Player Matchup

Sun Wukong
Sun Wukong
MadGanjin
Sun Wukong
Level 18
God Stats
2W - 1L
1,503 SR
Queue Stats
13W - 13L
1,515 Elo+
Solo
Ra
Ra
Rob Reynolds556
Ra
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 46L
1,531 Elo+
Solo
Nemesis
Nemesis
Solarfire4
Nemesis
Level 29
God Stats
20W - 22L
1,362 SR
Queue Stats
153W - 163L
1,506 Elo+
Solo
Sobek
Sobek
dherco
Sobek
Level 30
God Stats
16W - 28L
1,362 SR
Queue Stats
452W - 437L
1,488 Elo+
Solo
Danzaburou
Danzaburou
wiccannymph
Danzaburou
Level 15
God Stats
6W - 3L
1,545 SR
Queue Stats
19W - 16L
1,548 Elo+
Solo
Team Averages
Level 23
1,455 SR
1,517 Elo+

VS

Team Averages
Level 18
1,547 SR
1,531 Elo+
Horus
Horus
BurqcLeborgn
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,653 Elo+
Solo
Fafnir
Fafnir
Doobiesage
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GoodVib3rations
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,423 Elo+
Solo
Nemesis
Nemesis
Mrhootenanny96
Nemesis
Level 19
God Stats
9W - 10L
1,570 SR
Queue Stats
19W - 19L
1,486 Elo+
Solo
Ra
Ra
sev3nleafkilla
Ra
Level 28
God Stats
30W - 24L
1,666 SR
Queue Stats
267W - 259L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MadGanjin
Sun Wukong
11
6 / 0 / 1
6,937
631
4,658
5,713
3,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
10 / 1 / 3
7,778
707
7,160
5,864
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Solarfire4
Nemesis
11
2 / 0 / 3
6,471
588
2,006
4,143
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
dherco
Sobek
10
0 / 1 / 5
5,967
542
2,100
7,233
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
wiccannymph
Danzaburou
11
3 / 1 / 2
6,319
574
5,346
5,739
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 12 / 0
4,692
427
1,237
10,451
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
Doobiesage
Fafnir
7
0 / 3 / 1
4,879
444
2,901
6,223
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
GoodVib3rations
Ah Muzen Cab
9
2 / 3 / 0
5,199
473
4,873
6,717
1,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,915
538
1,126
6,823
2,214
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 1
6,135
558
971
5,597
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
21
Kills
3
3
Deaths
24
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
L
Fafnir
Doobiesage
Fafnir
0
3
1
0.17
L
Ah Muzen Cab
GoodVib3rations
Ah Muzen Cab
2
3
0
0.67
W
Sun Wukong
MadGanjin
Sun Wukong
6
0
1
6.5
L
0
3
0
0
W
10
1
3
11.5
W
Nemesis
Solarfire4
Nemesis
2
0
3
3.5
W
Sobek
dherco
Sobek
0
1
5
2.5
L
0
3
1
0.17
W
Danzaburou
wiccannymph
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,270
Damage
11,108
28,692
Taken
35,811
12,511
Mitigated
14,413
12,190
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,237
870
0
74
10,451
4,703
621
3,057
7,394
0
9,325
L
Fafnir
Doobiesage
Fafnir
2,901
486
0
1,300
6,223
3,782
0
2,641
3,582
7,223
0
L
Ah Muzen Cab
GoodVib3rations
Ah Muzen Cab
4,873
1,170
0
1,736
6,717
1,950
0
1,621
5,096
0
23,521
W
Sun Wukong
MadGanjin
Sun Wukong
4,658
920
0
1,019
5,713
3,326
613
181
5,460
0
27,476
L
1,126
131
0
222
6,823
2,214
1,125
253
6,570
0
31,349
W
7,160
1,486
392
2,326
5,864
2,071
1,611
851
4,997
43,098
0
W
Nemesis
Solarfire4
Nemesis
2,006
868
0
2,952
4,143
1,319
0
93
4,038
0
29,332
W
Sobek
dherco
Sobek
2,100
339
0
3,022
7,233
4,045
0
1,369
5,864
12,043
0
L
971
276
95
1,728
5,597
1,764
0
1,688
3,909
38,764
0
W
Danzaburou
wiccannymph
Danzaburou
5,346
2,013
0
2,479
5,739
1,750
541
1,278
4,461
0
37,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,472
Gold Earned
26,820
327
Minions Killed
214
0
Camps Cleared
0
1,110,955
Distance Traveled
1,067,822
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,692
427
12
1
0
198,691
3
L
Fafnir
4,879
444
12
1
0
220,257
1
L
Ah Muzen Cab
5,199
473
28
3
0
216,266
1
W
Sun Wukong
6,937
631
66
6
0
234,924
0
L
Nemesis
5,915
538
77
7
0
204,330
3
W
Ra
7,778
707
95
9
0
228,175
2
W
Nemesis
6,471
588
73
7
0
211,869
1
W
Sobek
5,967
542
24
2
0
236,922
4
L
Ra
6,135
558
85
8
0
228,278
0
W
Danzaburou
6,319
574
69
6
0
199,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role