Player Matchup

Gilgamesh
Gilgamesh
FeralJuggernaut
Gilgamesh
Level 143
God Stats
0W - 4L
1,292 SR
Queue Stats
79W - 92L
1,343 Elo+
Party 1
Cupid
Cupid
GLIZZYATOR
Cupid
Level 44
God Stats
7W - 3L
1,742 SR
Queue Stats
118W - 137L
1,481 Elo+
Solo
Janus
Janus
GangstaJobz
Janus
Level 35
God Stats
0W - 2L
1,311 SR
Queue Stats
156W - 153L
1,381 Elo+
Solo
Ares
Ares
HoverFlex
Ares
Level 44
God Stats
13W - 10L
1,506 SR
Queue Stats
248W - 254L
1,362 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsLG3
Tsukuyomi
Level 18
God Stats
5W - 9L
1,486 SR
Queue Stats
37W - 48L
1,226 Elo+
Party 1
Team Averages
Level 57
1,467 SR
1,358 Elo+

VS

Team Averages
Level 43
1,493 SR
1,421 Elo+
Tiamat
Tiamat
IsamuDUDE
Tiamat
Level 33
God Stats
5W - 5L
1,496 SR
Queue Stats
532W - 668L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
KGBTombstone
Cthulhu
Level 38
God Stats
3W - 1L
1,505 SR
Queue Stats
68W - 85L
1,446 Elo+
Party 2
Neith
Neith
KentaTheGod
Neith
Level 27
God Stats
30W - 36L
1,385 SR
Queue Stats
352W - 427L
1,331 Elo+
Party 2
Mercury
Mercury
Thunderoller
Mercury
Level 83
God Stats
71W - 52L
1,580 SR
Queue Stats
256W - 295L
1,390 Elo+
Party 2
Bellona
Bellona
akajak
Bellona
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FeralJuggernaut
Gilgamesh
14
1 / 3 / 2
8,393
400
6,950
13,866
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
14
2 / 9 / 5
8,964
427
6,455
15,896
6,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 8 / 0
9,640
459
6,140
12,166
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
14
5 / 5 / 4
9,600
457
13,010
21,611
21,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
ItsLG3
Tsukuyomi
16
5 / 6 / 1
9,870
470
5,322
17,339
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IsamuDUDE
Tiamat
16
1 / 3 / 6
10,489
499
8,695
10,576
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
KGBTombstone
Cthulhu
15
5 / 6 / 6
10,517
501
15,956
15,983
16,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 4 / 6
9,517
453
6,155
8,114
2,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Thunderoller
Mercury
19
10 / 5 / 3
11,798
562
12,796
16,657
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
akajak
Bellona
20
11 / 0 / 2
12,954
617
15,253
14,027
14,941
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
16
Kills
31
31
Deaths
18
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FeralJuggernaut
Gilgamesh
1
3
2
0.67
L
Cupid
2
9
5
0.5
L
3
8
0
0.38
L
Ares
5
5
4
1.4
W
Tiamat
IsamuDUDE
Tiamat
1
3
6
1.33
L
Tsukuyomi
ItsLG3
Tsukuyomi
5
6
1
0.92
W
Cthulhu
KGBTombstone
Cthulhu
5
6
6
1.33
W
4
4
6
1.75
W
Mercury
Thunderoller
Mercury
10
5
3
2.3
W
Bellona
akajak
Bellona
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,877
Damage
58,855
80,878
Taken
65,357
48,697
Mitigated
45,229
12,195
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FeralJuggernaut
Gilgamesh
6,950
1,679
0
1,553
13,866
9,430
0
2,748
10,968
0
43,498
L
Cupid
6,455
3,165
305
3,149
15,896
6,531
78
7,520
8,344
0
64,621
L
6,140
265
0
537
12,166
4,412
0
3,696
8,072
51,230
0
L
Ares
13,010
725
0
2,290
21,611
21,319
0
7,876
13,613
38,780
0
W
Tiamat
IsamuDUDE
Tiamat
8,695
161
0
3,084
10,576
5,088
0
2,938
7,354
55,293
0
L
Tsukuyomi
ItsLG3
Tsukuyomi
5,322
1,356
0
4,361
17,339
7,005
0
2,130
15,155
0
52,815
W
Cthulhu
KGBTombstone
Cthulhu
15,956
1,049
350
2,469
15,983
16,176
311
7,254
8,596
43,172
0
W
6,155
2,713
0
2,561
8,114
2,664
253
4,479
3,593
0
33,908
W
Mercury
Thunderoller
Mercury
12,796
7,388
0
1,615
16,657
6,360
0
3,420
13,017
0
93,910
W
Bellona
akajak
Bellona
15,253
7,904
0
8,931
14,027
14,941
62
568
13,031
87
96,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,467
Gold Earned
55,275
435
Minions Killed
525
0
Camps Cleared
0
2,006,319
Distance Traveled
2,023,142
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,393
400
69
3
0
411,934
0
L
Cupid
8,964
427
102
5
0
383,718
5
L
Janus
9,640
459
117
6
0
379,903
7
L
Ares
9,600
457
44
2
0
407,271
8
W
Tiamat
10,489
499
121
6
0
392,777
2
L
Tsukuyomi
9,870
470
103
5
0
423,493
0
W
Cthulhu
10,517
501
57
3
0
412,506
4
W
Neith
9,517
453
63
3
0
344,266
2
W
Mercury
11,798
562
111
5
0
440,815
1
W
Bellona
12,954
617
173
8
0
432,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role