Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jah-Ramen
Ah Muzen Cab
Level 108
God Stats
7W - 4L
1,940 SR
Queue Stats
668W - 611L
1,532 Elo+
Solo
Ra
Ra
Lucid-HSOM
Ra
Level 128
God Stats
43W - 44L
1,520 SR
Queue Stats
1,362W - 1,375L
1,551 Elo+
Party 1
Bacchus
Bacchus
Pach_DARK
Bacchus
Level 86
God Stats
54W - 44L
1,593 SR
Queue Stats
990W - 842L
1,590 Elo+
Party 1
Bellona
Bellona
Pach_GRAVE
Bellona
Level 77
God Stats
37W - 25L
1,639 SR
Queue Stats
358W - 287L
1,635 Elo+
Party 1
Ares
Ares
Pach_Rro
Ares
Level 102
God Stats
5W - 13L
1,553 SR
Queue Stats
885W - 756L
1,601 Elo+
Party 1
Team Averages
Level 100
1,649 SR
1,582 Elo+

VS

Team Averages
Level 135
1,570 SR
1,556 Elo+
Fafnir
Fafnir
Beef-Javelin
Fafnir
Level 110
God Stats
4W - 3L
1,514 SR
Queue Stats
56W - 57L
1,555 Elo+
Party 2
Chernobog
Chernobog
IrateSmile
Chernobog
Level 128
God Stats
1W - 1L
1,684 SR
Queue Stats
75W - 67L
1,568 Elo+
Party 3
Gilgamesh
Gilgamesh
MarblesXGOAT
Gilgamesh
Level 147
God Stats
2W - 5L
1,367 SR
Queue Stats
142W - 117L
1,586 Elo+
Party 3
Tiamat
Tiamat
Sage20012
Tiamat
Level 144
God Stats
12W - 1L
1,785 SR
Queue Stats
72W - 73L
1,570 Elo+
Party 2
Guan Yu
Guan Yu
SuckMeToSleep
Guan Yu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jah-Ramen
Ah Muzen Cab
19
1 / 0 / 2
10,511
526
9,281
13,920
5,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 4 / 1
9,794
490
11,627
12,249
4,532
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Pach_DARK
Bacchus
11
1 / 3 / 6
7,991
400
6,565
13,531
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Pach_GRAVE
Bellona
17
1 / 3 / 1
10,256
513
8,011
18,172
17,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
16
4 / 2 / 2
9,814
491
10,240
16,644
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 1 / 9
8,997
450
5,442
12,696
11,910
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
IrateSmile
Chernobog
18
3 / 2 / 0
11,510
576
10,457
15,059
6,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
MarblesXGOAT
Gilgamesh
16
3 / 2 / 2
9,868
493
7,267
14,700
7,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Sage20012
Tiamat
18
3 / 4 / 4
10,705
535
13,241
12,613
9,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
18
2 / 1 / 6
11,717
586
12,602
16,348
19,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
10
Kills
12
12
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
1
9
5.5
W
Chernobog
IrateSmile
Chernobog
3
2
0
1.5
L
Ah Muzen Cab
Jah-Ramen
Ah Muzen Cab
1
0
2
2
L
3
4
1
0.88
W
Gilgamesh
MarblesXGOAT
Gilgamesh
3
2
2
2
L
Bacchus
Pach_DARK
Bacchus
1
3
6
1.33
L
Bellona
Pach_GRAVE
Bellona
1
3
1
0.5
L
Ares
4
2
2
2.5
W
Tiamat
Sage20012
Tiamat
3
4
4
1.25
W
Guan Yu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,724
Damage
49,009
74,516
Taken
71,416
49,989
Mitigated
54,476
31,975
Healing
27,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,442
1,890
627
5,341
12,696
11,910
258
6,807
5,889
22,709
0
W
Chernobog
IrateSmile
Chernobog
10,457
8,009
0
7,498
15,059
6,140
1,768
1,928
13,131
0
96,731
L
Ah Muzen Cab
Jah-Ramen
Ah Muzen Cab
9,281
4,542
0
11,154
13,920
5,225
2,972
754
13,166
0
103,252
L
11,627
1,725
527
3,034
12,249
4,532
0
9,070
3,179
75,461
0
W
Gilgamesh
MarblesXGOAT
Gilgamesh
7,267
2,455
0
1,875
14,700
7,666
0
6,855
7,845
0
75,494
L
Bacchus
Pach_DARK
Bacchus
6,565
528
0
3,465
13,531
14,200
0
3,587
9,944
19,078
0
L
Bellona
Pach_GRAVE
Bellona
8,011
4,100
0
7,225
18,172
17,783
483
1,903
16,269
184
75,100
L
Ares
10,240
782
0
6,570
16,644
8,249
0
3,369
13,275
76,236
0
W
Tiamat
Sage20012
Tiamat
13,241
1,794
0
4,442
12,613
9,608
344
8,384
4,229
82,512
0
W
Guan Yu
12,602
2,450
1,540
5,750
16,348
19,152
612
4,642
11,706
0
86,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,366
Gold Earned
52,797
651
Minions Killed
714
0
Camps Cleared
0
1,877,161
Distance Traveled
1,947,479
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,997
450
33
2
0
420,321
2
W
Chernobog
11,510
576
201
10
0
362,838
8
L
Ah Muzen Cab
10,511
526
176
9
0
373,616
1
L
Ra
9,794
490
153
8
0
343,312
5
W
Gilgamesh
9,868
493
121
6
0
402,778
2
L
Bacchus
7,991
400
36
2
0
374,069
3
L
Bellona
10,256
513
161
8
0
392,682
3
L
Ares
9,814
491
125
6
0
393,482
2
W
Tiamat
10,705
535
159
8
0
385,961
6
W
Guan Yu
11,717
586
200
10
0
375,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role