Player Matchup

Apollo
Apollo
Angel_Pepperoni
Apollo
Level 110
God Stats
19W - 18L
1,512 SR
Queue Stats
307W - 346L
1,376 Elo+
Solo
Athena
Athena
EduNsouza
Athena
Level 126
God Stats
22W - 21L
1,623 SR
Queue Stats
99W - 103L
1,406 Elo+
Solo
Merlin
Merlin
Krisalz_ALvez
Merlin
Level 67
God Stats
3W - 1L
1,742 SR
Queue Stats
65W - 75L
1,355 Elo+
Solo
Cernunnos
Cernunnos
fakanga
Cernunnos
Level 67
God Stats
36W - 34L
1,455 SR
Queue Stats
235W - 266L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
hirogodz
Gilgamesh
Level 67
God Stats
13W - 5L
1,576 SR
Queue Stats
369W - 345L
1,536 Elo+
Solo
Team Averages
Level 87
1,581 SR
1,409 Elo+

VS

Team Averages
Level 76
1,387 SR
1,393 Elo+
Ravana
Ravana
ArcaneJc
Ravana
Level 43
God Stats
5W - 7L
1,314 SR
Queue Stats
79W - 118L
1,356 Elo+
Solo
Cthulhu
Cthulhu
CHACAL_1967_
Cthulhu
Level 82
God Stats
245W - 255L
1,452 SR
Queue Stats
287W - 312L
1,406 Elo+
Solo
Raijin
Raijin
Estebanbw
Raijin
Level 69
God Stats
0W - 4L
1,151 SR
Queue Stats
321W - 433L
1,360 Elo+
Solo
Neith
Neith
Sachweis
Neith
Level 116
God Stats
147W - 169L
1,474 SR
Queue Stats
209W - 239L
1,402 Elo+
Solo
Skadi
Skadi
angelvozdepito
Skadi
Level 68
God Stats
51W - 33L
1,544 SR
Queue Stats
536W - 487L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 5
10,231
639
15,028
13,617
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
EduNsouza
Athena
12
0 / 4 / 8
8,084
505
5,462
19,457
8,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 1 / 5
8,821
551
4,807
6,482
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
fakanga
Cernunnos
14
2 / 1 / 6
8,493
531
8,184
9,242
2,863
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
hirogodz
Gilgamesh
17
5 / 2 / 2
10,080
630
9,644
11,990
7,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ArcaneJc
Ravana
12
3 / 6 / 3
7,456
466
6,403
10,735
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
CHACAL_1967_
Cthulhu
11
0 / 3 / 4
6,581
411
7,024
10,440
4,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Estebanbw
Raijin
12
1 / 4 / 1
7,151
447
4,298
9,823
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Sachweis
Neith
14
2 / 7 / 1
8,593
537
8,439
12,680
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 3 / 2
7,930
496
12,089
11,408
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
23
Kills
9
9
Deaths
23
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
13
1
5
15.5
L
Ravana
ArcaneJc
Ravana
3
6
3
0.75
L
Cthulhu
CHACAL_1967_
Cthulhu
0
3
4
0.67
W
Athena
EduNsouza
Athena
0
4
8
1
L
Raijin
Estebanbw
Raijin
1
4
1
0.38
W
3
1
5
5.5
L
Neith
Sachweis
Neith
2
7
1
0.36
L
3
3
2
1.33
W
Cernunnos
fakanga
Cernunnos
2
1
6
5
W
Gilgamesh
hirogodz
Gilgamesh
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,125
Damage
38,253
60,788
Taken
55,086
25,746
Mitigated
19,550
21,939
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,028
11,118
0
2,729
13,617
5,149
1,434
2,261
11,180
0
83,951
L
Ravana
ArcaneJc
Ravana
6,403
1,229
0
2,350
10,735
4,096
0
1,703
9,032
0
33,193
L
Cthulhu
CHACAL_1967_
Cthulhu
7,024
305
719
1,399
10,440
4,590
0
2,108
8,332
33,487
0
W
Athena
EduNsouza
Athena
5,462
1,526
1,165
5,666
19,457
8,065
13
5,570
13,713
17,618
0
L
Raijin
Estebanbw
Raijin
4,298
619
0
318
9,823
3,094
0
4,288
5,535
35,445
0
W
4,807
107
43
2,951
6,482
2,090
0
1,151
5,089
48,306
0
L
Neith
Sachweis
Neith
8,439
4,696
0
3,657
12,680
4,528
0
0
12,680
0
47,914
L
12,089
6,521
0
4,559
11,408
3,242
130
2,170
9,238
0
54,796
W
Cernunnos
fakanga
Cernunnos
8,184
3,916
660
4,018
9,242
2,863
1,429
1,744
7,494
0
64,156
W
Gilgamesh
hirogodz
Gilgamesh
9,644
2,594
0
4,707
11,990
7,579
438
0
11,990
0
64,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,709
Gold Earned
37,711
462
Minions Killed
366
0
Camps Cleared
0
1,451,105
Distance Traveled
1,385,122
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,231
639
118
7
0
300,192
0
L
Ravana
7,456
466
63
4
0
300,796
5
L
Cthulhu
6,581
411
46
3
0
315,704
2
W
Athena
8,084
505
32
2
0
291,212
0
L
Raijin
7,151
447
76
5
0
274,720
1
W
Merlin
8,821
551
97
6
0
274,683
0
L
Neith
8,593
537
94
6
0
230,064
2
L
Skadi
7,930
496
87
5
0
263,838
3
W
Cernunnos
8,493
531
96
6
0
281,655
1
W
Gilgamesh
10,080
630
119
7
0
303,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role