Player Matchup

Ne Zha
Ne Zha
Huyu7345
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 97L
1,499 Elo+
Solo
Rama
Rama
Tameis Winston
Rama
Level 101
God Stats
4W - 3L
1,408 SR
Queue Stats
338W - 347L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
ToastyWater6620
Gilgamesh
Level 28
God Stats
4W - 1L
1,868 SR
Queue Stats
102W - 93L
1,531 Elo+
Party 2
King Arthur
King Arthur
YoEatMyFart
King Arthur
Level 11
God Stats
1W - 1L
1,274 SR
Queue Stats
20W - 16L
1,614 Elo+
Party 1
Discordia
Discordia
yimplu
Discordia
Level 29
God Stats
4W - 2L
1,513 SR
Queue Stats
131W - 121L
1,536 Elo+
Party 2
Team Averages
Level 39
1,513 SR
1,531 Elo+

VS

Team Averages
Level 23
1,563 SR
1,506 Elo+
Bellona
Bellona
CrunchyGumii
Bellona
Level 28
God Stats
1W - 3L
1,759 SR
Queue Stats
104W - 101L
1,486 Elo+
Solo
Pele
Pele
GLQCK 4K
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,429 Elo+
Solo
Kukulkan
Kukulkan
KennyTho
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,612 Elo+
Solo
Danzaburou
Danzaburou
iE west
Danzaburou
Level 29
God Stats
14W - 15L
1,505 SR
Queue Stats
58W - 68L
1,499 Elo+
Solo
Ymir
Ymir
lil-gingy6667
Ymir
Level 27
God Stats
19W - 15L
1,550 SR
Queue Stats
58W - 48L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Huyu7345
Ne Zha
16
8 / 6 / 5
10,142
507
8,450
15,823
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 11
10,268
513
12,624
15,204
5,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
ToastyWater6620
Gilgamesh
15
4 / 5 / 8
9,678
484
11,056
15,400
10,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
YoEatMyFart
King Arthur
15
10 / 2 / 9
10,012
501
18,071
20,612
16,670
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
yimplu
Discordia
16
8 / 6 / 10
10,676
534
13,103
9,598
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrunchyGumii
Bellona
15
5 / 6 / 8
10,139
507
10,926
15,659
10,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
7 / 7 / 0
10,385
519
9,528
15,710
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
KennyTho
Kukulkan
15
5 / 7 / 4
10,129
506
11,942
13,077
4,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
iE west
Danzaburou
14
4 / 7 / 6
9,070
454
10,606
13,751
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 8 / 7
9,109
455
8,503
21,466
13,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
48
35
Kills
23
23
Deaths
35
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
CrunchyGumii
Bellona
5
6
8
1.5
L
Pele
7
7
0
1
W
Ne Zha
Huyu7345
Ne Zha
8
6
5
1.75
L
Kukulkan
KennyTho
Kukulkan
5
7
4
1
W
5
4
11
2.63
W
Gilgamesh
ToastyWater6620
Gilgamesh
4
5
8
1.6
W
King Arthur
YoEatMyFart
King Arthur
10
2
9
7.25
L
Danzaburou
iE west
Danzaburou
4
7
6
1
L
2
8
7
0.69
W
Discordia
yimplu
Discordia
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,304
Damage
51,505
76,637
Taken
79,663
41,491
Mitigated
38,988
20,663
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CrunchyGumii
Bellona
10,926
3,217
0
866
15,659
10,119
121
3,031
12,390
0
57,324
L
Pele
9,528
2,996
0
1,773
15,710
6,101
1,000
1,667
13,973
0
50,129
W
Ne Zha
Huyu7345
Ne Zha
8,450
3,136
0
5,499
15,823
5,734
0
3,317
12,506
0
50,628
L
Kukulkan
KennyTho
Kukulkan
11,942
1,621
0
1,674
13,077
4,824
177
3,178
9,633
61,127
0
W
12,624
9,461
0
6,545
15,204
5,494
382
4,628
10,576
0
70,997
W
Gilgamesh
ToastyWater6620
Gilgamesh
11,056
2,473
0
1,849
15,400
10,061
1,428
3,084
12,316
0
51,915
W
King Arthur
YoEatMyFart
King Arthur
18,071
2,063
683
5,464
20,612
16,670
0
5,740
14,872
35
41,383
L
Danzaburou
iE west
Danzaburou
10,606
3,668
0
2,862
13,751
4,252
0
2,341
11,282
0
40,590
L
8,503
1,870
0
1,219
21,466
13,692
0
2,065
19,247
23,737
0
W
Discordia
yimplu
Discordia
13,103
650
0
623
9,598
3,532
1,304
3,676
5,922
50,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,776
Gold Earned
48,832
391
Minions Killed
367
0
Camps Cleared
0
1,811,550
Distance Traveled
1,714,844
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,139
507
87
4
0
318,462
1
L
Pele
10,385
519
89
4
0
381,254
0
W
Ne Zha
10,142
507
83
4
0
389,976
2
L
Kukulkan
10,129
506
110
6
0
330,549
4
W
Rama
10,268
513
93
5
0
296,436
6
W
Gilgamesh
9,678
484
74
4
0
364,123
2
W
King Arthur
10,012
501
45
2
0
386,554
2
L
Danzaburou
9,070
454
51
3
0
320,985
2
L
Ymir
9,109
455
30
2
0
363,594
6
W
Discordia
10,676
534
96
5
0
374,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role