Level 20
God Stats
1W - 2L
1,700 SR
Queue Stats
16W - 26L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,030
548
3,409
7,887
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MatiJoaquin
Bellona
12
11 / 0 / 0
7,016
638
10,628
12,216
7,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 0
5,855
532
1,650
4,556
1,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
marco3907
Horus
7
1 / 3 / 3
4,712
428
1,390
8,852
3,359
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Nike
8
1 / 2 / 3
5,191
472
3,935
6,130
2,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
0 / 3 / 0
4,588
417
2,542
7,527
3,847
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
9
4 / 5 / 2
5,790
526
6,778
9,732
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Gemini_KY1
Zhong Kui
9
6 / 1 / 2
6,770
615
6,379
5,567
3,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Kado20122537
Kukulkan
5
0 / 4 / 1
4,146
377
913
3,146
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Zelllenger
Chiron
7
0 / 4 / 0
4,293
390
4,330
6,749
1,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
17
Kills
10
11
Deaths
17
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
0
0
L
Fenrir
4
5
2
1
L
Zhong Kui
Gemini_KY1
Zhong Kui
6
1
2
7
W
2
4
3
0.88
L
Kukulkan
Kado20122537
Kukulkan
0
4
1
0.13
W
Bellona
MatiJoaquin
Bellona
11
0
0
11
W
2
2
0
1
L
Chiron
Zelllenger
Chiron
0
4
0
0
W
Horus
marco3907
Horus
1
3
3
0.83
W
Nike
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,012
Damage
20,942
39,641
Taken
32,721
17,310
Mitigated
12,091
13,955
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,542
871
125
861
7,527
3,847
65
0
7,477
11,115
0
L
Fenrir
6,778
1,825
0
1,843
9,732
3,092
0
855
8,727
0
27,087
L
Zhong Kui
Gemini_KY1
Zhong Kui
6,379
1,244
381
1,769
5,567
3,039
881
94
5,448
23,006
0
W
3,409
1,422
0
1,020
7,887
2,304
0
2,330
5,557
0
27,614
L
Kukulkan
Kado20122537
Kukulkan
913
94
0
0
3,146
686
0
701
2,420
4,802
0
W
Bellona
MatiJoaquin
Bellona
10,628
7,307
0
7,393
12,216
7,712
0
1,851
10,325
0
45,369
W
1,650
177
0
1,164
4,556
1,071
1,407
140
4,376
28,591
0
L
Chiron
Zelllenger
Chiron
4,330
1,917
340
1,555
6,749
1,427
101
0
6,699
295
18,667
W
Horus
marco3907
Horus
1,390
914
849
1,921
8,852
3,359
203
3,741
5,053
0
5,964
W
Nike
3,935
704
0
1,608
6,130
2,864
405
1,871
4,201
0
22,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,804
Gold Earned
25,587
230
Minions Killed
148
0
Camps Cleared
0
1,027,800
Distance Traveled
956,844
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,588
417
15
1
0
202,163
0
L
Fenrir
5,790
526
41
4
0
202,558
0
L
Zhong Kui
6,770
615
45
4
0
188,182
0
W
Anhur
6,030
548
55
5
0
195,135
0
L
Kukulkan
4,146
377
11
1
0
161,962
1
W
Bellona
7,016
638
72
7
0
198,894
0
W
Hel
5,855
532
56
5
0
200,414
1
L
Chiron
4,293
390
36
3
0
201,979
5
W
Horus
4,712
428
8
1
0
207,377
2
W
Nike
5,191
472
39
4
0
225,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role