Player Matchup

Baron Samedi
Baron Samedi
J0turtle
Baron Samedi
Level 26
God Stats
4W - 9L
1,048 SR
Queue Stats
20W - 35L
1,348 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ParadoxLogic
Tsukuyomi
Level 27
God Stats
1W - 0L
1,288 SR
Queue Stats
5W - 4L
1,513 Elo+
Party 2
Odin
Odin
R4ttleClaw
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
purplenurf
Ganesha
Level 28
God Stats
1W - 0L
1,515 SR
Queue Stats
7W - 10L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
zoTurtle
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,370 SR
1,468 Elo+

VS

Team Averages
Level 55
1,513 SR
1,503 Elo+
Nu Wa
Nu Wa
Dhouis
Nu Wa
Level 42
God Stats
103W - 60L
1,704 SR
Queue Stats
251W - 166L
1,679 Elo+
Solo
Fenrir
Fenrir
SGMSkudd
Fenrir
Level 29
God Stats
0W - 1L
1,407 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
SorrowfulRequiem
Scylla
Level 160
God Stats
5W - 6L
1,639 SR
Queue Stats
179W - 146L
1,634 Elo+
Party 3
Achilles
Achilles
ToXicTC
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 128L
1,200 Elo+
Solo
Jing Wei
Jing Wei
bigbangbootymari
Jing Wei
Level 28
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
J0turtle
Baron Samedi
17
2 / 4 / 9
11,013
734
6,070
10,418
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
ParadoxLogic
Tsukuyomi
17
3 / 6 / 11
11,406
760
13,563
14,252
7,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 4 / 10
13,177
878
6,546
14,297
12,299
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
purplenurf
Ganesha
17
0 / 7 / 19
11,560
771
6,294
21,437
24,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
zoTurtle
Danzaburou
20
15 / 3 / 6
16,781
1,119
23,039
20,294
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dhouis
Nu Wa
19
8 / 5 / 11
12,741
849
23,900
14,366
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
SGMSkudd
Fenrir
17
6 / 9 / 9
12,036
802
7,610
17,392
8,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 3 / 6
12,016
801
14,281
8,969
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ToXicTC
Achilles
17
4 / 6 / 12
11,214
748
7,772
13,820
14,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 6
8,240
549
1,992
6,901
2,341
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
67
27
Kills
23
24
Deaths
27
55
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Dhouis
Nu Wa
8
5
11
2.7
W
Baron Samedi
J0turtle
Baron Samedi
2
4
9
1.63
W
Tsukuyomi
ParadoxLogic
Tsukuyomi
3
6
11
1.42
W
7
4
10
3
L
Fenrir
SGMSkudd
Fenrir
6
9
9
1.17
L
5
3
6
2.67
L
Achilles
ToXicTC
Achilles
4
6
12
1.67
L
0
4
6
0.75
W
Ganesha
purplenurf
Ganesha
0
7
19
1.36
W
Danzaburou
zoTurtle
Danzaburou
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,512
Damage
55,555
80,698
Taken
61,448
58,729
Mitigated
35,106
16,193
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Dhouis
Nu Wa
23,900
4,822
284
2,988
14,366
5,831
0
1,301
12,827
48,889
0
W
Baron Samedi
J0turtle
Baron Samedi
6,070
247
1,422
2,710
10,418
6,220
606
5,931
4,487
25,742
0
W
Tsukuyomi
ParadoxLogic
Tsukuyomi
13,563
2,903
0
1,503
14,252
7,463
0
8,509
5,743
0
42,721
W
6,546
1,762
0
1,851
14,297
12,299
789
7,027
6,520
0
20,759
L
Fenrir
SGMSkudd
Fenrir
7,610
2,808
541
2,586
17,392
8,823
389
5,212
12,074
0
15,222
L
14,281
527
0
668
8,969
3,754
0
934
7,980
56,554
0
L
Achilles
ToXicTC
Achilles
7,772
2,717
0
54
13,820
14,357
300
1,939
11,603
0
27,456
L
1,992
1,479
0
0
6,901
2,341
328
2,389
4,334
0
6,857
W
Ganesha
purplenurf
Ganesha
6,294
1,014
0
3,157
21,437
24,267
32
7,696
13,741
34,294
0
W
Danzaburou
zoTurtle
Danzaburou
23,039
14,162
0
5,550
20,294
8,480
4,156
10,093
10,201
0
91,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,937
Gold Earned
56,247
361
Minions Killed
263
10
Camps Cleared
4
1,401,648
Distance Traveled
1,217,752
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,741
849
60
4
1
257,303
1
W
Baron Samedi
11,013
734
57
4
1
275,798
4
W
Tsukuyomi
11,406
760
64
4
1
293,700
0
W
Odin
13,177
878
26
2
3
278,089
0
L
Fenrir
12,036
802
17
1
1
209,044
0
L
Scylla
12,016
801
123
8
2
303,277
9
L
Achilles
11,214
748
46
3
0
283,893
0
L
Jing Wei
8,240
549
17
1
0
164,235
0
W
Ganesha
11,560
771
27
2
2
254,472
3
W
Danzaburou
16,781
1,119
187
12
3
299,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role