Player Matchup

Artemis
Artemis
BanAzeuz
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,362 Elo+
Solo
Sobek
Sobek
MylesNotYards
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 139L
1,503 Elo+
Solo
Bellona
Bellona
NexusP
Bellona
Level 7
God Stats
0W - 1L
1,347 SR
Queue Stats
7W - 8L
1,431 Elo+
Solo
Awilix
Awilix
mommymondays
Awilix
Level 27
God Stats
0W - 4L
1,273 SR
Queue Stats
203W - 150L
1,513 Elo+
Solo
Scylla
Scylla
rogeliow24
Scylla
Level 28
God Stats
3W - 8L
1,556 SR
Queue Stats
103W - 101L
1,493 Elo+
Solo
Team Averages
Level 17
1,435 SR
1,460 Elo+

VS

Team Averages
Level 42
1,644 SR
1,540 Elo+
Zeus
Zeus
ColorBlind44
Zeus
Level 29
God Stats
1W - 0L
1,691 SR
Queue Stats
99W - 113L
1,470 Elo+
Solo
Fafnir
Fafnir
JeffzySus
Fafnir
Level 24
God Stats
26W - 20L
1,829 SR
Queue Stats
130W - 101L
1,587 Elo+
Party 1
Da Ji
Da Ji
KeiszerGS
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 121L
1,574 Elo+
Party 1
Jing Wei
Jing Wei
WafflesTehBear
Jing Wei
Level 28
God Stats
11W - 5L
1,839 SR
Queue Stats
35W - 19L
1,648 Elo+
Party 1
Bellona
Bellona
ccooperr
Bellona
Level 20
God Stats
40W - 29L
1,363 SR
Queue Stats
138W - 114L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BanAzeuz
Artemis
13
1 / 5 / 3
8,036
383
10,294
11,115
3,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 5
7,977
380
6,913
22,663
18,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
NexusP
Bellona
16
6 / 8 / 0
10,606
505
10,491
19,794
15,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
18
5 / 2 / 4
10,855
517
11,132
17,228
11,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
rogeliow24
Scylla
15
0 / 6 / 3
9,379
447
4,224
12,910
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
10,768
513
6,093
12,865
5,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
JeffzySus
Fafnir
16
5 / 1 / 8
11,542
550
7,082
14,817
16,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
KeiszerGS
Da Ji
20
13 / 2 / 4
12,783
609
16,986
13,200
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
18
4 / 4 / 9
11,308
538
19,008
21,281
9,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ccooperr
Bellona
19
4 / 2 / 3
11,832
563
12,786
17,373
14,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
12
Kills
29
29
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
BanAzeuz
Artemis
1
5
3
0.5
W
3
3
3
1.5
W
Fafnir
JeffzySus
Fafnir
5
1
8
9
W
Da Ji
KeiszerGS
Da Ji
13
2
4
7.5
L
0
8
5
0.31
L
Bellona
NexusP
Bellona
6
8
0
0.75
W
Jing Wei
4
4
9
2.13
W
Bellona
ccooperr
Bellona
4
2
3
2.75
L
Awilix
5
2
4
3.5
L
Scylla
rogeliow24
Scylla
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,054
Damage
61,955
83,710
Taken
79,536
52,320
Mitigated
51,420
20,549
Healing
29,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BanAzeuz
Artemis
10,294
3,810
0
1,355
11,115
3,651
0
1,514
9,601
0
51,439
W
6,093
1,114
0
5,452
12,865
5,326
1,751
1,589
11,154
63,526
0
W
Fafnir
JeffzySus
Fafnir
7,082
1,971
0
4,385
14,817
16,475
524
3,156
11,621
25,001
0
W
Da Ji
KeiszerGS
Da Ji
16,986
4,111
0
4,528
13,200
5,989
930
1,231
11,905
0
86,659
L
6,913
399
0
6,399
22,663
18,156
0
5,220
17,443
22,314
0
L
Bellona
NexusP
Bellona
10,491
4,220
0
5,032
19,794
15,973
105
357
19,437
239
44,309
W
Jing Wei
19,008
17,499
0
9,202
21,281
9,500
1,087
4,295
16,986
0
92,415
W
Bellona
ccooperr
Bellona
12,786
4,376
0
5,655
17,373
14,130
1,857
835
16,494
0
76,386
L
Awilix
11,132
3,992
0
4,367
17,228
11,077
0
3,804
13,424
0
83,041
L
Scylla
rogeliow24
Scylla
4,224
620
0
3,396
12,910
3,463
432
2,280
10,630
56,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,853
Gold Earned
58,233
423
Minions Killed
591
0
Camps Cleared
0
1,809,724
Distance Traveled
1,974,410
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,036
383
71
3
0
297,692
1
W
Zeus
10,768
513
121
6
0
342,813
5
W
Fafnir
11,542
550
21
1
0
406,190
6
W
Da Ji
12,783
609
134
6
0
444,579
3
L
Sobek
7,977
380
28
1
0
350,037
1
L
Bellona
10,606
505
87
4
0
391,099
3
W
Jing Wei
11,308
538
160
8
0
363,661
1
W
Bellona
11,832
563
155
7
0
417,167
0
L
Awilix
10,855
517
130
6
0
419,116
8
L
Scylla
9,379
447
107
5
0
351,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role