Player Matchup

King Arthur
King Arthur
LostDinoShark
King Arthur
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
226W - 284L
1,360 Elo+
Party 1
Erlang Shen
Erlang Shen
RedWolf9653
Erlang Shen
Level 6
God Stats
0W - 4L
1,481 SR
Queue Stats
0W - 9L
936 Elo+
Party 1
Ymir
Ymir
SharpLight677
Ymir
Level 7
God Stats
0W - 2L
1,274 SR
Queue Stats
4W - 11L
1,206 Elo+
Party 1
Team Averages
Level 14
1,418 SR
1,167 Elo+

VS

Team Averages
Level 20
1,487 SR
1,279 Elo+
Fafnir
Fafnir
PropheticALT
Fafnir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,127 Elo+
Party 2
Kukulkan
Kukulkan
Try2balldirty23
Kukulkan
Level 28
God Stats
88W - 93L
1,436 SR
Queue Stats
138W - 175L
1,362 Elo+
Solo
Izanami
Izanami
Zac 2 Lives
Izanami
Level 20
God Stats
13W - 8L
1,524 SR
Queue Stats
20W - 18L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LostDinoShark
King Arthur
18
7 / 0 / 1
12,706
669
14,856
24,498
22,643
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
RedWolf9653
Erlang Shen
12
1 / 12 / 2
10,606
558
7,270
19,960
9,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 6 / 4
11,433
602
4,024
21,197
21,860
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 1 / 8
10,993
579
3,258
10,400
10,576
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
15
4 / 3 / 10
12,285
647
14,423
9,048
3,989
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Zac 2 Lives
Izanami
16
14 / 4 / 2
13,866
730
33,960
17,464
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
18
18
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
LostDinoShark
King Arthur
7
0
1
7.5
W
Fafnir
0
1
8
4
L
Erlang Shen
RedWolf9653
Erlang Shen
1
12
2
0.17
L
0
6
4
0.33
W
Kukulkan
4
3
10
3
W
Izanami
Zac 2 Lives
Izanami
14
4
2
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,150
Damage
51,641
65,655
Taken
36,912
53,829
Mitigated
21,510
4,834
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
LostDinoShark
King Arthur
14,856
661
0
2,128
24,498
22,643
0
8,010
16,488
371
70,502
W
Fafnir
3,258
816
0
1,844
10,400
10,576
200
1,590
8,810
12,538
0
L
Erlang Shen
RedWolf9653
Erlang Shen
7,270
3,713
0
1,722
19,960
9,326
0
5,180
14,780
580
30,686
L
4,024
1,086
0
984
21,197
21,860
53
4,589
16,608
33,261
0
W
Kukulkan
14,423
565
0
0
9,048
3,989
294
1,012
8,036
61,826
0
W
Izanami
Zac 2 Lives
Izanami
33,960
27,279
880
5,271
17,464
6,945
2,905
2,141
15,323
0
80,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,745
Gold Earned
37,144
156
Minions Killed
186
0
Camps Cleared
0
880,996
Distance Traveled
953,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,706
669
65
3
0
384,009
0
W
Fafnir
10,993
579
14
1
0
302,634
0
L
Erlang Shen
10,606
558
46
2
0
230,361
0
L
Ymir
11,433
602
45
2
0
266,626
0
W
Kukulkan
12,285
647
84
4
0
318,781
0
W
Izanami
13,866
730
88
5
0
332,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role