Player Matchup

Sobek
Sobek
Gold III
Eriiiikson
Sobek
Gold III
Level 129
God Stats
9W - 8L
1,565 SR
Queue Stats
722W - 727L
1,477 MMR
Party 1
Cthulhu
Cthulhu
Gold II
ImQ7_
Cthulhu
Gold II
Level 115
God Stats
1W - 2L
1,612 SR
Queue Stats
14W - 12L
1,697 MMR
Party 2
Fenrir
Fenrir
Gold I
LoVe8xv
Fenrir
Gold I
Level 108
God Stats
2W - 0L
1,623 SR
Queue Stats
69W - 79L
1,525 MMR
Party 2
Apollo
Apollo
Platinum III
PeteTheBatman
Apollo
Platinum III
Level 125
God Stats
41W - 33L
1,677 SR
Queue Stats
621W - 610L
1,645 MMR
Solo
Raijin
Raijin
Platinum IV
Tack-Down-
Raijin
Platinum IV
Level 142
God Stats
13W - 8L
1,607 SR
Queue Stats
79W - 88L
1,805 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,617 SR
1,630 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,583 SR
1,628 MMR
Chaac
Chaac
Gold III
RuSh_ToNy23
Chaac
Gold III
Level 89
God Stats
56W - 57L
1,542 SR
Queue Stats
261W - 266L
1,568 MMR
Party 3
Kuzenbo
Kuzenbo
Silver I
RyanMcUKz
Kuzenbo
Silver I
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,603 MMR
Solo
Hachiman
Hachiman
Gold II
javicete10
Hachiman
Gold II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 178L
1,629 MMR
Solo
Nemesis
Nemesis
Platinum V
molina73
Nemesis
Platinum V
Level 118
God Stats
10W - 6L
1,708 SR
Queue Stats
373W - 363L
1,769 MMR
Party 3
Anubis
Anubis
Gold V
zIGoDLiKe--
Anubis
Gold V
Level 54
God Stats
36W - 37L
1,665 SR
Queue Stats
185W - 182L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
3 / 5 / 20
13,757
459
10,977
32,994
50,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
ImQ7_
Cthulhu
20
7 / 3 / 12
16,523
551
31,162
32,185
46,460
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
LoVe8xv
Fenrir
20
5 / 4 / 13
15,058
502
19,694
27,293
20,701
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
15 / 3 / 10
20,667
689
32,661
31,016
16,190
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Tack-Down-
Raijin
20
7 / 6 / 10
16,396
547
16,935
20,361
11,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SetAphroditeTsukuyomiAthena

VS

Bans
DanzaburouTiamatCu ChulainnMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 5
14,667
489
20,162
35,013
39,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
RyanMcUKz
Kuzenbo
18
2 / 6 / 9
12,691
423
16,810
30,297
44,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
javicete10
Hachiman
20
4 / 10 / 2
13,794
460
16,386
27,168
11,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
molina73
Nemesis
20
7 / 5 / 7
15,506
517
18,795
28,103
14,446
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
19
4 / 11 / 5
12,851
428
24,545
22,326
12,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
37
Kills
20
21
Deaths
37
65
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
3
5
20
2.6
W
Cthulhu
ImQ7_
Cthulhu
7
3
12
4.33
W
Fenrir
LoVe8xv
Fenrir
5
4
13
2.88
W
15
3
10
6.67
L
3
5
5
1.1
L
Kuzenbo
RyanMcUKz
Kuzenbo
2
6
9
1.08
W
Raijin
Tack-Down-
Raijin
7
6
10
2
L
Hachiman
javicete10
Hachiman
4
10
2
0.5
L
Nemesis
molina73
Nemesis
7
5
7
2.1
L
Anubis
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,429
Damage
96,698
143,849
Taken
142,907
144,877
Mitigated
122,275
62,500
Healing
33,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
10,977
883
665
6,619
32,994
50,109
203
11,440
21,554
32,976
0
W
Cthulhu
ImQ7_
Cthulhu
31,162
1,908
1,528
14,982
32,185
46,460
606
9,670
22,515
99,630
0
W
Fenrir
LoVe8xv
Fenrir
19,694
5,570
0
12,951
27,293
20,701
2,062
7,149
20,144
0
114,512
W
32,661
25,730
0
20,496
31,016
16,190
6,944
6,905
24,111
0
205,819
L
20,162
3,512
0
12,836
35,013
39,352
124
17,403
15,266
0
103,943
L
Kuzenbo
RyanMcUKz
Kuzenbo
16,810
5,366
0
4,225
30,297
44,139
0
13,716
14,788
41,429
0
W
Raijin
Tack-Down-
Raijin
16,935
1,737
0
5,259
20,361
11,417
975
9,147
11,214
122,182
0
L
Hachiman
javicete10
Hachiman
16,386
6,863
0
7,115
27,168
11,945
900
5,600
21,207
0
99,654
L
Nemesis
molina73
Nemesis
18,795
10,503
0
2,465
28,103
14,446
0
8,349
19,002
0
128,705
L
Anubis
24,545
781
294
6,611
22,326
12,393
534
9,491
12,520
101,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,401
Gold Earned
69,509
801
Minions Killed
778
0
Camps Cleared
0
2,845,848
Distance Traveled
2,625,167
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,757
459
30
1
0
581,383
9
W
Cthulhu
16,523
551
162
5
0
572,930
4
W
Fenrir
15,058
502
135
5
0
615,793
4
W
Apollo
20,667
689
276
9
0
554,508
11
L
Chaac
14,667
489
189
6
0
518,848
2
L
Kuzenbo
12,691
423
34
1
0
547,764
5
W
Raijin
16,396
547
198
7
0
521,234
6
L
Hachiman
13,794
460
163
5
0
468,309
5
L
Nemesis
15,506
517
217
7
0
644,053
2
L
Anubis
12,851
428
175
6
0
446,193
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role