Player Matchup

Janus
Janus
Duffman2k21
Janus
Level 42
God Stats
17W - 16L
1,510 SR
Queue Stats
238W - 232L
1,502 Elo+
Solo
Tiamat
Tiamat
Kirkwood9336
Tiamat
Level 27
God Stats
30W - 26L
1,657 SR
Queue Stats
50W - 43L
1,575 Elo+
Party 1
Hercules
Hercules
Little KingM
Hercules
Level 119
God Stats
1W - 1L
1,509 SR
Queue Stats
249W - 224L
1,544 Elo+
Party 1
Nike
Nike
PollenBarr
Nike
Level 25
God Stats
8W - 4L
1,707 SR
Queue Stats
23W - 20L
1,524 Elo+
Party 1
Neith
Neith
miniwilson221
Neith
Level 107
God Stats
27W - 25L
1,562 SR
Queue Stats
231W - 209L
1,497 Elo+
Party 1
Team Averages
Level 64
1,589 SR
1,529 Elo+

VS

Team Averages
Level 66
1,561 SR
1,451 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BH Lycan
Bacchus
Level 41
God Stats
19W - 28L
1,658 SR
Queue Stats
376W - 528L
1,404 Elo+
Party 2
Horus
Horus
Bvxvz
Horus
Level 107
God Stats
3W - 5L
1,473 SR
Queue Stats
221W - 306L
1,425 Elo+
Party 2
Anubis
Anubis
TizzerMc
Anubis
Level 22
God Stats
3W - 6L
1,677 SR
Queue Stats
119W - 182L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
8,335
521
4,601
8,312
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
15
5 / 3 / 2
8,853
553
7,306
9,456
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Little KingM
Hercules
16
3 / 0 / 1
9,510
594
7,775
11,443
6,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 3 / 1
7,274
455
4,619
10,783
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 2 / 3
7,453
466
6,117
7,720
2,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 1
7,680
480
9,298
8,900
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
 
Neith
11
0 / 2 / 3
6,311
394
4,788
7,541
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
BH Lycan
Bacchus
12
3 / 1 / 1
7,508
469
6,866
9,017
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Bvxvz
Horus
12
0 / 3 / 0
7,040
440
5,472
11,116
7,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
TizzerMc
Anubis
12
1 / 5 / 0
6,726
420
2,043
10,111
4,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
13
Kills
8
8
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
2
1
2.25
L
Neith
 
Neith
0
2
3
0.75
L
Bacchus
BH Lycan
Bacchus
3
1
1
3.5
L
Horus
Bvxvz
Horus
0
3
0
0
W
2
0
0
2
W
Tiamat
5
3
2
2
W
Hercules
Little KingM
Hercules
3
0
1
3.5
W
1
3
1
0.5
L
Anubis
TizzerMc
Anubis
1
5
0
0.2
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,418
Damage
28,467
47,714
Taken
46,685
21,737
Mitigated
28,573
21,168
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,298
2,627
0
2,186
8,900
3,924
0
1,745
7,091
0
36,698
L
Neith
 
Neith
4,788
1,678
0
1,478
7,541
2,938
0
998
6,513
0
45,637
L
Bacchus
BH Lycan
Bacchus
6,866
369
823
1,898
9,017
10,314
0
860
8,157
27,443
0
L
Horus
Bvxvz
Horus
5,472
2,789
246
3,469
11,116
7,362
0
680
10,436
0
39,174
W
4,601
422
0
5,518
8,312
2,248
0
407
7,905
62,606
0
W
Tiamat
7,306
669
0
3,701
9,456
5,217
174
1,785
7,671
45,447
0
W
Hercules
Little KingM
Hercules
7,775
3,592
0
5,175
11,443
6,864
0
0
11,443
0
59,550
W
4,619
1,211
270
3,446
10,783
4,999
0
3,753
7,030
0
30,144
L
Anubis
TizzerMc
Anubis
2,043
400
0
3,430
10,111
4,035
0
7,044
2,581
27,045
0
W
6,117
1,691
210
2,848
7,720
2,409
440
2,964
4,756
0
34,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
35,265
463
Minions Killed
338
0
Camps Cleared
0
1,475,459
Distance Traveled
1,384,280
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,680
480
64
4
0
321,277
5
L
Neith
6,311
394
81
5
0
273,423
1
L
Bacchus
7,508
469
51
3
0
294,367
2
L
Horus
7,040
440
84
5
0
291,082
5
W
Janus
8,335
521
124
8
0
323,013
1
W
Tiamat
8,853
553
97
6
0
269,380
2
W
Hercules
9,510
594
134
8
0
304,997
1
W
Nike
7,274
455
50
3
0
299,309
0
L
Anubis
6,726
420
58
4
0
204,131
1
W
Neith
7,453
466
58
4
0
278,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role