Player Matchup

Cthulhu
Cthulhu
Hused
Cthulhu
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 22L
1,288 Elo+
Solo
Neith
Neith
KrzyPolock
Neith
Level 17
God Stats
18W - 18L
1,472 SR
Queue Stats
27W - 25L
1,442 Elo+
Solo
King Arthur
King Arthur
TilRainfall
King Arthur
Level 27
God Stats
5W - 6L
1,361 SR
Queue Stats
58W - 80L
1,341 Elo+
Party 1
Tyr
Tyr
dragonq8
Tyr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 218L
1,420 Elo+
Solo
Nox
Nox
x_deathbaby_x
Nox
Level 17
God Stats
8W - 8L
1,408 SR
Queue Stats
44W - 67L
1,282 Elo+
Party 1
Team Averages
Level 18
1,448 SR
1,355 Elo+

VS

Team Averages
Level 18
1,368 SR
1,348 Elo+
Nemesis
Nemesis
Batornado983
Nemesis
Level 20
God Stats
15W - 20L
1,224 SR
Queue Stats
905W - 1,047L
1,302 Elo+
Solo
Ymir
Ymir
BigPoppin
Ymir
Level 28
God Stats
0W - 3L
1,396 SR
Queue Stats
106W - 94L
1,508 Elo+
Solo
Mercury
Mercury
Jordan0423
Mercury
Level 29
God Stats
4W - 8L
1,475 SR
Queue Stats
277W - 280L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
TakaV3in
Tsukuyomi
Level 5
God Stats
4W - 7L
1,229 SR
Queue Stats
18W - 18L
1,153 Elo+
Solo
Thor
Thor
Waukkeon
Thor
Level 8
God Stats
1W - 5L
1,517 SR
Queue Stats
82W - 74L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hused
Cthulhu
20
5 / 8 / 27
13,720
1,055
23,292
18,855
25,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
20
24 / 2 / 15
17,876
1,375
45,715
13,693
6,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
TilRainfall
King Arthur
20
10 / 9 / 22
14,539
1,118
24,259
32,289
31,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 4 / 24
13,485
1,037
11,361
23,783
26,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 4 / 23
12,697
977
11,920
10,818
4,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Batornado983
Nemesis
18
5 / 7 / 12
12,736
980
13,388
20,699
7,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
19
2 / 3 / 21
12,543
965
17,246
24,103
32,084
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
Jordan0423
Mercury
20
5 / 13 / 13
13,765
1,059
15,541
28,001
11,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
TakaV3in
Tsukuyomi
18
6 / 12 / 11
13,084
1,006
19,245
27,282
9,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thor
19
9 / 12 / 10
13,975
1,075
19,338
22,266
8,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
94
47
Kills
27
27
Deaths
47
111
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Batornado983
Nemesis
5
7
12
1.57
L
Ymir
2
3
21
4.17
W
Cthulhu
Hused
Cthulhu
5
8
27
2.31
L
Mercury
Jordan0423
Mercury
5
13
13
0.88
W
Neith
24
2
15
15.75
L
Tsukuyomi
TakaV3in
Tsukuyomi
6
12
11
0.96
W
King Arthur
TilRainfall
King Arthur
10
9
22
2.33
L
Thor
9
12
10
1.17
W
6
4
24
4.5
W
2
4
23
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,547
Damage
84,758
99,438
Taken
122,351
95,217
Mitigated
69,949
16,690
Healing
6,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Batornado983
Nemesis
13,388
6,010
0
804
20,699
7,758
0
5,646
15,053
0
22,356
L
Ymir
17,246
2,145
1,325
1,336
24,103
32,084
0
7,117
16,986
25,914
0
W
Cthulhu
Hused
Cthulhu
23,292
1,149
2,111
863
18,855
25,624
0
2,229
16,626
37,990
0
L
Mercury
Jordan0423
Mercury
15,541
8,475
1,230
1,896
28,001
11,555
0
5,958
22,043
0
48,659
W
Neith
45,715
28,362
0
5,679
13,693
6,775
0
3,847
9,846
0
66,432
L
Tsukuyomi
TakaV3in
Tsukuyomi
19,245
6,618
0
107
27,282
9,788
0
10,970
16,312
0
31,255
W
King Arthur
TilRainfall
King Arthur
24,259
2,319
680
5,748
32,289
31,561
0
6,029
25,816
221
45,062
L
Thor
19,338
5,752
0
0
22,266
8,764
0
5,731
16,535
0
34,220
W
11,361
4,352
0
1,609
23,783
26,633
0
3,563
19,882
0
19,057
W
11,920
1,533
0
0
10,818
4,624
0
1,578
9,240
24,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,317
Gold Earned
66,103
173
Minions Killed
150
3
Camps Cleared
10
1,133,452
Distance Traveled
1,069,007
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,736
980
19
1
0
226,853
4
L
Ymir
12,543
965
17
1
1
180,917
0
W
Cthulhu
13,720
1,055
38
3
0
210,334
2
L
Mercury
13,765
1,059
56
4
8
252,569
2
W
Neith
17,876
1,375
33
3
0
222,494
0
L
Tsukuyomi
13,084
1,006
22
2
1
239,608
0
W
King Arthur
14,539
1,118
53
4
1
220,424
0
L
Thor
13,975
1,075
36
3
0
169,060
0
W
Tyr
13,485
1,037
11
1
0
256,614
1
W
Nox
12,697
977
38
3
2
223,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role