Player Matchup

Thoth
Thoth
DrShark20
Thoth
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,186 Elo+
Solo
Achilles
Achilles
MARHEC
Achilles
Level 24
God Stats
9W - 6L
1,699 SR
Queue Stats
63W - 50L
1,487 Elo+
Solo
Mercury
Mercury
NadelosRiver
Mercury
Level 27
God Stats
10W - 2L
1,693 SR
Queue Stats
113W - 125L
1,435 Elo+
Party 2
Ymir
Ymir
ZeRo8902
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,345 Elo+
Solo
Heimdallr
Heimdallr
monkyhaha
Heimdallr
Level 28
God Stats
19W - 11L
1,592 SR
Queue Stats
148W - 161L
1,415 Elo+
Party 2
Team Averages
Level 19
1,597 SR
1,374 Elo+

VS

Team Averages
Level 22
1,573 SR
1,410 Elo+
Medusa
Medusa
Adopted7525
Medusa
Level 24
God Stats
3W - 3L
1,610 SR
Queue Stats
33W - 41L
1,403 Elo+
Solo
The Morrigan
The Morrigan
Alcatraz66
The Morrigan
Level 29
God Stats
1W - 2L
1,655 SR
Queue Stats
40W - 59L
1,396 Elo+
Solo
Ymir
Ymir
ChinoChocks
Ymir
Level 6
God Stats
8W - 11L
1,500 SR
Queue Stats
273W - 283L
1,356 Elo+
Party 1
Fenrir
Fenrir
DozenItska
Fenrir
Level 27
God Stats
1W - 3L
1,453 SR
Queue Stats
70W - 72L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
NorgeZ123
Gilgamesh
Level 25
God Stats
12W - 6L
1,647 SR
Queue Stats
128W - 126L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DrShark20
Thoth
20
10 / 7 / 7
16,556
571
13,296
15,680
5,926
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
MARHEC
Achilles
20
8 / 5 / 12
16,204
559
14,324
23,915
35,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
NadelosRiver
Mercury
20
7 / 7 / 11
14,899
514
10,231
20,244
9,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
19
3 / 7 / 18
13,553
467
15,966
23,787
26,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
monkyhaha
Heimdallr
20
8 / 10 / 7
14,984
517
23,470
25,324
10,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 4 / 8
14,148
488
17,925
18,817
8,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Alcatraz66
The Morrigan
20
11 / 7 / 6
15,492
534
15,664
18,088
7,546
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 11 / 10
11,948
412
6,936
29,166
18,013
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
DozenItska
Fenrir
20
8 / 9 / 7
14,478
499
11,490
29,402
17,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
NorgeZ123
Gilgamesh
20
8 / 5 / 5
15,715
542
18,612
28,595
24,340
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
72
36
Kills
36
36
Deaths
36
55
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
4
8
2.5
L
The Morrigan
Alcatraz66
The Morrigan
11
7
6
2
L
3
11
10
0.73
L
Fenrir
DozenItska
Fenrir
8
9
7
1.28
W
Thoth
DrShark20
Thoth
10
7
7
1.93
W
Achilles
MARHEC
Achilles
8
5
12
2.8
W
Mercury
NadelosRiver
Mercury
7
7
11
1.79
L
Gilgamesh
NorgeZ123
Gilgamesh
8
5
5
2.1
W
Ymir
3
7
18
1.71
W
Heimdallr
monkyhaha
Heimdallr
8
10
7
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,287
Damage
70,627
108,950
Taken
124,068
87,542
Mitigated
75,870
16,953
Healing
22,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
17,925
7,213
0
5,759
18,817
8,037
798
4,232
14,423
0
85,134
L
The Morrigan
Alcatraz66
The Morrigan
15,664
2,760
0
2,732
18,088
7,546
0
5,560
11,673
100,916
1,287
L
6,936
2,109
0
400
29,166
18,013
746
8,334
20,631
49,696
0
L
Fenrir
DozenItska
Fenrir
11,490
2,627
0
5,801
29,402
17,934
134
6,153
22,958
0
82,948
W
Thoth
DrShark20
Thoth
13,296
839
0
2,728
15,680
5,926
3,248
5,766
9,580
94,865
0
W
Achilles
MARHEC
Achilles
14,324
3,799
0
5,776
23,915
35,408
970
3,855
20,018
716
90,696
W
Mercury
NadelosRiver
Mercury
10,231
6,553
0
0
20,244
9,211
3,057
3,012
17,162
0
99,204
L
Gilgamesh
NorgeZ123
Gilgamesh
18,612
4,473
0
7,503
28,595
24,340
2,528
8,627
19,354
0
125,184
W
Ymir
15,966
1,312
0
2,263
23,787
26,321
486
8,801
14,859
45,258
0
W
Heimdallr
monkyhaha
Heimdallr
23,470
12,554
0
6,186
25,324
10,676
4,783
5,038
20,266
0
90,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,196
Gold Earned
71,781
634
Minions Killed
596
0
Camps Cleared
0
2,591,099
Distance Traveled
2,741,672
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,148
488
113
4
0
657,142
9
L
The Morrigan
15,492
534
144
5
0
541,258
4
L
Ymir
11,948
412
53
2
0
462,136
2
L
Fenrir
14,478
499
106
4
0
539,032
2
W
Thoth
16,556
571
162
6
0
502,134
6
W
Achilles
16,204
559
138
5
0
522,514
6
W
Mercury
14,899
514
134
5
0
585,486
0
L
Gilgamesh
15,715
542
180
6
0
542,104
2
W
Ymir
13,553
467
71
2
0
499,166
1
W
Heimdallr
14,984
517
129
4
0
481,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role