Player Matchup

Baron Samedi
Baron Samedi
IvernedIt
Baron Samedi
Level 23
God Stats
35W - 27L
1,769 SR
Queue Stats
363W - 326L
1,609 Elo+
Party 2
Nox
Nox
Keviam
Nox
Level 27
God Stats
27W - 24L
1,560 SR
Queue Stats
188W - 192L
1,559 Elo+
Solo
Persephone
Persephone
NinoTrain
Persephone
Level 29
God Stats
3W - 3L
1,667 SR
Queue Stats
338W - 311L
1,621 Elo+
Party 2
Zeus
Zeus
Pvpking5
Zeus
Level 28
God Stats
3W - 0L
1,796 SR
Queue Stats
116W - 111L
1,519 Elo+
Solo
Neith
Neith
oLexualAbuseo
Neith
Level 29
God Stats
88W - 40L
1,741 SR
Queue Stats
553W - 230L
1,714 Elo+
Solo
Team Averages
Level 27
1,707 SR
1,604 Elo+

VS

Team Averages
Level 7
1,581 SR
1,450 Elo+
Fenrir
Fenrir
Funniehunnie
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,471 Elo+
Party 1
Olorun
Olorun
SW1FTSWIFT
Olorun
Level 3
God Stats
1W - 1L
1,703 SR
Queue Stats
7W - 8L
1,471 Elo+
Party 1
Nemesis
Nemesis
SmiteDeeezNuts
Nemesis
Level 4
God Stats
1W - 3L
1,703 SR
Queue Stats
5W - 7L
1,471 Elo+
Party 1
Zeus
Zeus
eTHOReal
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,366 Elo+
Party 1
Neith
Neith
sennoods
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IvernedIt
Baron Samedi
19
4 / 7 / 20
12,544
1,045
13,056
15,595
7,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
Keviam
Nox
20
10 / 0 / 19
15,145
1,262
15,068
7,486
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
NinoTrain
Persephone
20
4 / 5 / 24
12,866
1,072
16,938
9,660
3,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
10 / 3 / 16
13,990
1,166
22,029
13,342
5,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
13 / 3 / 23
14,879
1,240
33,409
16,829
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 10 / 13
12,008
1,001
9,677
29,377
17,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Olorun
SW1FTSWIFT
Olorun
18
2 / 8 / 11
11,667
972
11,892
18,392
7,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 10 / 11
12,481
1,040
11,394
22,259
9,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
18
6 / 8 / 5
12,414
1,035
16,484
19,405
7,011
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
sennoods
Neith
18
3 / 5 / 8
12,059
1,005
10,156
16,735
5,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
66
41
Kills
18
18
Deaths
41
102
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
10
13
0.95
W
Baron Samedi
IvernedIt
Baron Samedi
4
7
20
2
W
Nox
Keviam
Nox
10
0
19
19.5
W
Persephone
NinoTrain
Persephone
4
5
24
3.2
W
Zeus
10
3
16
6
L
Olorun
SW1FTSWIFT
Olorun
2
8
11
0.94
L
4
10
11
0.95
L
Zeus
6
8
5
1.06
W
13
3
23
8.17
L
Neith
sennoods
Neith
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,500
Damage
59,603
62,912
Taken
106,168
26,139
Mitigated
47,460
12,483
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,677
3,328
510
1,016
29,377
17,124
0
14,712
14,421
0
15,045
W
Baron Samedi
IvernedIt
Baron Samedi
13,056
1,235
1,488
2,950
15,595
7,519
0
7,496
8,099
23,502
0
W
Nox
Keviam
Nox
15,068
950
0
0
7,486
2,967
0
4,725
2,761
51,769
0
W
Persephone
NinoTrain
Persephone
16,938
1,193
288
885
9,660
3,648
0
5,009
4,647
23,167
0
W
Zeus
22,029
2,045
0
1,132
13,342
5,284
0
4,670
8,672
48,000
0
L
Olorun
SW1FTSWIFT
Olorun
11,892
5,504
1,891
2,316
18,392
7,888
0
11,999
6,112
39,297
0
L
11,394
4,017
0
538
22,259
9,570
0
14,593
7,627
0
24,019
L
Zeus
16,484
2,029
0
785
19,405
7,011
0
13,337
5,958
46,391
0
W
33,409
19,531
0
5,740
16,829
6,721
0
6,474
10,355
0
60,584
L
Neith
sennoods
Neith
10,156
5,208
0
2,106
16,735
5,867
0
11,600
4,959
0
36,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,424
Gold Earned
60,629
248
Minions Killed
241
9
Camps Cleared
4
1,076,680
Distance Traveled
1,097,125
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,008
1,001
15
1
1
251,936
0
W
Baron Samedi
12,544
1,045
21
2
1
168,033
0
W
Nox
15,145
1,262
99
8
2
247,580
0
W
Persephone
12,866
1,072
13
1
0
235,858
0
W
Zeus
13,990
1,166
61
5
5
196,362
0
L
Olorun
11,667
972
70
6
1
182,471
1
L
Nemesis
12,481
1,040
27
2
2
264,969
1
L
Zeus
12,414
1,035
56
5
0
187,054
1
W
Neith
14,879
1,240
54
5
1
228,847
0
L
Neith
12,059
1,005
73
6
0
210,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role