Player Matchup

Anhur
Anhur
 
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
YgonaAfonsa
Artio
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
1,115 Elo+
Solo
Fenrir
Fenrir
bologuarana
Fenrir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Nike
Nike
odoutor11
Nike
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 21L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
wikyfv
Baron Samedi
Level 27
God Stats
12W - 8L
1,755 SR
Queue Stats
25W - 16L
1,496 Elo+
Party 2
Team Averages
Level 16
1,551 SR
1,392 Elo+

VS

Team Averages
Level 14
1,369 SR
1,375 Elo+
Fenrir
Fenrir
Arman549
Fenrir
Level 16
God Stats
7W - 11L
1,175 SR
Queue Stats
12W - 12L
1,254 Elo+
Party 1
Hachiman
Hachiman
TheticalPage254
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
VRS_TheNoobie18
Ah Puch
Level 16
God Stats
3W - 3L
1,140 SR
Queue Stats
14W - 17L
1,218 Elo+
Party 1
Horus
Horus
Vitorlemos746
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
system123
Ao Kuang
Level 29
God Stats
17W - 22L
1,530 SR
Queue Stats
639W - 667L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
10 / 1 / 6
10,226
511
10,553
8,016
2,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 3 / 13
8,601
430
4,609
13,471
9,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
14
6 / 3 / 4
9,610
481
8,328
11,159
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
14
6 / 4 / 5
9,793
490
11,550
10,527
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
wikyfv
Baron Samedi
14
6 / 1 / 8
9,157
458
15,224
15,466
7,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arman549
Fenrir
11
3 / 4 / 1
8,023
401
5,222
11,008
5,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
13
0 / 5 / 1
8,387
419
3,118
11,139
2,860
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 9 / 2
8,370
419
14,796
18,722
7,437
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 9 / 3
7,135
357
2,323
14,076
7,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
system123
Ao Kuang
13
7 / 5 / 0
9,188
459
12,486
20,320
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
31
Kills
11
12
Deaths
32
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
1
6
13
L
Fenrir
Arman549
Fenrir
3
4
1
0.88
L
Hachiman
0
5
1
0.1
L
1
9
2
0.22
L
0
9
3
0.17
W
3
3
13
3.17
W
Fenrir
6
3
4
2.67
W
Nike
6
4
5
2.13
L
Ao Kuang
system123
Ao Kuang
7
5
0
1.4
W
Baron Samedi
wikyfv
Baron Samedi
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,264
Damage
37,945
58,639
Taken
75,265
31,874
Mitigated
30,294
18,804
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,553
3,858
0
2,498
8,016
2,848
2,243
2,147
5,869
0
40,942
L
Fenrir
Arman549
Fenrir
5,222
1,128
0
591
11,008
5,292
1,092
5,616
5,392
0
19,635
L
Hachiman
3,118
1,790
438
2,714
11,139
2,860
1,225
1,494
9,470
0
36,002
L
14,796
1,086
0
4,494
18,722
7,437
866
6,631
12,041
58,058
0
L
2,323
1,405
624
648
14,076
7,507
901
3,192
10,834
0
21,184
W
4,609
708
212
2,821
13,471
9,499
245
5,221
8,250
20,535
0
W
Fenrir
8,328
2,487
0
1,359
11,159
4,256
384
4,149
7,010
0
34,588
W
Nike
11,550
2,465
0
520
10,527
8,108
1,624
5,335
5,192
8,695
36,166
L
Ao Kuang
system123
Ao Kuang
12,486
2,981
0
9,474
20,320
7,198
1,166
4,807
15,188
40,760
0
W
Baron Samedi
wikyfv
Baron Samedi
15,224
1,084
2,007
9,387
15,466
7,163
1,345
10,430
5,036
38,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,387
Gold Earned
41,103
289
Minions Killed
288
0
Camps Cleared
0
1,726,218
Distance Traveled
1,627,973
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,226
511
70
4
0
386,811
0
L
Fenrir
8,023
401
34
2
0
364,692
0
L
Hachiman
8,387
419
71
4
0
307,172
2
L
Ah Puch
8,370
419
89
4
0
276,426
0
L
Horus
7,135
357
33
2
0
351,590
4
W
Artio
8,601
430
26
1
0
350,034
1
W
Fenrir
9,610
481
56
3
0
372,537
0
W
Nike
9,793
490
85
4
0
280,094
1
L
Ao Kuang
9,188
459
61
3
0
328,093
1
W
Baron Samedi
9,157
458
52
3
0
336,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role