Player Matchup

Cthulhu
Cthulhu
BarretoMarvel
Cthulhu
Level 148
God Stats
2W - 2L
1,220 SR
Queue Stats
168W - 188L
1,538 Elo+
Solo
Janus
Janus
BlckWngdAngel
Janus
Level 124
God Stats
6W - 2L
1,732 SR
Queue Stats
212W - 214L
1,561 Elo+
Party 1
Rama
Rama
TeamLeaderPanda
Rama
Level 88
God Stats
3W - 2L
1,140 SR
Queue Stats
243W - 187L
1,558 Elo+
Solo
Mulan
Mulan
cancerkid94
Mulan
Level 63
God Stats
3W - 3L
1,557 SR
Queue Stats
349W - 384L
1,515 Elo+
Solo
Eset
Eset
wizard yogurt
Eset
Level 145
God Stats
2W - 0L
1,454 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
Team Averages
Level 114
1,421 SR
1,535 Elo+

VS

Team Averages
Level 123
1,560 SR
1,478 Elo+
Bakasura
Bakasura
DragonReborn1986
Bakasura
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,410 Elo+
Solo
The Morrigan
The Morrigan
Dukes420
The Morrigan
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 39L
1,467 Elo+
Party 2
Hel
Hel
HairyPloppr
Hel
Level 93
God Stats
2W - 2L
1,702 SR
Queue Stats
60W - 58L
1,481 Elo+
Solo
He Bo
He Bo
ONE_MEW
He Bo
Level 104
God Stats
1W - 4L
1,599 SR
Queue Stats
276W - 267L
1,529 Elo+
Solo
Neith
Neith
Wirenut20
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 1 / 23
8,871
887
12,907
18,118
11,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 2 / 14
9,880
988
10,484
7,988
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 3 / 15
8,949
895
9,670
12,004
4,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 3 / 15
8,736
874
8,068
10,645
7,129
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
8 / 2 / 15
9,676
968
14,597
11,095
4,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 3
6,489
649
4,323
14,065
5,549
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Dukes420
The Morrigan
14
3 / 8 / 5
8,508
851
7,920
7,815
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 6
8,708
871
10,750
12,635
5,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

He Bo
ONE_MEW
He Bo
13
2 / 6 / 3
7,431
743
11,011
9,808
3,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Wirenut20
Neith
14
3 / 5 / 6
8,213
821
8,283
15,601
6,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
34
31
Kills
11
11
Deaths
31
82
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
23
13.5
W
10
2
14
8.5
L
0
10
3
0.15
L
The Morrigan
Dukes420
The Morrigan
3
8
5
0.69
L
3
2
6
3
L
He Bo
ONE_MEW
He Bo
2
6
3
0.58
W
5
3
15
4.17
L
Neith
Wirenut20
Neith
3
5
6
1.2
W
6
3
15
4.5
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,726
Damage
42,287
59,850
Taken
59,924
31,029
Mitigated
24,003
31,476
Healing
24,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
12,907
376
4,120
8,966
18,118
11,361
98
6,701
11,357
27,821
0
W
10,484
1,308
1,437
633
7,988
3,247
984
4,501
3,437
23,396
0
L
4,323
1,532
398
836
14,065
5,549
0
9,145
4,920
0
6,204
L
The Morrigan
Dukes420
The Morrigan
7,920
624
497
616
7,815
3,052
0
5,111
2,625
11,282
0
L
10,750
594
6,958
7,479
12,635
5,632
0
8,698
3,937
24,010
0
L
He Bo
ONE_MEW
He Bo
11,011
128
767
864
9,808
3,574
0
6,291
3,517
19,215
0
W
9,670
8,613
1,398
3,685
12,004
4,701
1,446
7,663
4,288
0
20,234
L
Neith
Wirenut20
Neith
8,283
2,592
1,354
4,943
15,601
6,196
0
8,730
6,871
0
18,539
W
8,068
238
2,306
2,074
10,645
7,129
390
6,795
3,825
0
13,031
W
14,597
1,752
2,901
3,956
11,095
4,591
1,117
4,021
7,064
31,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,112
Gold Earned
39,349
123
Minions Killed
82
0
Camps Cleared
0
991,454
Distance Traveled
849,991
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,871
887
21
2
0
200,374
0
W
Janus
9,880
988
24
2
0
203,826
1
L
Bakasura
6,489
649
8
1
0
169,434
0
L
The Morrigan
8,508
851
7
1
0
145,091
1
L
Hel
8,708
871
36
4
0
218,078
1
L
He Bo
7,431
743
20
2
0
151,831
0
W
Rama
8,949
895
19
2
0
176,519
0
L
Neith
8,213
821
11
1
0
165,557
0
W
Mulan
8,736
874
18
2
0
214,427
0
W
Eset
9,676
968
41
4
0
196,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role