Player Matchup

Ao Kuang
Ao Kuang
Protector-_-1453
Ao Kuang
Level 29
God Stats
28W - 21L
1,578 SR
Queue Stats
48W - 51L
1,498 Elo+
Solo
Bellona
Bellona
Pwaulie
Bellona
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 60L
1,510 Elo+
Solo
Izanami
Izanami
Sosotak
Izanami
Level 25
God Stats
3W - 0L
1,799 SR
Queue Stats
23W - 23L
1,428 Elo+
Party 2
Sobek
Sobek
coornflaakes
Sobek
Level 28
God Stats
9W - 5L
1,622 SR
Queue Stats
43W - 40L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
umbraurora
Nu Wa
Level 17
God Stats
9W - 4L
1,682 SR
Queue Stats
31W - 29L
1,450 Elo+
Solo
Team Averages
Level 25
1,636 SR
1,471 Elo+

VS

Team Averages
Level 21
1,554 SR
1,480 Elo+
Cernunnos
Cernunnos
DoctorCarlos99
Cernunnos
Level 22
God Stats
4W - 6L
1,470 SR
Queue Stats
54W - 53L
1,507 Elo+
Solo
Nox
Nox
MasterExotic
Nox
Level 9
God Stats
3W - 6L
1,276 SR
Queue Stats
38W - 31L
1,400 Elo+
Solo
King Arthur
King Arthur
MentalCasino
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,477 Elo+
Party 1
Scylla
Scylla
Robreecht
Scylla
Level 18
God Stats
4W - 5L
1,913 SR
Queue Stats
29W - 21L
1,525 Elo+
Solo
Arachne
Arachne
TheAlex1798
Arachne
Level 29
God Stats
30W - 30L
1,614 SR
Queue Stats
44W - 58L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,791
522
2,299
7,366
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Pwaulie
Bellona
14
9 / 0 / 3
8,693
669
13,425
7,848
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Sosotak
Izanami
10
1 / 1 / 3
5,764
443
3,206
5,860
1,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 1
6,224
479
2,870
9,859
5,325
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
14
8 / 0 / 5
8,238
634
10,314
3,327
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DoctorCarlos99
Cernunnos
9
1 / 2 / 3
5,570
428
5,297
5,049
1,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 4
5,817
447
5,085
6,834
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
MentalCasino
King Arthur
8
0 / 9 / 0
5,167
397
4,309
13,617
6,836
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Robreecht
Scylla
10
0 / 5 / 0
5,910
455
2,867
8,367
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TheAlex1798
Arachne
10
3 / 7 / 0
6,281
483
4,133
12,455
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
22
Kills
4
4
Deaths
24
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DoctorCarlos99
Cernunnos
1
2
3
1.25
L
0
1
4
2
L
King Arthur
MentalCasino
King Arthur
0
9
0
0
W
3
1
2
4
W
Bellona
Pwaulie
Bellona
9
0
3
10.5
L
Scylla
Robreecht
Scylla
0
5
0
0
W
Izanami
Sosotak
Izanami
1
1
3
2.5
L
Arachne
TheAlex1798
Arachne
3
7
0
0.43
W
1
2
1
0.75
W
Nu Wa
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,114
Damage
21,691
34,260
Taken
46,322
17,770
Mitigated
18,145
15,510
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DoctorCarlos99
Cernunnos
5,297
2,614
0
1,163
5,049
1,431
192
2,830
2,109
0
25,924
L
5,085
471
0
3,251
6,834
3,979
102
2,413
4,333
24,432
0
L
King Arthur
MentalCasino
King Arthur
4,309
1,222
0
635
13,617
6,836
0
531
13,045
0
18,334
W
2,299
438
0
2,128
7,366
2,768
0
873
6,449
35,412
0
W
Bellona
Pwaulie
Bellona
13,425
7,132
0
4,325
7,848
7,107
0
135
7,713
0
50,165
L
Scylla
Robreecht
Scylla
2,867
82
0
1,805
8,367
2,190
0
5,449
2,510
29,279
0
W
Izanami
Sosotak
Izanami
3,206
1,451
171
2,637
5,860
1,525
0
2,774
3,076
0
28,744
L
Arachne
TheAlex1798
Arachne
4,133
2,387
0
4,889
12,455
3,709
294
3,535
8,842
0
33,824
W
2,870
86
322
4,597
9,859
5,325
0
2,270
7,589
15,222
0
W
Nu Wa
10,314
2,207
0
1,330
3,327
1,045
559
1,604
1,481
47,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,710
Gold Earned
28,745
333
Minions Killed
236
0
Camps Cleared
0
1,166,465
Distance Traveled
1,103,012
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,570
428
40
3
0
196,321
0
L
Nox
5,817
447
29
2
0
223,648
1
L
King Arthur
5,167
397
31
2
0
236,710
0
W
Ao Kuang
6,791
522
60
5
0
250,367
4
W
Bellona
8,693
669
106
8
0
227,752
1
L
Scylla
5,910
455
69
5
0
194,125
0
W
Izanami
5,764
443
57
4
0
206,068
0
L
Arachne
6,281
483
67
5
0
252,208
1
W
Sobek
6,224
479
27
2
0
246,949
0
W
Nu Wa
8,238
634
83
6
0
235,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role