Player Matchup

Gilgamesh
Gilgamesh
CXPE
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
HealthySnack
Bacchus
Level 124
God Stats
3W - 3L
1,311 SR
Queue Stats
277W - 256L
1,610 Elo+
Solo
Nu Wa
Nu Wa
InnerDevil
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Marmil
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
OnlyANewbie
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 140
1,462 SR
1,522 Elo+

VS

Team Averages
Level 126
1,520 SR
1,489 Elo+
King Arthur
King Arthur
Imperatoriss
King Arthur
Level 117
God Stats
4W - 3L
1,400 SR
Queue Stats
368W - 314L
1,487 Elo+
Solo
Poseidon
Poseidon
Ksadilla
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
SitoToLoVeo
Sobek
Level 119
God Stats
7W - 4L
1,398 SR
Queue Stats
247W - 239L
1,564 Elo+
Party 2
Kali
Kali
findijorge
Kali
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,382 Elo+
Party 2
Fenrir
Fenrir
mascari17
Fenrir
Level 126
God Stats
3W - 0L
1,804 SR
Queue Stats
26W - 11L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CXPE
Gilgamesh
7
0 / 0 / 0
4,201
525
0
3,948
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
HealthySnack
Bacchus
4
0 / 3 / 0
3,627
453
710
4,299
1,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
8
0 / 0 / 0
4,300
538
1,157
512
97
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Marmil
Danzaburou
7
0 / 0 / 0
4,013
502
1,520
1,904
410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
OnlyANewbie
Hercules
7
0 / 1 / 0
3,666
458
855
2,785
801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Imperatoriss
King Arthur
8
1 / 0 / 0
4,996
625
1,168
3,042
1,087
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
Ksadilla
Poseidon
9
0 / 0 / 0
4,808
601
0
1,615
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 3
4,172
522
918
2,199
766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
3 / 0 / 0
4,268
534
1,090
3,507
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
mascari17
Fenrir
6
0 / 0 / 0
3,849
481
0
3,319
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CXPE
Gilgamesh
0
0
0
0
L
Bacchus
HealthySnack
Bacchus
0
3
0
0
W
King Arthur
Imperatoriss
King Arthur
1
0
0
1
L
Nu Wa
0
0
0
0
W
Poseidon
Ksadilla
Poseidon
0
0
0
0
L
Danzaburou
Marmil
Danzaburou
0
0
0
0
L
Hercules
OnlyANewbie
Hercules
0
1
0
0
W
0
0
3
1.5
W
3
0
0
3
W
Fenrir
mascari17
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,242
Damage
3,176
13,448
Taken
13,682
3,762
Mitigated
3,977
5,006
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CXPE
Gilgamesh
0
0
0
2,591
3,948
1,424
0
0
3,948
0
16,349
L
Bacchus
HealthySnack
Bacchus
710
185
0
590
4,299
1,030
0
440
3,859
4,214
0
W
King Arthur
Imperatoriss
King Arthur
1,168
264
0
800
3,042
1,087
0
182
2,810
0
18,889
L
Nu Wa
1,157
0
0
120
512
97
18
0
512
15,367
0
W
Poseidon
Ksadilla
Poseidon
0
0
0
499
1,615
319
0
182
1,383
24,375
0
L
Danzaburou
Marmil
Danzaburou
1,520
531
0
940
1,904
410
0
478
1,426
0
13,198
L
Hercules
OnlyANewbie
Hercules
855
117
0
765
2,785
801
0
0
2,785
0
9,609
W
918
42
213
1,561
2,199
766
0
401
1,748
8,829
0
W
1,090
114
0
1,423
3,507
928
0
668
2,789
0
14,689
W
Fenrir
mascari17
Fenrir
0
0
0
1,769
3,319
877
0
184
3,085
0
10,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,807
Gold Earned
22,093
128
Minions Killed
194
0
Camps Cleared
0
560,586
Distance Traveled
672,235
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,201
525
43
5
0
107,131
1
L
Bacchus
3,627
453
2
0
0
85,250
0
W
King Arthur
4,996
625
45
6
0
141,945
0
L
Nu Wa
4,300
538
35
4
0
124,759
0
W
Poseidon
4,808
601
71
9
0
146,054
0
L
Danzaburou
4,013
502
33
4
0
131,578
0
L
Hercules
3,666
458
15
2
0
111,868
0
W
Sobek
4,172
522
12
2
0
143,287
0
W
Kali
4,268
534
32
4
0
131,684
0
W
Fenrir
3,849
481
34
4
0
109,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role