Player Matchup

Hachiman
Hachiman
DemonsNextToYou
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,602 Elo+
Solo
Anubis
Anubis
Jake757
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,488 Elo+
Solo
Mulan
Mulan
PrinceVegeta405
Mulan
Level 8
God Stats
2W - 0L
1,729 SR
Queue Stats
23W - 18L
1,499 Elo+
Solo
Nemesis
Nemesis
Solarfire4
Nemesis
Level 29
God Stats
20W - 22L
1,403 SR
Queue Stats
153W - 163L
1,517 Elo+
Solo
Sylvanus
Sylvanus
dAnKgRaMz7395
Sylvanus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 82L
1,594 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,540 Elo+

VS

Team Averages
Level 19
1,658 SR
1,507 Elo+
Sun Wukong
Sun Wukong
MadGanjin
Sun Wukong
Level 18
God Stats
2W - 1L
1,590 SR
Queue Stats
13W - 13L
1,537 Elo+
Solo
Nemesis
Nemesis
ZechFrost
Nemesis
Level 28
God Stats
24W - 23L
1,599 SR
Queue Stats
177W - 185L
1,522 Elo+
Solo
Izanami
Izanami
dherco
Izanami
Level 30
God Stats
95W - 92L
1,732 SR
Queue Stats
452W - 437L
1,498 Elo+
Solo
Scylla
Scylla
malecon_pasmado0
Scylla
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
91W - 81L
1,414 Elo+
Solo
Hercules
Hercules
wiccannymph
Hercules
Level 15
God Stats
3W - 1L
1,870 SR
Queue Stats
19W - 16L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
1 / 1 / 1
9,110
536
4,051
8,654
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Jake757
Anubis
17
5 / 1 / 2
10,301
606
14,537
7,952
5,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 3
8,850
521
9,380
16,184
14,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Solarfire4
Nemesis
13
1 / 1 / 3
8,192
482
2,911
8,084
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
dAnKgRaMz7395
Sylvanus
14
3 / 2 / 4
9,030
531
10,315
11,098
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MadGanjin
Sun Wukong
15
4 / 2 / 1
8,755
515
15,250
17,041
12,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
ZechFrost
Nemesis
13
2 / 2 / 1
7,935
467
5,061
11,401
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
dherco
Izanami
9
1 / 2 / 1
6,385
376
4,524
7,834
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 1 / 0
5,391
317
0
1,449
235
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
wiccannymph
Hercules
12
1 / 4 / 4
7,510
442
6,139
20,471
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
8
8
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
1
1
1.5
W
Anubis
Jake757
Anubis
5
1
2
6
L
Sun Wukong
MadGanjin
Sun Wukong
4
2
1
2.25
W
1
3
3
0.83
W
Nemesis
Solarfire4
Nemesis
1
1
3
2.5
L
Nemesis
ZechFrost
Nemesis
2
2
1
1.25
W
Sylvanus
dAnKgRaMz7395
Sylvanus
3
2
4
2.5
L
Izanami
dherco
Izanami
1
2
1
0.75
L
0
1
0
0
L
Hercules
wiccannymph
Hercules
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,194
Damage
30,974
51,972
Taken
58,196
35,931
Mitigated
25,692
28,945
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
4,051
1,952
0
4,137
8,654
2,752
2,433
0
8,654
0
64,383
W
Anubis
Jake757
Anubis
14,537
905
0
5,783
7,952
5,041
390
0
7,952
82,964
0
L
Sun Wukong
MadGanjin
Sun Wukong
15,250
3,807
0
2,002
17,041
12,215
0
5,192
11,249
0
60,436
W
9,380
2,173
0
6,619
16,184
14,918
276
0
16,184
0
53,799
W
Nemesis
Solarfire4
Nemesis
2,911
1,332
0
3,686
8,084
2,899
144
0
8,084
0
41,425
L
Nemesis
ZechFrost
Nemesis
5,061
2,510
0
3,033
11,401
3,380
0
3,705
7,671
0
60,563
W
Sylvanus
dAnKgRaMz7395
Sylvanus
10,315
2,650
2,915
5,805
11,098
10,321
489
0
11,098
38,054
0
L
Izanami
dherco
Izanami
4,524
3,409
0
2,195
7,834
1,850
0
3,562
4,272
0
26,984
L
0
0
0
250
1,449
235
0
722
727
7,750
0
L
Hercules
wiccannymph
Hercules
6,139
1,347
0
8,485
20,471
8,012
0
11,671
8,725
0
27,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,483
Gold Earned
35,976
513
Minions Killed
343
0
Camps Cleared
0
1,527,625
Distance Traveled
1,334,782
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,110
536
102
6
0
289,361
7
W
Anubis
10,301
606
150
9
0
297,489
7
L
Sun Wukong
8,755
515
104
6
0
326,742
0
W
Mulan
8,850
521
116
7
0
317,327
0
W
Nemesis
8,192
482
86
5
0
323,917
1
L
Nemesis
7,935
467
100
6
0
360,219
3
W
Sylvanus
9,030
531
59
3
0
299,531
1
L
Izanami
6,385
376
63
4
0
229,104
2
L
Scylla
5,391
317
21
1
0
69,016
1
L
Hercules
7,510
442
55
3
0
349,701
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role