Player Matchup

Bellona
Bellona
Astrye
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 26L
1,679 Elo+
Party 3
Cernunnos
Cernunnos
DochAnarhii
Cernunnos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,592 Elo+
Party 3
Ne Zha
Ne Zha
GooodHunterr
Ne Zha
Level 127
God Stats
1W - 0L
1,942 SR
Queue Stats
36W - 9L
1,850 Elo+
Party 3
Raijin
Raijin
Shtef4n
Raijin
Level 48
God Stats
5W - 5L
1,500 SR
Queue Stats
203W - 149L
1,603 Elo+
Party 3
Ymir
Ymir
tezyatwitch
Ymir
Level 57
God Stats
40W - 12L
1,763 SR
Queue Stats
354W - 171L
1,690 Elo+
Party 3
Team Averages
Level 68
1,641 SR
1,683 Elo+

VS

Team Averages
Level 40
1,538 SR
1,451 Elo+
Thanatos
Thanatos
Liverpool010400
Thanatos
Level 84
God Stats
1W - 1L
1,744 SR
Queue Stats
3W - 9L
1,341 Elo+
Party 1
Mulan
Mulan
Locke269
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
Sh3lBYcro
Cthulhu
Level 32
God Stats
1W - 2L
1,529 SR
Queue Stats
315W - 320L
1,483 Elo+
Party 2
Ra
Ra
TheBraveKing
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
sadsnout
Skadi
Level 42
God Stats
24W - 37L
1,420 SR
Queue Stats
566W - 606L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astrye
Bellona
18
10 / 2 / 4
11,153
620
17,168
16,786
14,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
DochAnarhii
Cernunnos
16
3 / 1 / 7
9,471
526
7,050
7,758
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
17
7 / 4 / 8
10,402
578
10,660
13,615
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Shtef4n
Raijin
18
14 / 2 / 2
11,554
642
11,854
9,033
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 0 / 10
9,846
547
9,471
9,842
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 9 / 1
8,307
462
3,678
15,862
5,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Locke269
Mulan
14
3 / 7 / 0
8,424
468
7,850
17,709
11,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Sh3lBYcro
Cthulhu
12
0 / 5 / 2
7,518
418
7,482
14,745
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 15 / 2
7,595
422
5,494
14,895
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
sadsnout
Skadi
13
1 / 3 / 0
7,511
417
2,682
10,434
3,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
39
Kills
8
9
Deaths
39
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Astrye
Bellona
10
2
4
6
W
Cernunnos
DochAnarhii
Cernunnos
3
1
7
6.5
W
Ne Zha
7
4
8
2.75
L
Thanatos
3
9
1
0.39
L
Mulan
Locke269
Mulan
3
7
0
0.43
L
Cthulhu
Sh3lBYcro
Cthulhu
0
5
2
0.2
W
Raijin
Shtef4n
Raijin
14
2
2
7.5
L
1
15
2
0.13
L
Skadi
sadsnout
Skadi
1
3
0
0.33
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,203
Damage
27,186
57,034
Taken
73,645
33,777
Mitigated
31,016
20,476
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Astrye
Bellona
17,168
7,197
0
6,728
16,786
14,533
2,532
574
15,874
0
80,379
W
Cernunnos
DochAnarhii
Cernunnos
7,050
2,437
0
2,396
7,758
3,282
852
3,902
3,816
0
54,565
W
Ne Zha
10,660
4,545
0
5,656
13,615
5,427
0
2,929
10,572
0
75,142
L
Thanatos
3,678
645
0
8,094
15,862
5,282
0
2,731
13,131
0
46,317
L
Mulan
Locke269
Mulan
7,850
2,913
0
662
17,709
11,452
0
3,390
14,319
0
31,476
L
Cthulhu
Sh3lBYcro
Cthulhu
7,482
820
88
3,356
14,745
6,548
0
3,675
11,070
31,744
0
W
Raijin
Shtef4n
Raijin
11,854
695
0
1,850
9,033
3,712
970
2,411
6,526
72,542
0
L
5,494
983
130
677
14,895
4,447
238
8,131
6,764
37,138
0
L
Skadi
sadsnout
Skadi
2,682
943
1,002
2,568
10,434
3,287
249
3,398
7,036
0
45,066
W
9,471
1,707
0
3,846
9,842
6,823
0
2,907
6,920
37,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,426
Gold Earned
39,355
533
Minions Killed
359
0
Camps Cleared
0
1,726,742
Distance Traveled
1,525,104
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,153
620
136
8
0
374,492
1
W
Cernunnos
9,471
526
104
6
0
330,195
3
W
Ne Zha
10,402
578
136
8
0
364,173
0
L
Thanatos
8,307
462
82
5
0
296,053
0
L
Mulan
8,424
468
66
4
0
336,236
1
L
Cthulhu
7,518
418
42
2
0
313,162
6
W
Raijin
11,554
642
117
7
0
331,059
2
L
Ra
7,595
422
75
4
0
266,809
3
L
Skadi
7,511
417
94
5
0
312,844
2
W
Ymir
9,846
547
40
2
0
326,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role