Player Matchup

Arachne
Arachne
Amun_Reich
Arachne
Level 17
God Stats
1W - 4L
1,260 SR
Queue Stats
48W - 64L
1,277 Elo+
Solo
Baba Yaga
Baba Yaga
HunTeR_Goku_
Baba Yaga
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,029 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HunTeR_MiNaTo_
Tsukuyomi
Level 14
God Stats
1W - 2L
1,316 SR
Queue Stats
13W - 17L
1,167 Elo+
Party 2
Tiamat
Tiamat
PilzHundeart745
Tiamat
Level 29
God Stats
9W - 10L
1,227 SR
Queue Stats
60W - 77L
1,429 Elo+
Party 1
Izanami
Izanami
jzudemp
Izanami
Level 29
God Stats
29W - 33L
1,477 SR
Queue Stats
54W - 74L
1,424 Elo+
Party 1
Team Averages
Level 19
1,356 SR
1,265 Elo+

VS

Team Averages
Level 25
1,500 SR
1,353 Elo+
Bellona
Bellona
F1r3fLyHD
Bellona
Level 27
God Stats
50W - 21L
1,777 SR
Queue Stats
158W - 117L
1,603 Elo+
Solo
Loki
Loki
HalbSteif93
Loki
Level 27
God Stats
3W - 6L
1,440 SR
Queue Stats
58W - 72L
1,272 Elo+
Solo
Freya
Freya
MrAlvarito_SFC
Freya
Level 25
God Stats
7W - 2L
1,703 SR
Queue Stats
27W - 29L
1,359 Elo+
Solo
Scylla
Scylla
Olemarc_
Scylla
Level 18
God Stats
11W - 6L
1,302 SR
Queue Stats
49W - 40L
1,225 Elo+
Solo
Erlang Shen
Erlang Shen
rycles509
Erlang Shen
Level 29
God Stats
3W - 1L
1,276 SR
Queue Stats
11W - 18L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amun_Reich
Arachne
20
3 / 11 / 3
13,262
402
13,071
31,073
15,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
HunTeR_Goku_
Baba Yaga
11
0 / 12 / 2
9,660
293
1,045
9,750
2,929
Tsukuyomi
HunTeR_MiNaTo_
Tsukuyomi
20
5 / 14 / 0
15,418
467
20,773
27,537
11,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 8 / 1
13,876
420
17,949
31,368
20,209
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
jzudemp
Izanami
20
2 / 9 / 3
14,478
439
20,311
31,310
12,109
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
F1r3fLyHD
Bellona
20
7 / 2 / 11
18,599
564
28,017
44,444
45,520
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
12 / 2 / 18
16,711
506
24,878
22,026
9,239
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
20 / 1 / 6
19,021
576
28,271
26,651
12,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
Olemarc_
Scylla
20
5 / 2 / 10
14,643
444
11,347
10,868
4,447
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
rycles509
Erlang Shen
20
7 / 5 / 7
15,915
482
14,865
23,106
17,397
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
103
11
Kills
51
54
Deaths
12
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Arachne
Amun_Reich
Arachne
3
11
3
0.41
W
Bellona
F1r3fLyHD
Bellona
7
2
11
6.25
W
12
2
18
10.5
L
Baba Yaga
HunTeR_Goku_
Baba Yaga
0
12
2
0.08
L
Tsukuyomi
HunTeR_MiNaTo_
Tsukuyomi
5
14
0
0.36
W
20
1
6
23
W
Scylla
Olemarc_
Scylla
5
2
10
5
L
1
8
1
0.19
L
Izanami
jzudemp
Izanami
2
9
3
0.39
W
Erlang Shen
rycles509
Erlang Shen
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,149
Damage
107,378
131,038
Taken
127,095
62,779
Mitigated
89,032
25,543
Healing
57,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Amun_Reich
Arachne
13,071
8,534
0
7,738
31,073
15,708
141
6,711
24,224
0
56,248
W
Bellona
F1r3fLyHD
Bellona
28,017
11,136
0
27,680
44,444
45,520
1,954
5,570
38,709
23,197
160,942
W
24,878
7,922
0
4,960
22,026
9,239
925
3,849
18,083
0
89,711
L
Baba Yaga
HunTeR_Goku_
Baba Yaga
1,045
406
0
244
9,750
2,929
0
4,143
5,568
10,135
0
L
Tsukuyomi
HunTeR_MiNaTo_
Tsukuyomi
20,773
4,761
0
2,843
27,537
11,824
4,323
12,405
14,968
0
117,820
W
28,271
8,205
0
17,353
26,651
12,429
923
2,728
23,858
130,944
0
W
Scylla
Olemarc_
Scylla
11,347
968
0
1,998
10,868
4,447
817
1,461
9,217
55,597
0
L
17,949
1,355
0
8,225
31,368
20,209
432
9,392
21,631
82,546
0
L
Izanami
jzudemp
Izanami
20,311
17,042
213
6,280
31,310
12,109
1,822
9,649
21,523
0
105,272
W
Erlang Shen
rycles509
Erlang Shen
14,865
8,066
0
5,731
23,106
17,397
3,967
4,442
18,234
0
107,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,694
Gold Earned
84,889
595
Minions Killed
866
0
Camps Cleared
0
2,176,962
Distance Traveled
3,120,576
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,262
402
59
2
0
493,710
0
W
Bellona
18,599
564
287
9
0
579,647
1
W
Loki
16,711
506
125
4
0
736,825
0
L
Baba Yaga
9,660
293
15
0
0
227,615
1
L
Tsukuyomi
15,418
467
182
6
0
500,105
4
W
Freya
19,021
576
180
5
0
544,586
0
W
Scylla
14,643
444
122
4
0
629,444
1
L
Tiamat
13,876
420
158
5
0
494,626
6
L
Izanami
14,478
439
181
5
0
460,906
3
W
Erlang Shen
15,915
482
152
5
0
630,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role