Player Matchup

Anubis
Anubis
BETOxyz9
Anubis
Level 27
God Stats
3W - 0L
1,600 SR
Queue Stats
123W - 142L
1,468 Elo+
Party 3
Chaac
Chaac
Chito-elGorila
Chaac
Level 28
God Stats
31W - 47L
1,497 SR
Queue Stats
73W - 88L
1,437 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Doobiesage
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,375 Elo+
Solo
Cupid
Cupid
GeneralCell7391
Cupid
Level 26
God Stats
12W - 9L
1,514 SR
Queue Stats
40W - 35L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Woomo
Cthulhu
Level 18
God Stats
3W - 4L
1,511 SR
Queue Stats
4W - 5L
1,409 Elo+
Party 1
Team Averages
Level 21
1,524 SR
1,436 Elo+

VS

Team Averages
Level 12
1,463 SR
1,571 Elo+
Loki
Loki
BeadyMold347148
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 2
Neith
Neith
BurqcLeborgn
Neith
Level 8
God Stats
0W - 1L
1,142 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo
Cthulhu
Cthulhu
JBMIII
Cthulhu
Level 29
God Stats
2W - 2L
1,670 SR
Queue Stats
68W - 58L
1,566 Elo+
Solo
Ymir
Ymir
Pedro neft
Ymir
Level 6
God Stats
1W - 1L
1,504 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 2
Ares
Ares
Łůīš
Ares
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BETOxyz9
Anubis
16
12 / 1 / 4
11,827
622
10,825
7,278
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 2 / 1
10,746
566
3,715
13,566
12,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Doobiesage
Tsukuyomi
17
12 / 2 / 3
11,565
609
10,013
13,180
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
10 / 1 / 10
12,039
634
14,349
12,587
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Woomo
Cthulhu
15
5 / 0 / 10
9,976
525
6,708
7,585
6,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,804
305
2,570
6,662
1,446
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 17 / 1
6,769
356
2,339
18,750
10,574
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
JBMIII
Cthulhu
14
3 / 2 / 0
9,208
485
7,188
10,063
7,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 12 / 0
6,595
347
5,201
18,036
6,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
4
0 / 4 / 0
5,504
290
656
3,482
972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
4
41
Kills
3
6
Deaths
42
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
BETOxyz9
Anubis
12
1
4
14
L
0
7
0
0
L
0
17
1
0.03
W
2
2
1
1.25
W
Tsukuyomi
Doobiesage
Tsukuyomi
12
2
3
6.75
W
10
1
10
15
L
Cthulhu
JBMIII
Cthulhu
3
2
0
1.5
L
0
12
0
0
W
Cthulhu
Woomo
Cthulhu
5
0
10
10
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,610
Damage
17,954
54,196
Taken
56,993
33,323
Mitigated
26,922
21,506
Healing
2,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BETOxyz9
Anubis
10,825
1,823
0
2,644
7,278
3,207
2,297
1,927
5,276
70,045
0
L
2,570
959
0
82
6,662
1,446
0
487
6,175
0
15,880
L
2,339
1,703
0
224
18,750
10,574
0
8,894
9,488
0
12,959
W
3,715
671
0
3,774
13,566
12,347
4,601
1,970
11,296
0
50,273
W
Tsukuyomi
Doobiesage
Tsukuyomi
10,013
3,260
0
5,606
13,180
5,264
1,892
1,773
11,387
0
78,888
W
14,349
9,861
498
7,972
12,587
6,307
8,265
4,250
8,287
0
76,352
L
Cthulhu
JBMIII
Cthulhu
7,188
767
0
1,208
10,063
7,707
385
1,691
8,030
41,705
0
L
5,201
1,737
0
575
18,036
6,223
0
4,162
13,830
22,320
0
W
Cthulhu
Woomo
Cthulhu
6,708
1,745
181
831
7,585
6,198
771
2,605
4,905
35,991
0
L
Ares
656
147
0
12
3,482
972
138
1,689
1,597
4,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,153
Gold Earned
33,880
523
Minions Killed
175
0
Camps Cleared
0
1,645,875
Distance Traveled
1,166,885
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,827
622
115
6
0
293,589
1
L
Loki
5,804
305
17
1
0
213,516
1
L
Neith
6,769
356
30
2
0
251,711
3
W
Chaac
10,746
566
100
5
0
327,127
0
W
Tsukuyomi
11,565
609
131
7
0
360,657
0
W
Cupid
12,039
634
132
7
0
298,875
2
L
Cthulhu
9,208
485
78
4
0
324,568
3
L
Ymir
6,595
347
45
2
0
279,554
2
W
Cthulhu
9,976
525
45
2
0
365,627
0
L
Ares
5,504
290
5
0
0
97,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role