Player Matchup

Khepri
Khepri
Cyborg-CJ
Khepri
Level 10
God Stats
1W - 8L
1,324 SR
Queue Stats
4W - 11L
1,228 Elo+
Solo
Anubis
Anubis
DUSTYBUCKET91
Anubis
Level 28
God Stats
9W - 8L
1,528 SR
Queue Stats
19W - 25L
1,309 Elo+
Solo
Da Ji
Da Ji
HellJumper3206
Da Ji
Level 28
God Stats
9W - 16L
1,261 SR
Queue Stats
67W - 90L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
ToplessTREES117
Kukulkan
Level 21
God Stats
4W - 7L
1,395 SR
Queue Stats
25W - 32L
1,331 Elo+
Party 1
Olorun
Olorun
lordeimons
Olorun
Level 8
God Stats
2W - 1L
1,253 SR
Queue Stats
108W - 114L
977 Elo+
Solo
Team Averages
Level 19
1,352 SR
1,237 Elo+

VS

Team Averages
Level 22
1,437 SR
1,452 Elo+
Izanami
Izanami
Mar_kaban
Izanami
Level 24
God Stats
170W - 172L
1,516 SR
Queue Stats
182W - 200L
1,385 Elo+
Solo
King Arthur
King Arthur
MerK_Challenger
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,780 Elo+
Solo
Neith
Neith
famly
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,251 Elo+
Solo
Danzaburou
Danzaburou
gup100yoons
Danzaburou
Level 21
God Stats
6W - 1L
1,450 SR
Queue Stats
18W - 10L
1,481 Elo+
Solo
Fenrir
Fenrir
nix_4115
Fenrir
Level 27
God Stats
2W - 1L
1,221 SR
Queue Stats
93W - 96L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cyborg-CJ
Khepri
19
1 / 4 / 19
15,180
422
7,074
24,722
32,721
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
13 / 8 / 7
18,443
512
25,789
24,985
13,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
15 / 7 / 3
14,945
415
12,642
13,775
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
9 / 4 / 7
14,043
390
15,010
12,889
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
lordeimons
Olorun
20
7 / 7 / 4
19,112
531
23,975
37,760
18,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mar_kaban
Izanami
20
2 / 9 / 10
16,203
450
13,414
25,648
8,414
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MerK_Challenger
King Arthur
15
1 / 4 / 3
12,778
355
4,615
17,583
12,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
famly
Neith
18
0 / 17 / 5
13,621
378
7,736
23,538
6,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
gup100yoons
Danzaburou
20
20 / 8 / 5
21,469
596
40,813
30,004
10,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
nix_4115
Fenrir
20
7 / 10 / 9
18,516
514
16,379
33,335
11,184
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
62
45
Kills
30
30
Deaths
48
40
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Khepri
Cyborg-CJ
Khepri
1
4
19
2.63
L
13
8
7
2.06
L
15
7
3
2.36
W
Izanami
Mar_kaban
Izanami
2
9
10
0.78
W
King Arthur
MerK_Challenger
King Arthur
1
4
3
0.63
L
Kukulkan
9
4
7
3.13
W
Neith
famly
Neith
0
17
5
0.15
W
Danzaburou
gup100yoons
Danzaburou
20
8
5
2.81
L
Olorun
lordeimons
Olorun
7
7
4
1.29
W
Fenrir
nix_4115
Fenrir
7
10
9
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,490
Damage
82,957
114,131
Taken
130,108
74,680
Mitigated
49,110
31,509
Healing
27,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Cyborg-CJ
Khepri
7,074
773
0
2,860
24,722
32,721
72
124
24,358
38,283
0
L
25,789
907
486
11,268
24,985
13,690
751
0
24,825
115,247
0
L
12,642
5,471
0
1,675
13,775
5,060
195
0
13,775
0
36,654
W
Izanami
Mar_kaban
Izanami
13,414
8,411
0
4,184
25,648
8,414
2,424
18,406
6,962
0
108,465
W
King Arthur
MerK_Challenger
King Arthur
4,615
1,025
0
4,980
17,583
12,405
0
9,309
8,190
0
41,281
L
Kukulkan
15,010
940
0
125
12,889
4,523
1,619
0
12,889
48,325
0
W
Neith
famly
Neith
7,736
2,201
0
4,317
23,538
6,639
1,167
11,736
11,670
0
66,142
W
Danzaburou
gup100yoons
Danzaburou
40,813
22,103
0
6,835
30,004
10,468
2,505
14,599
14,905
0
167,098
L
Olorun
lordeimons
Olorun
23,975
12,506
1,083
14,012
37,760
18,686
4,913
0
37,760
163,621
0
W
Fenrir
nix_4115
Fenrir
16,379
3,781
0
7,629
33,335
11,184
4,049
20,150
13,025
0
111,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,723
Gold Earned
82,587
557
Minions Killed
655
0
Camps Cleared
0
2,544,299
Distance Traveled
2,693,607
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
15,180
422
33
1
0
749,153
4
L
Anubis
18,443
512
158
4
0
523,747
3
L
Da Ji
14,945
415
55
2
0
329,922
0
W
Izanami
16,203
450
158
4
0
641,661
0
W
King Arthur
12,778
355
76
2
0
318,245
2
L
Kukulkan
14,043
390
84
2
0
403,174
2
W
Neith
13,621
378
69
2
0
430,541
1
W
Danzaburou
21,469
596
182
5
0
620,330
3
L
Olorun
19,112
531
227
6
0
538,303
8
W
Fenrir
18,516
514
170
5
0
682,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role