Player Matchup

Gilgamesh
Gilgamesh
DonPaco777
Gilgamesh
Level 28
God Stats
7W - 4L
1,578 SR
Queue Stats
75W - 122L
1,283 Elo+
Party 1
Artemis
Artemis
FainterEel14714
Artemis
Level 105
God Stats
11W - 9L
1,602 SR
Queue Stats
145W - 175L
1,428 Elo+
Party 1
Agni
Agni
ThePunisher4
Agni
Level 27
God Stats
4W - 3L
1,716 SR
Queue Stats
127W - 169L
1,407 Elo+
Solo
Team Averages
Level 53
1,632 SR
1,373 Elo+

VS

Team Averages
Level 35
1,369 SR
1,395 Elo+
Medusa
Medusa
Echo313
Medusa
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
KingMeJehoel
Ra
Level 44
God Stats
0W - 2L
1,331 SR
Queue Stats
8W - 19L
1,151 Elo+
Party 2
King Arthur
King Arthur
Rubberhood
King Arthur
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
93W - 101L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DonPaco777
Gilgamesh
13
4 / 4 / 16
10,077
720
10,931
13,328
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
14 / 0 / 9
11,477
820
17,169
11,522
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 15
10,884
777
8,241
6,464
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Echo313
Medusa
10
0 / 8 / 4
7,878
563
5,337
11,842
3,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 6 / 2
8,452
604
8,255
9,578
2,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Rubberhood
King Arthur
11
3 / 10 / 1
9,389
671
6,854
19,553
16,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
24
Kills
5
5
Deaths
24
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DonPaco777
Gilgamesh
4
4
16
3
L
Medusa
Echo313
Medusa
0
8
4
0.25
W
14
0
9
18.5
L
2
6
2
0.5
L
King Arthur
Rubberhood
King Arthur
3
10
1
0.35
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,341
Damage
20,446
31,314
Taken
40,973
14,258
Mitigated
23,011
9,955
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DonPaco777
Gilgamesh
10,931
2,325
787
2,312
13,328
7,707
327
3,669
9,659
0
28,146
L
Medusa
Echo313
Medusa
5,337
2,169
0
215
11,842
3,889
54
1,330
10,512
0
22,937
W
17,169
10,576
0
4,931
11,522
4,295
2,452
2,179
9,343
0
61,103
L
8,255
371
1,307
1,008
9,578
2,682
0
1,043
8,535
36,353
0
L
King Arthur
Rubberhood
King Arthur
6,854
1,508
0
2,979
19,553
16,440
21
5,932
13,621
0
25,227
W
8,241
1,376
0
1,925
6,464
2,256
510
2,443
4,021
51,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,438
Gold Earned
25,719
177
Minions Killed
140
0
Camps Cleared
0
731,156
Distance Traveled
643,022
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,077
720
34
2
0
255,288
2
L
Medusa
7,878
563
43
3
0
189,591
0
W
Artemis
11,477
820
49
4
0
240,602
1
L
Ra
8,452
604
64
5
0
237,716
2
L
King Arthur
9,389
671
33
2
0
215,715
2
W
Agni
10,884
777
94
7
0
235,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role