Player Matchup

Cthulhu
Cthulhu
Adnansav_123
Cthulhu
Level 17
God Stats
45W - 34L
1,827 SR
Queue Stats
268W - 290L
1,285 Elo+
Party 3
Set
Set
EZIDAZIT
Set
Level 34
God Stats
57W - 63L
1,480 SR
Queue Stats
658W - 720L
1,338 Elo+
Party 3
Scylla
Scylla
Hyper_Horizon10
Scylla
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,188 Elo+
Party 3
Skadi
Skadi
Weeaboo_Gamer
Skadi
Level 102
God Stats
2W - 5L
1,239 SR
Queue Stats
66W - 84L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
whitejonny17
Gilgamesh
Level 129
God Stats
0W - 1L
1,354 SR
Queue Stats
64W - 85L
1,440 Elo+
Party 1
Team Averages
Level 73
1,480 SR
1,339 Elo+

VS

Team Averages
Level 60
1,410 SR
1,389 Elo+
Sobek
Sobek
AcridGoldfish77
Sobek
Level 46
God Stats
4W - 7L
1,282 SR
Queue Stats
252W - 346L
1,330 Elo+
Solo
Anhur
Anhur
Cartu_10
Anhur
Level 66
God Stats
9W - 7L
1,620 SR
Queue Stats
45W - 61L
1,434 Elo+
Party 2
Odin
Odin
DevilsBone74
Odin
Level 53
God Stats
2W - 1L
1,506 SR
Queue Stats
35W - 52L
1,379 Elo+
Solo
Loki
Loki
SGS_Charro
Loki
Level 47
God Stats
27W - 39L
1,340 SR
Queue Stats
360W - 439L
1,401 Elo+
Party 2
Hel
Hel
franco_20021
Hel
Level 86
God Stats
2W - 1L
1,301 SR
Queue Stats
366W - 425L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adnansav_123
Cthulhu
8
0 / 0 / 0
4,566
381
4,196
4,285
1,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 1
5,385
449
4,279
8,638
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 0
5,656
471
2,916
6,469
1,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,662
389
1,391
3,586
708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
whitejonny17
Gilgamesh
9
1 / 3 / 0
5,303
442
1,915
5,029
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,802
484
1,658
7,002
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Cartu_10
Anhur
11
1 / 0 / 0
6,163
514
2,354
4,646
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 1 / 0
6,958
580
2,730
4,447
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 3
5,844
487
2,394
5,688
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 1
6,665
555
6,373
7,330
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
7
7
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Cthulhu
Adnansav_123
Cthulhu
0
0
0
0
W
Anhur
Cartu_10
Anhur
1
0
0
1
W
3
1
0
3
L
0
2
1
0.25
L
1
1
0
1
W
2
0
3
3.5
L
0
1
0
0
W
1
1
1
1.5
L
Gilgamesh
whitejonny17
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,697
Damage
15,509
28,007
Taken
29,113
8,481
Mitigated
12,560
6,083
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,658
40
0
3,360
7,002
3,684
0
1,722
5,180
14,858
0
L
Cthulhu
Adnansav_123
Cthulhu
4,196
32
0
598
4,285
1,441
0
1,085
3,200
21,252
0
W
Anhur
Cartu_10
Anhur
2,354
865
0
750
4,646
1,396
0
1,956
2,590
0
38,591
W
2,730
926
0
806
4,447
3,359
35
0
4,447
0
27,981
L
4,279
1,711
0
1,594
8,638
2,400
0
3,035
5,553
0
27,401
L
2,916
345
0
2,526
6,469
1,765
0
3,571
2,898
28,875
0
W
2,394
416
0
356
5,688
1,528
0
664
5,024
0
25,835
L
1,391
200
552
737
3,586
708
0
340
3,246
0
14,954
W
6,373
267
707
3,844
7,330
2,593
716
2,570
4,760
38,817
0
L
Gilgamesh
whitejonny17
Gilgamesh
1,915
630
0
76
5,029
2,167
0
0
4,779
0
10,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,572
Gold Earned
31,432
183
Minions Killed
297
0
Camps Cleared
0
1,111,102
Distance Traveled
1,157,855
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,802
484
24
2
0
230,268
1
L
Cthulhu
4,566
381
29
2
0
224,936
0
W
Anhur
6,163
514
82
7
0
208,410
2
W
Odin
6,958
580
62
5
0
225,300
2
L
Set
5,385
449
55
5
0
244,697
1
L
Scylla
5,656
471
55
5
0
226,277
0
W
Loki
5,844
487
51
4
0
252,664
1
L
Skadi
4,662
389
27
2
0
201,238
0
W
Hel
6,665
555
78
7
0
241,213
2
L
Gilgamesh
5,303
442
17
1
0
213,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role