Player Matchup

Fenrir
Fenrir
EdsonCS
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 53L
1,494 Elo+
Solo
Anubis
Anubis
Laite12
Anubis
Level 15
God Stats
30W - 17L
1,562 SR
Queue Stats
37W - 32L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
Luccasneto
Gilgamesh
Level 15
God Stats
11W - 9L
1,623 SR
Queue Stats
67W - 77L
1,429 Elo+
Party 1
Guan Yu
Guan Yu
NyZ Serafim
Guan Yu
Level 28
God Stats
2W - 3L
1,245 SR
Queue Stats
63W - 43L
1,510 Elo+
Solo
Chiron
Chiron
SadAkuuMA
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,604 Elo+
Solo
Team Averages
Level 22
1,486 SR
1,487 Elo+

VS

Team Averages
Level 24
1,499 SR
1,406 Elo+
Ra
Ra
CptPenguin
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,376 Elo+
Party 2
Hades
Hades
DiviineDroid
Hades
Level 22
God Stats
55W - 41L
1,553 SR
Queue Stats
219W - 174L
1,414 Elo+
Solo
Ne Zha
Ne Zha
Milcao
Ne Zha
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 84L
1,451 Elo+
Party 2
Bellona
Bellona
PutsGh
Bellona
Level 28
God Stats
8W - 8L
1,559 SR
Queue Stats
72W - 79L
1,409 Elo+
Solo
Mulan
Mulan
Sunflower6026
Mulan
Level 15
God Stats
20W - 23L
1,383 SR
Queue Stats
55W - 84L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EdsonCS
Fenrir
20
20 / 6 / 15
17,392
644
30,226
31,996
20,791
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Laite12
Anubis
20
15 / 5 / 15
16,003
593
30,320
24,222
12,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Luccasneto
Gilgamesh
19
5 / 7 / 11
14,532
538
9,011
21,971
14,365
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
NyZ Serafim
Guan Yu
19
7 / 5 / 18
13,559
502
10,167
24,686
25,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
SadAkuuMA
Chiron
20
10 / 5 / 13
16,950
628
21,476
19,811
8,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 6
14,198
526
21,640
15,115
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
8 / 12 / 9
13,261
491
18,836
30,748
30,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Milcao
Ne Zha
20
9 / 10 / 4
14,095
522
19,108
26,815
10,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
PutsGh
Bellona
18
6 / 9 / 6
12,689
470
13,008
22,928
21,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 20 / 2
9,902
367
2,899
29,008
8,367
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
55
57
Kills
28
28
Deaths
57
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
6
6
1.33
L
8
12
9
1.04
W
Fenrir
EdsonCS
Fenrir
20
6
15
4.58
W
Anubis
Laite12
Anubis
15
5
15
4.5
W
Gilgamesh
Luccasneto
Gilgamesh
5
7
11
1.5
L
Ne Zha
Milcao
Ne Zha
9
10
4
1.1
W
Guan Yu
NyZ Serafim
Guan Yu
7
5
18
3.2
L
Bellona
PutsGh
Bellona
6
9
6
1
W
Chiron
SadAkuuMA
Chiron
10
5
13
3.3
L
0
20
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,200
Damage
75,491
122,686
Taken
124,614
80,901
Mitigated
77,150
53,366
Healing
20,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,640
868
2,417
1,994
15,115
5,879
471
4,208
10,727
96,855
0
L
18,836
1,360
300
6,090
30,748
30,560
443
6,628
23,236
64,142
0
W
Fenrir
EdsonCS
Fenrir
30,226
10,214
0
14,483
31,996
20,791
4,839
7,912
23,898
0
114,168
W
Anubis
Laite12
Anubis
30,320
1,111
0
11,235
24,222
12,144
1,158
10,282
13,778
111,491
0
W
Gilgamesh
Luccasneto
Gilgamesh
9,011
2,300
0
4,132
21,971
14,365
1,582
5,022
16,867
0
63,273
L
Ne Zha
Milcao
Ne Zha
19,108
4,860
0
6,087
26,815
10,563
1,588
3,906
22,606
0
86,322
W
Guan Yu
NyZ Serafim
Guan Yu
10,167
892
3,044
8,377
24,686
25,384
579
10,950
13,250
0
41,702
L
Bellona
PutsGh
Bellona
13,008
5,475
364
2,132
22,928
21,781
942
4,706
17,907
0
44,330
W
Chiron
SadAkuuMA
Chiron
21,476
12,310
1,350
10,745
19,811
8,217
7,235
9,006
10,535
0
128,879
L
2,899
608
0
1,535
29,008
8,367
1,079
11,170
17,586
0
36,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,436
Gold Earned
64,145
637
Minions Killed
536
0
Camps Cleared
0
2,431,630
Distance Traveled
2,088,962
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,198
526
180
7
0
518,286
3
L
Hades
13,261
491
92
3
0
382,793
2
W
Fenrir
17,392
644
151
6
0
532,868
2
W
Anubis
16,003
593
151
6
0
411,083
4
W
Gilgamesh
14,532
538
81
3
0
465,104
1
L
Ne Zha
14,095
522
108
4
0
403,766
1
W
Guan Yu
13,559
502
59
2
0
524,440
5
L
Bellona
12,689
470
83
3
0
451,235
3
W
Chiron
16,950
628
195
7
0
498,135
1
L
Mulan
9,902
367
73
3
0
332,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role